public void WritePacket(IMinecraftStream stream) { stream.WriteDouble(X); stream.WriteDouble(Stance); stream.WriteDouble(Y); stream.WriteDouble(Z); stream.WriteSingle(Yaw); stream.WriteSingle(Pitch); stream.WriteBoolean(OnGround); }
public void WritePacket(IMinecraftStream stream) { stream.WriteDouble(X); stream.WriteDouble(Stance); stream.WriteDouble(Y); stream.WriteDouble(Z); stream.WriteSingle(Yaw); stream.WriteSingle(Pitch); stream.WriteBoolean(OnGround); }
public void WritePacket(IMinecraftStream stream) { stream.WriteDouble(X); stream.WriteDouble(Y); stream.WriteDouble(Z); stream.WriteSingle(Radius); stream.WriteInt32(AffectedBlocks.Length); for (int i = 0; i < AffectedBlocks.Length; i++) { stream.WriteInt8(AffectedBlocks[i].Item1); stream.WriteInt8(AffectedBlocks[i].Item2); stream.WriteInt8(AffectedBlocks[i].Item3); } }
public void WritePacket(IMinecraftStream stream) { stream.WriteDouble(X); stream.WriteDouble(Y); stream.WriteDouble(Z); stream.WriteSingle(Radius); stream.WriteInt32(AffectedBlocks.Length); for (int i = 0; i < AffectedBlocks.Length; i++) { stream.WriteInt8(AffectedBlocks[i].Item1); stream.WriteInt8(AffectedBlocks[i].Item2); stream.WriteInt8(AffectedBlocks[i].Item3); } }
public override void WriteTo(IMinecraftStream stream, byte index) { stream.WriteUInt8(GetKey(index)); stream.WriteSingle(Value); }
public override void WriteTo(IMinecraftStream stream, byte index) { stream.WriteUInt8(GetKey(index)); stream.WriteSingle(Value); }