private void LoadNextScene(ILoading iLoad) { Setup(); //disable object anykey iLoad.LoadNextScene(); detect.onClick.RemoveAllListeners(); detect.interactable = false; }
public void OnFinish(ILoading iLoad) { iLoad.SetActiveTip(false); iLoad.DisposableTips?.Dispose(); iLoad.DisposableWaitTips?.Dispose(); iLoad.FadeOutProcessBar(); iLoad.LoadNextScene(); }