Ejemplo n.º 1
0
 private void Awake()
 {
     movementController = GetComponent <IMovement>();
     rb   = GetComponent <Rigidbody2D>();
     sR   = GetComponent <SpriteRenderer>();
     anim = GetComponent <Animator>();
     jumpingController = GetComponent <IJumpingController>();
     cS = GameObject.Find("CameraShake").GetComponent <CameraShake>();
 }
Ejemplo n.º 2
0
 void Awake()
 {
     anim               = GetComponent <Animator> ();
     rb                 = GetComponent <Rigidbody2D> ();
     colliders          = transform.Find("Colliders").gameObject;
     playerWeapons      = GetComponent <PlayerWeapons> ();
     movementController = GetComponent <IMovement> ();
     jumpingController  = GetComponent <IJumpingController> ();
     dashingController  = GetComponent <IDashing> ();
     playerDamageable   = GetComponent <PlayerDamageable> ();
     directionManager   = GetComponent <IDirectionManager> ();
     wallClimbing       = GetComponent <WallClimbing>();
 }