private bool TryLoadGameText(string currentClipboardText)
        {
            if (_itemTextChecker.LooksLikeGameText(currentClipboardText))
            {
                ItemText = currentClipboardText;
                return(true);
            }

            return(false);
        }
Ejemplo n.º 2
0
 private void ConfigureSanityChecker()
 {
     _itemTextChecker.LooksLikeGameText(Arg.Any <string>()).Returns(false);
     _itemTextChecker.LooksLikeGameText(Arg.Is(Rings.IronRingText)).Returns(true);
 }