public void Setup() { mockDice = new Mock <Dice>(); mockPercentileSelector = new Mock <ITreasurePercentileSelector>(); mockCollectionsSelector = new Mock <ICollectionSelector>(); mockIntelligenceDataSelector = new Mock <IIntelligenceDataSelector>(); intelligenceSelection = new IntelligenceSelection(); attributes = new List <string>(); item = new Item(); itemType = "item type"; var fillerValues = new[] { "0" }; mockCollectionsSelector.Setup(s => s.SelectFrom(It.IsAny <string>(), It.IsAny <string>())).Returns(fillerValues); mockDice.Setup(d => d.Roll(1).d(4).AsSum <int>()).Returns(4); mockDice.Setup(d => d.Roll(1).d(3).AsSum <int>()).Returns(3); mockPercentileSelector.Setup(s => s.SelectFrom(TableNameConstants.Percentiles.Set.IntelligenceStrongStats)).Returns("10"); mockIntelligenceDataSelector.Setup(s => s.SelectFrom(It.IsAny <string>())).Returns(intelligenceSelection); mockPercentileSelector.Setup(s => s.SelectFrom(TableNameConstants.Percentiles.Set.IntelligenceAlignments)).Returns(string.Empty); intelligenceGenerator = new IntelligenceGenerator(mockDice.Object, mockPercentileSelector.Object, mockCollectionsSelector.Object, mockIntelligenceDataSelector.Object); }
public MagicalItemGeneratorIntelligenceDecorator(MagicalItemGenerator innerGenerator, IIntelligenceGenerator intelligenceGenerator) { this.innerGenerator = innerGenerator; this.intelligenceGenerator = intelligenceGenerator; }