Ejemplo n.º 1
0
 public MeshBuffer(string id, IVertexBufferManager <T> vertexBufferManager, IIndexBufferManager indexBufferManager, IEnumerable <Mesh <T> > meshes)
     : base(id)
 {
     _vertexBufferManager = vertexBufferManager;
     _indexBufferManager  = indexBufferManager;
     Meshes = meshes;
 }
Ejemplo n.º 2
0
 public MeshBufferManager(IGraphicsContext graphicsContext)
 {
     _vertexBufferManager = graphicsContext.VertexBufferManagerFactory.Create <T>();
     _indexBufferManager  = graphicsContext.IndexBufferManagerFactory.Create();
     Disposed            += OnDisposed;
 }