/// <summary>
        /// Synchronize on a commit.
        /// </summary>
        /// <returns><c>true</c> if an open composition got cancelled, otherwise <c>false</c>.
        /// </returns>
        private void ResetAndWaitForCommit(Control control)
        {
            _ibusComm.Reset();

            // This should allow any generated commits to be handled by the message pump.
            // TODO: find a better way to synchronize
            Application.DoEvents();

            var eventHandler = GetEventHandlerForControl(control);

            if (eventHandler != null)
            {
                eventHandler.CommitOrReset();
            }
        }
Ejemplo n.º 2
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        /// <summary>
        /// Synchronize on a commit.
        /// </summary>
        /// <returns><c>true</c> if an open composition got cancelled, otherwise <c>false</c>.
        /// </returns>
        private bool ResetAndWaitForCommit(Control control)
        {
            IBusCommunicator.Reset();

            // This should allow any generated commits to be handled by the message pump.
            // TODO: find a better way to synchronize
            Application.DoEvents();

            var eventHandler = GetEventHandlerForControl(control);

            if (eventHandler != null)
            {
                return(eventHandler.CommitOrReset());
            }
            return(false);
        }