Ejemplo n.º 1
0
 private void ScanForInteractable()
 {
     IInteractable = PC.CastAll().ToList().
                     ConvertAll(hit => hit.transform.GetComponent <IInteractable>()).
                     FirstOrDefault(II => II != null &&
                                    Vector3.Distance((II as Component).transform.position, PlayerREF.Current.transform.position) <= MinInteractionDistance &&
                                    II.IsInteractionPossible(PlayerREF.Current.gameObject));
     InteractableUI_TXT.gameObject.SetActive(IInteractable != null);
     if (InteractableUI_TXT.gameObject.activeSelf)
     {
         InteractableUI_TXT.text = IInteractable.InteractionPrompt;
     }
 }