public Node(IHuman data, Node left, Node right) { Data = data; Left = left; Right = right; Level = 1; }
public Node(IHuman data) { Data = data; Left = null; Right = null; Level = 1; }
/// <summary> /// Купить билет. /// </summary> /// <param name="who">Кто.</param> /// <param name="cityName">Город.</param> /// <param name="requiredTransport">Требование типа транспорта.</param> /// <returns>Билет.</returns> public ITicket Buy(IHuman who, string cityName, string requiredTransport) { if (who == null) { throw new ArgumentNullException(nameof(who)); } if (cityName == null) { throw new ArgumentNullException(nameof(cityName)); } if (requiredTransport == null) { throw new ArgumentNullException(nameof(requiredTransport)); } var where = _cityMap.Find(cityName); if (where == null) { throw new NullReferenceException($"Пункт назначения '{cityName}' не найден."); } var route = _cityMap.GetRoute(who.City, where, t => t.GetType().Name == requiredTransport); if (route == null) { throw new NullReferenceException($"Маршрута из {who.City.Name} в {where.Name} на транспорте '{requiredTransport}' не существует."); } return(new Ticket <ITransport>(who, where, route.Item3)); }
public static IHuman HumanNearbyPosition(Vector3 position, bool noCast, float maxDist) { IHuman[] humans = DataCenter.dataCenter.humans; IHuman finded = null; float dist = maxDist; for (int i = 0; i < humans.Length; i++) { float cur = (humans [i].trans.position - position).magnitude; if (!noCast) { if (cur < dist) { finded = humans [i]; dist = cur; } } else { if (cur < dist && !Physics.Linecast(position + Vector3.up * headHeight, humans [i].trans.position + Vector3.up * headHeight)) { finded = humans [i]; dist = cur; } } } return(finded); }
static public void Print(IHuman list) { for (int i = 0; i < list.Length; i++) { Console.WriteLine(list[i]); } }
public void TestMethod2() { IHumanFactory maleFactory = new MaleFactory(); IHumanFactory femaleFactory = new FemaleFactory(); IHuman maleWhiteHuman = maleFactory.CreateWhiteHuman(); IHuman femaleWhiteHuman = femaleFactory.CreateWhiteHuman(); maleWhiteHuman.GetSex(); maleWhiteHuman.Move(); femaleWhiteHuman.GetSex(); femaleWhiteHuman.Move(); IHuman maleBlackHuman = maleFactory.CreateBlackHuman(); IHuman femaleBlackHuman = femaleFactory.CreateBlackHuman(); maleBlackHuman.GetSex(); maleBlackHuman.Move(); femaleBlackHuman.GetSex(); femaleBlackHuman.Move(); //Output: // White Human, I 'am Men //White Person is Moving //White Human, I 'am Women //White Person is Moving //Black Human, I 'am Men //Black Person is Moving //Black Human, I 'am Women //Black Person is Moving }
public void Show(IHuman H) { IniFileAttribute FN = (IniFileAttribute)((Attribute[])typeof(Student).GetProperties()[0].GetCustomAttributes())[0]; IniFileAttribute SN = (IniFileAttribute)((Attribute[])typeof(Student).GetProperties()[1].GetCustomAttributes())[0]; IniFileAttribute Gr = (IniFileAttribute)((Attribute[])typeof(Student).GetProperties()[2].GetCustomAttributes())[0]; try { FileStream fs = new FileStream("LogFile.log", FileMode.Append, FileAccess.Write, FileShare.ReadWrite); using (Loger writeTo = new Loger(fs, "Log.ini")) { try { H.FName = ReadValueFromFile(FN.FileName); H.SName = ReadValueFromFile(SN.FileName); if (H is Student) { (H as Student).Group = Convert.ToInt32(ReadValueFromFile(Gr.FileName)); } } catch (Exception ex) { writeTo.Logs("error", ex.Message); } } Console.WriteLine(H); } catch { throw; } }
public void SpawnHumans() { factory = FactoryProducer.GetFactory(FactoryType.Human); if (!(env.time.text == "9:00 AM") && (env.isRaining == false)) { m_Beggar = factory.GetHuman(HumanType.Beggar); m_Beggar.Speak(); GameObject beggarInstance = Instantiate(Resources.Load("Beggar", typeof(GameObject))) as GameObject; beggarInstance.transform.position = new Vector3((Random.Range(-10f, 10f)), 0, 0); } if (!(env.time.text == "10:00 PM")) { m_Farmer = factory.GetHuman(HumanType.Farmer); m_Farmer.Speak(); GameObject farmerInstance = Instantiate(Resources.Load("Farmer", typeof(GameObject))) as GameObject; farmerInstance.transform.position = new Vector3((Random.Range(-10f, 10f)), 0, 0); } if (env.isRaining == false) { m_Shopowner = factory.GetHuman(HumanType.Shopowner); m_Shopowner.Speak(); GameObject shopownerInstance = Instantiate(Resources.Load("Shopkeeper", typeof(GameObject))) as GameObject; shopownerInstance.transform.position = new Vector3((Random.Range(-10f, 10f)), 0, 0); } }
public void Get_Null_Human() { IHuman mockHuman = null; mockHumanFactory.CreateHuman(mockHuman); var actualHuman = mockHumanFactory.GetInstance(); }
static void Main(string[] args) { Person person = new Person("Adam", "Smith", null); var fulName = person.FullName; string a = person.FirstName; string?b = person.MiddleName; string c = person.LastName; Human human = new Human() { Name = "Jonn" }; //human.SayHello(); IHuman cast = (IHuman)human; cast.SayHello(); IHuman human1 = new Human() { Name = "Weight" }; human1.SayHello(); ((IHuman) new Human { Name = "Milla" }).SayHello(); ((ICopyHuman) new Human { Name = "Azad" }).SayHello(); }
public void SendClientHome(IHuman human) { if (this.clients != null && this.clients.Count > 0) { this.clients.Remove(human); } }
public static IHuman[] Get(IHuman[] people, string gender) { if (!(gender.ToLower().Equals("male") || gender.ToLower().Equals("female"))) { return(null); } int genderCount = 0; foreach (IHuman person in people) { if (person.Gender.Equals(gender)) { genderCount++; } } if (genderCount == 0) { return(new Person[0]); } IHuman[] result = new IHuman[genderCount]; int i = 0; foreach (IHuman person in people) { if (person.Gender.Equals(gender)) { result[i++] = person; } } return(result); } //получение всех объектов заданного пола из заданного массива объектов типа IHuman
public KmsHuman(Main trayPtn, KmsRobot robot, DataModel dataModel) { _TrayPtn = trayPtn; _Robot = robot; _DataModel = dataModel; InitializeComponent(); BtRes.Image = _ResLeave; CbRes.Items.Add(new MCategory { C2010203 = "0", C2010205 = "请选择" }); CbRes.Items.AddRange(_DataModel.ListCategory().ToArray()); CbRes.SelectedIndex = 0; MiTxt.Checked = true; if (_TxtLast == null) { _TxtLast = new TxtDefault(this, _DataModel); } ShowControl(_TxtLast.Control); Rectangle rect = Screen.PrimaryScreen.WorkingArea; _MagicPtn = new MagicPtn(this); _MagicPtn.UseDefaultAction(); _MagicPtn.ExitButtonHandler = PbExit_Click; _MagicPtn.Location = new Point(rect.Width - _MagicPtn.Width, rect.Height - _MagicPtn.Height); _MagicPtn.Text = "会话"; }
public void DeleteHuman(IHuman record) { if (record == null) { return; } Human _record_; var deletionList = new System.Collections.Generic.HashSet <IDelRecord>(); if (!_human_pk.TryGetValue(record.Id, out _record_)) { throw new ArgumentException(String.Format( "'Human' with id '{0}' does not exist.", record.Id)); } _record_.PreDeleteOuter(deletionList, false); foreach (IDelRecord item in deletionList) { item.EnsureCanDelete(deletionList); } foreach (IDelRecord item in deletionList) { item.DoDelete(this, deletionList); } }
public override void AddHuman(IHuman human) { HumanList.Add(human); if (human.MyRoom == this) // If the specified room the human is walking to is equal to the this room change the room to an occupied room. { hotelNode.BackgroundImage = spriteOccupied; } }
private static void CheckHuman(IHuman human, double weight, int dna) { // item 409 Human human_ = (Human)human; Equal(weight, human_._weight); Equal(dna, human_._dna); }
public virtual void InitEquipment(SkillRunner runner, ItemObject item) { mSkillRunner = runner; mHuman = mSkillRunner as IHuman; // InitNetworkLayer(runner.Netlayer); mItemObj = item; mSkillIndex = 0; //mMainPlayerEquipment = mSkillRunner == PlayerFactory.mMainPlayer; }
private void Start() { brain = GetComponent <IHuman>(); if (PickRandomName) { _myName = AdjectiveHolder.GetRandomName(); } GameObject.FindObjectOfType <MoveManager>().RegisterPlayer(this); }
public void Add(IHuman human) { if (human == null) { throw new NullReferenceException("Human can't be null"); } data.Add(human); }
private void Attack(IHuman who) { if (canDoSomething) { who_under_attack = who; anims.SetFloat("AttackK", Random.Range(0, 3)); Invoke("End_Attack", 1.5f); } }
public void Spawn() { int l = 0; float max = maxCount; /*if (!ITimecycle.night) { * max = maxCount / 2; * }*/ if (human) { l = DataCenter.dataCenter.humans.Length; } else { l = DataCenter.dataCenter.zombies.Length; } if ((l < max && limit > 0) || (!IHuman.playerObj && human)) { GameObject sp = (GameObject)Resources.Load("Prefabs/ZombieRag_" + Random.Range(0, 1)); if (!human) { sp = Instantiate(sp, transform.position + (Vector3)Vector0.Flat(Random.onUnitSphere), Quaternion.identity, transform); IZombie z = sp.GetComponent <IZombie> (); z.findMode = isFinders; z.savable.health = 100 + IZombie.dead * 10; } else { if (IHuman.playerObj) { sp = (GameObject)Resources.Load("Prefabs/HumanRag"); sp = Instantiate(sp, transform.position + (Vector3)Vector0.Flat(Random.onUnitSphere), Quaternion.identity, transform); IHuman h = sp.GetComponent <IHuman> (); h.savable.name = "BOT"; Destroy(h.camObj); } else { sp = (GameObject)Resources.Load("Prefabs/Human"); sp = Instantiate(sp, transform.position + (Vector3)Vector0.Flat(Random.onUnitSphere), Quaternion.identity, transform); IHuman h = sp.GetComponent <IHuman> (); h.savable.name = "player"; IHuman.GetPlayer(); ITimecycle.UpdateCameras(); } } } if (limited) { limit -= 1; } if (!IsInvoking("Spawn")) { Invoke("Spawn", interval + Random.Range(0f, interval)); } }
private void OnTriggerEnter(Collider other) { IHuman h = other.GetComponentInParent <IHuman> (); if (h) { h.savable.patrones_ [type] += count; Destroy(gameObject); } }
public void SpawnHumans() { factory = FactoryProducer.GetFactory(FactoryType.Human); m_FratBoi = factory.GetHuman(HumanType.FratBoi); m_Farmer = factory.GetHuman(HumanType.Farmer); m_Shopowner = factory.GetHuman(HumanType.Shopowner); m_FratBoi.Speak(); m_Farmer.Speak(); m_Shopowner.Speak(); }
public void SpawnHumans() { factory = FactoryProducer.GetFactory(FactoryType.Human); m_Beggar = factory.GetHuman(HumanType.Beggar); m_Farmer = factory.GetHuman(HumanType.Farmer); m_Shopowner = factory.GetHuman(HumanType.Shopowner); //m_Beggar.Speak(); //m_Farmer.Speak(); //m_Shopowner.Speak(); }
public ITool CreateTool(IHuman owner, decimal price, string usage) { // item 400 ITool tool = InsertTool(0); tool.Usage = usage; tool.Price = price; SetItemOwner(tool, owner); // item 293 return(tool); }
public ISnack CreateSnack(IHuman owner, decimal price, string taste) { // item 391 ISnack snack = InsertSnack(0); snack.Taste = taste; snack.Price = price; SetItemOwner(snack, owner); // item 286 return(snack); }
public HumanProxy() { this.obj = new MyHuman(); Type mt = typeof(ServiceFabricModel.FabricActorMachine); id = ActorModel.Runtime.CreateMachine(mt); ServiceFabricModel.FabricActorMachine.InitEvent iev = new ServiceFabricModel. FabricActorMachine.InitEvent(obj); ActorModel.Runtime.SendEvent(id, iev); }
public void GetOrder(IRestaurantOrder order, IHuman client) { // I am already serving dinner this.isAvailable = false; Console.WriteLine(new string('=', GlobalConstants.DelimitersCount)); Console.WriteLine($"Waiter({this.Name}): - \"Waiting for client order...\""); Console.WriteLine($"Client({client.Name}): - \"Ordering foods and beverages...\""); this.orders.Add(client, order); }
private void SetGender(string gender) { if (gender == "woman") { _human = new Woman(); } else { _human = new Man(); } }
private void Start() { IHuman[] humans = DataCenter.dataCenter.humans; for (int i = 0; i < humans.Length; i++) { if (humans[i].savable.name == "player") { player = humans [i]; } } }
private void SetIHuman() { for (int i = 0; i < _behaviorTreeEntity.ActionNodeList.Count; ++i) { NodeAction nodeAction = _behaviorTreeEntity.ActionNodeList[i]; if (typeof(IHuman).IsAssignableFrom(nodeAction.GetType())) { IHuman iHuman = nodeAction as IHuman; iHuman.SetHuman(this); } } }
public void AcceptClient(IHuman human) { if (human.Age < 14) { throw new ArgumentException("Too young to eat"); } if (this.clients != null && this.clients.Count < this.Capacity) { this.clients.Add(human); } else { throw new IndexOutOfRangeException("Nqma mqsto"); } }
public int Eat(ref int a, double b, object o, IHuman h) { var resultMailbox = runtime.CreateMailbox<object>(); var hep = new HumanEatParams(a, b, o, h, resultMailbox); mailbox.Send(hep); hep = (HumanEatParams) resultMailbox.Receive(); a = hep.a; var ex = hep.exception; if (ex != null) { ExceptionDispatchInfo.Capture(ex).Throw(); } return hep.result; }
static void Main(string[] args) { Student pesho = new Student("Pesho",1234); Student mariika = new Student("Mariika",1235); mariika.Details = "Keep eyes on her, is very horny !"; Discipline cSharp = new Discipline("C#",2,pesho,mariika); Teacher nakov = new Teacher("Svetlin Nakov",cSharp); Teacher vlado = new Teacher("Vlado Karamfilov", cSharp); Class firstLevel = new Class(nakov, "Level 2"); IHuman[] allPeopleInSchool = new IHuman[] { vlado, pesho, mariika, nakov}; var sortedPpl = allPeopleInSchool.OrderBy(p => p.GetType() == typeof(Student)).ThenBy(p=>p.Name).ToList(); //Console.WriteLine(mariika.Name +" Number "+ mariika.UniqueClassNumber +" Details: "+mariika.Details); foreach (var ppl in sortedPpl) { //Sorted By Teachers then Students Console.WriteLine(ppl.Name); } Console.WriteLine(); }
private void CbRes_SelectedIndexChanged(object sender, EventArgs e) { // 语言资源 if (MiTxt.Checked) { var cat = CbRes.SelectedItem as MCategory; if (cat == null || cat.C2010203 == "0") { return; } _TxtLast.Init(cat.C2010203); return; } // 屏幕截图 if (!MiImg.Checked) { return; } var item = CbRes.SelectedItem as Items; if (item == null) { return; } IHuman<Image> capture; switch (item.K) { case "screen": if (_ImgScreen == null) { _ImgScreen = new ImgScreen(this); } capture = _ImgScreen; break; case "window": if (_ImgWindow == null) { _ImgWindow = new ImgWindow(this); } capture = _ImgWindow; break; case "region": if (_ImgRegion == null) { _ImgRegion = new ImgRegion(this); } capture = _ImgRegion; break; case "control": if (_ImgControl == null) { _ImgControl = new ImgControl(this); } capture = _ImgControl; break; default: if (_ImgDefault == null) { _ImgDefault = new ImgDefault(this); } capture = _ImgDefault; break; } _ImgLast = capture; ShowControl(_ImgLast.Control); }
private void MiTxt_Click(object sender, EventArgs e) { if (MiTxt.Checked) { return; } MiImg.Checked = false; MiTxt.Checked = true; CbRes.Items.Clear(); CbRes.Items.Add(new MCategory { C2010205 = "请选择", C2010203 = "0" }); CbRes.Items.AddRange(_DataModel.ListCategory().ToArray()); CbRes.SelectedIndex = 0; CbRes.Focus(); if (_TxtLast == null) { _TxtLast = new TxtDefault(this, _DataModel); } ShowControl(_TxtLast.Control); }
public void RequestPayment(IHuman client) { var clientOrder = this.orders[client]; var clientPayment = client.Pay(clientOrder.TotalOrderPrice); Console.WriteLine(new string('=', GlobalConstants.DelimitersCount)); Console.WriteLine($"Payment made from: {client.Name}"); Console.WriteLine($"Required payment amount: ${clientOrder.TotalOrderPrice}"); Console.WriteLine($"Client payment amount: ${clientPayment}"); if (clientPayment > clientOrder.TotalOrderPrice) { this.bakshishes += (clientPayment - clientOrder.TotalOrderPrice); this.restaurantProfits += clientOrder.TotalOrderPrice; } this.isAvailable = true; }
public void ServeOrder(IHuman client) { var clientOrder = this.orders[client]; Console.WriteLine(new string('=', GlobalConstants.DelimitersCount)); Console.WriteLine($"Waiter({this.Name}): - \"Serving order to client ({client.Name})...\""); Console.WriteLine("Order details:"); Console.WriteLine(clientOrder); client.Eat(clientOrder.Foods); client.Drink(clientOrder.Beverages); }
public int Eat(ref int a, double b, object o, IHuman h) { Console.WriteLine($"I ate {a}, {b}, {o}, {h}"); a = 2; return 1; }
public int Colour(IHuman fig, int i = 0) { fig.Laugh(); throw new System.NotImplementedException(); }