Ejemplo n.º 1
0
 public ViewManager(ShipView shipView,
                    CrashEffectView crashEffectView,
                    IMoveViewModel moveViewModel,
                    FuelView fuelView,
                    EndGameMessageView endGameMessageView,
                    StartButtonView startButtonView,
                    ExitButtonView exitButtonView,
                    TitleView titleView,
                    IHitListener hitListener,
                    IFuelViewModel fuelViewModel,
                    IGameManager gameManager)
 {
     _shipView                   = shipView;
     _crashEffectView            = crashEffectView;
     _moveViewModel              = moveViewModel;
     _fuelView                   = fuelView;
     _endGameMessageView         = endGameMessageView;
     _startButtonView            = startButtonView;
     _exitButtonView             = exitButtonView;
     _titleView                  = titleView;
     _fuelViewModel              = fuelViewModel;
     _crashAssessmentViewModel   = hitListener.CrashAssessment;
     _landingAssessmentViewModel = hitListener.LandingAssessment;
     _gameManager                = gameManager;
 }
Ejemplo n.º 2
0
 public ShipAudioPlayer(AudioSource audioSource, IHitListener hitListener, IMoveViewModel moveViewModel)
 {
     _audioSource      = audioSource;
     _crashViewModel   = hitListener.CrashAssessment;
     _landingViewModel = hitListener.LandingAssessment;
     _moveViewModel    = moveViewModel;
 }
Ejemplo n.º 3
0
    public void OnHit(float damage)
    {
        IHitListener listener = m_listener.GetComponent <IHitListener>();

        if (listener == null)
        {
            Debug.LogWarning($"No interface IHitListener on GameObject {m_listener.name}");
            return;
        }

        listener.OnHit(damage);
    }