Ejemplo n.º 1
0
        public override void OnStart()
        {
            self = gameObject.GetPersonInfo() as IHighFivePerson;
            SkillInfoAsset.Vector3Cache = GlobalVar.G_Player.position;
//			Debug.Log($"写入用户数据:【{SkillInfoAsset.skillName.StringValue}】" + SkillInfoAsset.Vector3Cache);
            self.RunSkill(SkillInfoAsset);
            timer = 0;
            gameObject.GetComponent <Actor>()._velocity = Vector3.zero;
        }
Ejemplo n.º 2
0
 public override void OnStart()
 {
     if (null == SkillInfoAsset)
     {
         throw new Exception("SkillAsset is null ??");
     }
     self = gameObject.GetPersonInfo() as IHighFivePerson;
     self.RunSkill(SkillInfoAsset);
     timer = 0;
 }