Ejemplo n.º 1
0
        /// <summary>
        /// Add a new events results for this season.
        /// </summary>
        /// <remarks>
        /// If there is already an event on the <paramref name="date"/> then it should be overwritten
        /// instead of adding a new event.
        /// </remarks>
        /// <param name="newEvent">new event</param>
        public void AddEvent(
            IHarmonyEvent newEvent)
        {
            if (this.Events.Count > 0)
            {
                for (int index = 0; index < this.Events.Count; ++index)
                {
                    if (this.Events[index].Date == newEvent.Date)
                    {
                        this.Events[index] =
                            newEvent;
                        return;
                    }
                }
            }

            this.Events.Add(newEvent);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Add points to the named club
        /// </summary>
        /// <param name="clubName">name of club</param>
        /// <param name="points">harmony points to add</param>
        public void AddNewClubPoints(
            string clubName,
            IHarmonyEvent points)
        {
            IClubSeasonDetails clubDetails = Clubs.Find(club => club.Name.CompareTo(clubName) == 0);

            if (clubDetails != null)
            {
                clubDetails.AddNewEvent(points);
            }
            else
            {
                ClubSeasonDetails newClubDetails = new ClubSeasonDetails(clubName);
                newClubDetails.AddNewEvent(points);

                Clubs.Add(newClubDetails);
            }

            this.ClubsChangedEvent?.Invoke(this, new EventArgs());
        }
Ejemplo n.º 3
0
 /// <summary>
 /// Add a new event.
 /// </summary>
 /// <param name="newPoints">points harmony received</param>
 public void AddNewEvent(
     IHarmonyEvent newEvent)
 {
     this.HarmonyCompetition.AddEvent(newEvent);
 }
Ejemplo n.º 4
0
        /// <summary>
        /// Loop through the results and work out all the points for the harmony competition.
        /// </summary>
        /// <param name="resultsTable">results table</param>
        /// <param name="currentDate">date of the event</param>
        private void CalculateTeamHarmonyPoints(
            EventResults resultsTable,
            DateType currentDate)
        {
            // Next score is used to complete the harmony competion by filling in any blank spots.
            // The position is used to assign points to an athlete in the harmony competion.
            int harmonyCompetitionPosition = 0;
            int nextScore = 1;

            resultsTable.OrderByFinishingTime();
            Dictionary <string, IHarmonyEvent> eventDictionary = new Dictionary <string, IHarmonyEvent>();

            foreach (IClubSeasonDetails club in this.Model.CurrentSeason.Clubs)
            {
                IHarmonyEvent newEvent =
                    new HarmonyEvent(
                        currentDate,
                        this.resultsConfiguration.ResultsConfigurationDetails.NumberInHarmonyTeam);
                eventDictionary.Add(
                    club.Name,
                    newEvent);
            }

            foreach (ResultsTableEntry result in resultsTable.Entries)
            {
                IAthleteHarmonyPoints athletePoints;
                AthleteSeasonDetails  athlete =
                    this.Model.CurrentSeason.Athletes.Find(
                        a => a.Key == result.Key);

                if (athlete == null)
                {
                    this.logger.WriteLog(
                        $"Calculate Results Manager - Can'f find athlete {result.Key}");
                    continue;
                }

                if (result.Club == string.Empty ||
                    result.FirstTimer)
                {
                    result.HarmonyPoints = HarmonyNoScore;

                    athletePoints =
                        new AthleteHarmonyPoints(
                            HarmonyNoScore,
                            currentDate);

                    athlete.HarmonyPoints.AddNewEvent(athletePoints);

                    // Not part of the harmony competition, move onto the next loop.
                    continue;
                }

                ++harmonyCompetitionPosition;
                IHarmonyEvent clubEvent = eventDictionary[result.Club];

                ICommonHarmonyPoints clubPoint =
                    new CommonHarmonyPoints(
                        harmonyCompetitionPosition,
                        result.Name,
                        result.Key,
                        true,
                        currentDate);

                // Attempt to add point to the club. It will fail if the team is already full.
                bool success = clubEvent.AddPoint(clubPoint);

                if (success)
                {
                    nextScore            = harmonyCompetitionPosition + 1;
                    result.HarmonyPoints = harmonyCompetitionPosition;
                }
                else
                {
                    // Add points failed, rever the harmony competition position.
                    --harmonyCompetitionPosition;
                    result.HarmonyPoints = HarmonyNoScore;
                }

                athletePoints =
                    new AthleteHarmonyPoints(
                        result.HarmonyPoints,
                        currentDate);
                athlete.HarmonyPoints.AddNewEvent(athletePoints);
            }

            List <IHarmonyEvent> orderedEvent = new List <IHarmonyEvent>();

            foreach (KeyValuePair <string, IHarmonyEvent> entry in eventDictionary)
            {
                entry.Value.Complete(
                    this.resultsConfiguration.ResultsConfigurationDetails.NumberInHarmonyTeam,
                    nextScore);
                orderedEvent.Add(entry.Value);
            }

            // Apply the score for each team as defined by the configuration file.
            // To order the teams, they've needed to be pulled out from the dictionary into a list.
            orderedEvent = orderedEvent.OrderBy(e => e.TotalAthletePoints).ToList();
            for (int index = 0; index < orderedEvent.Count; ++index)
            {
                if (index < this.resultsConfiguration.ResultsConfigurationDetails.HarmonyPoints.Count)
                {
                    orderedEvent[index].Score = this.resultsConfiguration.ResultsConfigurationDetails.HarmonyPoints[index];
                }
            }

            foreach (KeyValuePair <string, IHarmonyEvent> entry in eventDictionary)
            {
                this.Model.CurrentSeason.AddNewClubPoints(entry.Key, entry.Value);
            }
        }