Ejemplo n.º 1
0
        private async Task <Boolean> RecalculateHandicap(Handicap handicap)
        {
            IEnumerable <Handicap> allHandicaps = _handicapAccessLayer.GetOrderedHandicaps(handicap.PlayerId);
            var handicapsList = allHandicaps.Take(19).ToList();

            handicapsList.Add(handicap);
            handicapsList = handicapsList.OrderBy(h => h.Value).ToList();
            int     roundsPlayed = handicapsList.Count();
            Decimal newHandicap;

            if (roundsPlayed >= 19)
            {
                newHandicap = handicapsList.Take(8).Sum(h => h.Value) / 8;
            }
            else if (roundsPlayed >= 17)
            {
                newHandicap = handicapsList.Take(7).Sum(h => h.Value) / 7;
            }
            else if (roundsPlayed >= 15)
            {
                newHandicap = handicapsList.Take(6).Sum(h => h.Value) / 6;
            }
            else if (roundsPlayed >= 13)
            {
                newHandicap = handicapsList.Take(5).Sum(h => h.Value) / 5;
            }
            else if (roundsPlayed >= 11)
            {
                newHandicap = handicapsList.Take(4).Sum(h => h.Value) / 4;
            }
            else if (roundsPlayed >= 9)
            {
                newHandicap = handicapsList.Take(3).Sum(h => h.Value) / 3;
            }
            else if (roundsPlayed >= 7)
            {
                newHandicap = handicapsList.Take(2).Sum(h => h.Value) / 2;
            }
            else
            {
                newHandicap = handicapsList.Take(1).Sum(h => h.Value) / 1;
            }
            handicap.CurrentHandicap = newHandicap;
            await AddHandicap(handicap);

            return(await Edit(handicap.PlayerId, newHandicap));
        }
Ejemplo n.º 2
0
 public IActionResult GetOrderedHandicaps(Guid PlayerId)
 {
     return(Ok(_handicapAccessLayer.GetOrderedHandicaps(PlayerId)));
 }