Ejemplo n.º 1
0
    public void Trigger(Vector3 position, Vector3 direction)
    {
        if (_equippedGun == null)
        {
            return;
        }
        var fired = _equippedGun.TryTrigger(ref position, ref direction);

        if (fired == null)
        {
            return;
        }
        FireBullet(fired._prefab, position, direction);
    }