private void Start() { // テスト用 BouncePower = 4f; detector = GetComponent <IGroundDetector2D>(); }
private void Start() { calculator = new GravityCalculator2D(); detector = GetComponent <IGroundDetector2D>(); }
private void Start() { // テスト用 BouncePower = 4f; detector = GetComponent <IGroundDetector2D>(); }
private void Start() { calculator = new GravityCalculator2D(); detector = GetComponent <IGroundDetector2D>(); }