public void Draw(SpriteBatch spriteBatch, GameTime gameTime) { _graphicsComponent.Draw(spriteBatch); }
public void Draw(SpriteBatch spriteBatch) { _graphicsComponent.Draw(spriteBatch); }
public void Draw(SpriteBatch spriteBatch, GameTime gameTime) { _graphicsComponent.Draw(spriteBatch); }
public void Draw(SpriteBatch spriteBatch) { _graphicsComponent.Draw(spriteBatch); }