Ejemplo n.º 1
0
        public override void Init()
        {
            Initialise();
            WindowHandle = CreateWindow(Width, Height, Title, IntPtr.Zero, IntPtr.Zero);
            Context      = new OpenGLContext(ref WindowHandle);
            Context.Init();

            SetWindowSizeCallback(WindowHandle, onWindowRezise);
            SetWindowCloseCallback(WindowHandle, onWindowClosed);
            SetKeyCallback(WindowHandle, onkeyDown);
            SetMouseButtonCallback(WindowHandle, onMouseButton);
            SetScrollCallback(WindowHandle, onMouseScroll);
            SetCursorPosCallback(WindowHandle, onMouseMove);

            Game.EventManager.RegisterListener <CloseWindowEvent>(Shutdown);
        }