Ejemplo n.º 1
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Elevate.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnElevate;
         @Elevate.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnElevate;
         @Elevate.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnElevate;
         @Action.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAction;
         @Action.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAction;
         @Action.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAction;
         @PickUp.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPickUp;
         @PickUp.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPickUp;
         @PickUp.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPickUp;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started      += instance.OnMove;
         @Move.performed    += instance.OnMove;
         @Move.canceled     += instance.OnMove;
         @Elevate.started   += instance.OnElevate;
         @Elevate.performed += instance.OnElevate;
         @Elevate.canceled  += instance.OnElevate;
         @Action.started    += instance.OnAction;
         @Action.performed  += instance.OnAction;
         @Action.canceled   += instance.OnAction;
         @PickUp.started    += instance.OnPickUp;
         @PickUp.performed  += instance.OnPickUp;
         @PickUp.canceled   += instance.OnPickUp;
     }
 }
Ejemplo n.º 2
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         Move.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         Move.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         Move.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         Look.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLook;
         Look.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLook;
         Look.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLook;
         Fire.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         Fire.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         Fire.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         Move.started   += instance.OnMove;
         Move.performed += instance.OnMove;
         Move.canceled  += instance.OnMove;
         Look.started   += instance.OnLook;
         Look.performed += instance.OnLook;
         Look.canceled  += instance.OnLook;
         Fire.started   += instance.OnFire;
         Fire.performed += instance.OnFire;
         Fire.canceled  += instance.OnFire;
     }
 }
Ejemplo n.º 3
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Movement.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @SwitchWeapon.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwitchWeapon;
         @SwitchWeapon.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwitchWeapon;
         @SwitchWeapon.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwitchWeapon;
         @Fire.started           -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         @Fire.performed         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         @Fire.canceled          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         @Pause.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @Pause.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @Pause.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started       += instance.OnMovement;
         @Movement.performed     += instance.OnMovement;
         @Movement.canceled      += instance.OnMovement;
         @SwitchWeapon.started   += instance.OnSwitchWeapon;
         @SwitchWeapon.performed += instance.OnSwitchWeapon;
         @SwitchWeapon.canceled  += instance.OnSwitchWeapon;
         @Fire.started           += instance.OnFire;
         @Fire.performed         += instance.OnFire;
         @Fire.canceled          += instance.OnFire;
         @Pause.started          += instance.OnPause;
         @Pause.performed        += instance.OnPause;
         @Pause.canceled         += instance.OnPause;
     }
 }
Ejemplo n.º 4
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Jump.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Attack.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Attack.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Attack.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started     += instance.OnMove;
         @Move.performed   += instance.OnMove;
         @Move.canceled    += instance.OnMove;
         @Jump.started     += instance.OnJump;
         @Jump.performed   += instance.OnJump;
         @Jump.canceled    += instance.OnJump;
         @Attack.started   += instance.OnAttack;
         @Attack.performed += instance.OnAttack;
         @Attack.canceled  += instance.OnAttack;
     }
 }
Ejemplo n.º 5
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @MoveTowerCursor.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveTowerCursor;
         @MoveTowerCursor.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveTowerCursor;
         @MoveTowerCursor.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveTowerCursor;
         @TestAction.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTestAction;
         @TestAction.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTestAction;
         @TestAction.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTestAction;
         @MoveTargetCursor.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveTargetCursor;
         @MoveTargetCursor.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveTargetCursor;
         @MoveTargetCursor.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveTargetCursor;
         @NorthButton.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNorthButton;
         @NorthButton.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNorthButton;
         @NorthButton.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNorthButton;
         @EastButton.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEastButton;
         @EastButton.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEastButton;
         @EastButton.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEastButton;
         @SouthButton.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSouthButton;
         @SouthButton.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSouthButton;
         @SouthButton.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSouthButton;
         @WestButton.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnWestButton;
         @WestButton.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnWestButton;
         @WestButton.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnWestButton;
         @MovePlayer.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovePlayer;
         @MovePlayer.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovePlayer;
         @MovePlayer.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovePlayer;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @MoveTowerCursor.started    += instance.OnMoveTowerCursor;
         @MoveTowerCursor.performed  += instance.OnMoveTowerCursor;
         @MoveTowerCursor.canceled   += instance.OnMoveTowerCursor;
         @TestAction.started         += instance.OnTestAction;
         @TestAction.performed       += instance.OnTestAction;
         @TestAction.canceled        += instance.OnTestAction;
         @MoveTargetCursor.started   += instance.OnMoveTargetCursor;
         @MoveTargetCursor.performed += instance.OnMoveTargetCursor;
         @MoveTargetCursor.canceled  += instance.OnMoveTargetCursor;
         @NorthButton.started        += instance.OnNorthButton;
         @NorthButton.performed      += instance.OnNorthButton;
         @NorthButton.canceled       += instance.OnNorthButton;
         @EastButton.started         += instance.OnEastButton;
         @EastButton.performed       += instance.OnEastButton;
         @EastButton.canceled        += instance.OnEastButton;
         @SouthButton.started        += instance.OnSouthButton;
         @SouthButton.performed      += instance.OnSouthButton;
         @SouthButton.canceled       += instance.OnSouthButton;
         @WestButton.started         += instance.OnWestButton;
         @WestButton.performed       += instance.OnWestButton;
         @WestButton.canceled        += instance.OnWestButton;
         @MovePlayer.started         += instance.OnMovePlayer;
         @MovePlayer.performed       += instance.OnMovePlayer;
         @MovePlayer.canceled        += instance.OnMovePlayer;
     }
 }
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started              -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed            -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled             -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Aim.started               -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Aim.performed             -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Aim.canceled              -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @PrimaryAction.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPrimaryAction;
         @PrimaryAction.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPrimaryAction;
         @PrimaryAction.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPrimaryAction;
         @SecondaryAction.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSecondaryAction;
         @SecondaryAction.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSecondaryAction;
         @SecondaryAction.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSecondaryAction;
         @TertiaryAction.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTertiaryAction;
         @TertiaryAction.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTertiaryAction;
         @TertiaryAction.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTertiaryAction;
         @Menu.started              -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMenu;
         @Menu.performed            -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMenu;
         @Menu.canceled             -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMenu;
         @PlaytestBind.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPlaytestBind;
         @PlaytestBind.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPlaytestBind;
         @PlaytestBind.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPlaytestBind;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started              += instance.OnMove;
         @Move.performed            += instance.OnMove;
         @Move.canceled             += instance.OnMove;
         @Aim.started               += instance.OnAim;
         @Aim.performed             += instance.OnAim;
         @Aim.canceled              += instance.OnAim;
         @PrimaryAction.started     += instance.OnPrimaryAction;
         @PrimaryAction.performed   += instance.OnPrimaryAction;
         @PrimaryAction.canceled    += instance.OnPrimaryAction;
         @SecondaryAction.started   += instance.OnSecondaryAction;
         @SecondaryAction.performed += instance.OnSecondaryAction;
         @SecondaryAction.canceled  += instance.OnSecondaryAction;
         @TertiaryAction.started    += instance.OnTertiaryAction;
         @TertiaryAction.performed  += instance.OnTertiaryAction;
         @TertiaryAction.canceled   += instance.OnTertiaryAction;
         @Menu.started              += instance.OnMenu;
         @Menu.performed            += instance.OnMenu;
         @Menu.canceled             += instance.OnMenu;
         @PlaytestBind.started      += instance.OnPlaytestBind;
         @PlaytestBind.performed    += instance.OnPlaytestBind;
         @PlaytestBind.canceled     += instance.OnPlaytestBind;
     }
 }
Ejemplo n.º 7
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Camera.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCamera;
         @Camera.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCamera;
         @Camera.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCamera;
         @Strife.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStrife;
         @Strife.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStrife;
         @Strife.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStrife;
         @Run.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRun;
         @Run.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRun;
         @Run.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRun;
         @Attack.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Attack.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Attack.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Jump.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Shoot.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Shoot.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Shoot.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Camera.started     += instance.OnCamera;
         @Camera.performed   += instance.OnCamera;
         @Camera.canceled    += instance.OnCamera;
         @Strife.started     += instance.OnStrife;
         @Strife.performed   += instance.OnStrife;
         @Strife.canceled    += instance.OnStrife;
         @Run.started        += instance.OnRun;
         @Run.performed      += instance.OnRun;
         @Run.canceled       += instance.OnRun;
         @Attack.started     += instance.OnAttack;
         @Attack.performed   += instance.OnAttack;
         @Attack.canceled    += instance.OnAttack;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Shoot.started      += instance.OnShoot;
         @Shoot.performed    += instance.OnShoot;
         @Shoot.canceled     += instance.OnShoot;
     }
 }
Ejemplo n.º 8
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         Movement.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         Movement.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         Movement.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         Jump.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         Jump.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         Jump.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         Climb.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnClimb;
         Climb.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnClimb;
         Climb.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnClimb;
         Skill1.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill1;
         Skill1.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill1;
         Skill1.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill1;
         Skill2.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill2;
         Skill2.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill2;
         Skill2.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill2;
         Skill3.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill3;
         Skill3.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill3;
         Skill3.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill3;
         Skill4.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill4;
         Skill4.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill4;
         Skill4.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSkill4;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         Movement.started   += instance.OnMovement;
         Movement.performed += instance.OnMovement;
         Movement.canceled  += instance.OnMovement;
         Jump.started       += instance.OnJump;
         Jump.performed     += instance.OnJump;
         Jump.canceled      += instance.OnJump;
         Climb.started      += instance.OnClimb;
         Climb.performed    += instance.OnClimb;
         Climb.canceled     += instance.OnClimb;
         Skill1.started     += instance.OnSkill1;
         Skill1.performed   += instance.OnSkill1;
         Skill1.canceled    += instance.OnSkill1;
         Skill2.started     += instance.OnSkill2;
         Skill2.performed   += instance.OnSkill2;
         Skill2.canceled    += instance.OnSkill2;
         Skill3.started     += instance.OnSkill3;
         Skill3.performed   += instance.OnSkill3;
         Skill3.canceled    += instance.OnSkill3;
         Skill4.started     += instance.OnSkill4;
         Skill4.performed   += instance.OnSkill4;
         Skill4.canceled    += instance.OnSkill4;
     }
 }
Ejemplo n.º 9
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
     }
 }
Ejemplo n.º 10
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Newaction.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNewaction;
         @Newaction.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNewaction;
         @Newaction.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNewaction;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Newaction.started   += instance.OnNewaction;
         @Newaction.performed += instance.OnNewaction;
         @Newaction.canceled  += instance.OnNewaction;
     }
 }
Ejemplo n.º 11
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Jump.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @CameraMove.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCameraMove;
         @CameraMove.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCameraMove;
         @CameraMove.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCameraMove;
         @RotationX.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotationX;
         @RotationX.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotationX;
         @RotationX.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotationX;
         @RotationY.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotationY;
         @RotationY.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotationY;
         @RotationY.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotationY;
         @Pause.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @Pause.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @Pause.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started         += instance.OnMove;
         @Move.performed       += instance.OnMove;
         @Move.canceled        += instance.OnMove;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
         @CameraMove.started   += instance.OnCameraMove;
         @CameraMove.performed += instance.OnCameraMove;
         @CameraMove.canceled  += instance.OnCameraMove;
         @RotationX.started    += instance.OnRotationX;
         @RotationX.performed  += instance.OnRotationX;
         @RotationX.canceled   += instance.OnRotationX;
         @RotationY.started    += instance.OnRotationY;
         @RotationY.performed  += instance.OnRotationY;
         @RotationY.canceled   += instance.OnRotationY;
         @Pause.started        += instance.OnPause;
         @Pause.performed      += instance.OnPause;
         @Pause.canceled       += instance.OnPause;
     }
 }
Ejemplo n.º 12
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Aim.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Aim.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Aim.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @MouseAim.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseAim;
         @MouseAim.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseAim;
         @MouseAim.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseAim;
         @Shoot.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Shoot.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Shoot.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Dash.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Dash.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Dash.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Restart.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRestart;
         @Restart.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRestart;
         @Restart.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRestart;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started       += instance.OnMove;
         @Move.performed     += instance.OnMove;
         @Move.canceled      += instance.OnMove;
         @Aim.started        += instance.OnAim;
         @Aim.performed      += instance.OnAim;
         @Aim.canceled       += instance.OnAim;
         @MouseAim.started   += instance.OnMouseAim;
         @MouseAim.performed += instance.OnMouseAim;
         @MouseAim.canceled  += instance.OnMouseAim;
         @Shoot.started      += instance.OnShoot;
         @Shoot.performed    += instance.OnShoot;
         @Shoot.canceled     += instance.OnShoot;
         @Dash.started       += instance.OnDash;
         @Dash.performed     += instance.OnDash;
         @Dash.canceled      += instance.OnDash;
         @Restart.started    += instance.OnRestart;
         @Restart.performed  += instance.OnRestart;
         @Restart.canceled   += instance.OnRestart;
     }
 }
Ejemplo n.º 13
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Jump.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Attack.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Attack.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @Attack.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         @EnterDoor.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEnterDoor;
         @EnterDoor.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEnterDoor;
         @EnterDoor.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEnterDoor;
         @Esc.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEsc;
         @Esc.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEsc;
         @Esc.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnEsc;
         @ArrowHit.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnArrowHit;
         @ArrowHit.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnArrowHit;
         @ArrowHit.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnArrowHit;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started        += instance.OnMove;
         @Move.performed      += instance.OnMove;
         @Move.canceled       += instance.OnMove;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
         @Attack.started      += instance.OnAttack;
         @Attack.performed    += instance.OnAttack;
         @Attack.canceled     += instance.OnAttack;
         @EnterDoor.started   += instance.OnEnterDoor;
         @EnterDoor.performed += instance.OnEnterDoor;
         @EnterDoor.canceled  += instance.OnEnterDoor;
         @Esc.started         += instance.OnEsc;
         @Esc.performed       += instance.OnEsc;
         @Esc.canceled        += instance.OnEsc;
         @ArrowHit.started    += instance.OnArrowHit;
         @ArrowHit.performed  += instance.OnArrowHit;
         @ArrowHit.canceled   += instance.OnArrowHit;
     }
 }
Ejemplo n.º 14
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Rotate.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotate;
         @Rotate.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotate;
         @Rotate.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotate;
         @Dash.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Dash.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Dash.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @ZoomInOut.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnZoomInOut;
         @ZoomInOut.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnZoomInOut;
         @ZoomInOut.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnZoomInOut;
         @SwordAttack.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwordAttack;
         @SwordAttack.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwordAttack;
         @SwordAttack.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwordAttack;
         @GunAttack.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnGunAttack;
         @GunAttack.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnGunAttack;
         @GunAttack.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnGunAttack;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started          += instance.OnMove;
         @Move.performed        += instance.OnMove;
         @Move.canceled         += instance.OnMove;
         @Rotate.started        += instance.OnRotate;
         @Rotate.performed      += instance.OnRotate;
         @Rotate.canceled       += instance.OnRotate;
         @Dash.started          += instance.OnDash;
         @Dash.performed        += instance.OnDash;
         @Dash.canceled         += instance.OnDash;
         @ZoomInOut.started     += instance.OnZoomInOut;
         @ZoomInOut.performed   += instance.OnZoomInOut;
         @ZoomInOut.canceled    += instance.OnZoomInOut;
         @SwordAttack.started   += instance.OnSwordAttack;
         @SwordAttack.performed += instance.OnSwordAttack;
         @SwordAttack.canceled  += instance.OnSwordAttack;
         @GunAttack.started     += instance.OnGunAttack;
         @GunAttack.performed   += instance.OnGunAttack;
         @GunAttack.canceled    += instance.OnGunAttack;
     }
 }
Ejemplo n.º 15
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Aim.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Aim.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Aim.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAim;
         @Fire.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         @Fire.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         @Fire.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnFire;
         @Exit.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnExit;
         @Exit.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnExit;
         @Exit.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnExit;
         @AimMouse.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAimMouse;
         @AimMouse.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAimMouse;
         @AimMouse.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAimMouse;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started       += instance.OnMove;
         @Move.performed     += instance.OnMove;
         @Move.canceled      += instance.OnMove;
         @Aim.started        += instance.OnAim;
         @Aim.performed      += instance.OnAim;
         @Aim.canceled       += instance.OnAim;
         @Fire.started       += instance.OnFire;
         @Fire.performed     += instance.OnFire;
         @Fire.canceled      += instance.OnFire;
         @Exit.started       += instance.OnExit;
         @Exit.performed     += instance.OnExit;
         @Exit.canceled      += instance.OnExit;
         @AimMouse.started   += instance.OnAimMouse;
         @AimMouse.performed += instance.OnAimMouse;
         @AimMouse.canceled  += instance.OnAimMouse;
     }
 }
Ejemplo n.º 16
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @RightClick.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRightClick;
         @RightClick.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRightClick;
         @RightClick.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRightClick;
         @AimAxis.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAimAxis;
         @AimAxis.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAimAxis;
         @AimAxis.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAimAxis;
         @SwitchCameras.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwitchCameras;
         @SwitchCameras.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwitchCameras;
         @SwitchCameras.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSwitchCameras;
         @Jump.started            -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.performed          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.canceled           -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @WASD.started            -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnWASD;
         @WASD.performed          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnWASD;
         @WASD.canceled           -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnWASD;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @RightClick.started      += instance.OnRightClick;
         @RightClick.performed    += instance.OnRightClick;
         @RightClick.canceled     += instance.OnRightClick;
         @AimAxis.started         += instance.OnAimAxis;
         @AimAxis.performed       += instance.OnAimAxis;
         @AimAxis.canceled        += instance.OnAimAxis;
         @SwitchCameras.started   += instance.OnSwitchCameras;
         @SwitchCameras.performed += instance.OnSwitchCameras;
         @SwitchCameras.canceled  += instance.OnSwitchCameras;
         @Jump.started            += instance.OnJump;
         @Jump.performed          += instance.OnJump;
         @Jump.canceled           += instance.OnJump;
         @WASD.started            += instance.OnWASD;
         @WASD.performed          += instance.OnWASD;
         @WASD.canceled           += instance.OnWASD;
     }
 }
Ejemplo n.º 17
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         Move.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         Move.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         Move.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         Attack.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         Attack.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         Attack.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAttack;
         Jump.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         Jump.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         Jump.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         Roll.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRoll;
         Roll.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRoll;
         Roll.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRoll;
         Item.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnItem;
         Item.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnItem;
         Item.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnItem;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         Move.started     += instance.OnMove;
         Move.performed   += instance.OnMove;
         Move.canceled    += instance.OnMove;
         Attack.started   += instance.OnAttack;
         Attack.performed += instance.OnAttack;
         Attack.canceled  += instance.OnAttack;
         Jump.started     += instance.OnJump;
         Jump.performed   += instance.OnJump;
         Jump.canceled    += instance.OnJump;
         Roll.started     += instance.OnRoll;
         Roll.performed   += instance.OnRoll;
         Roll.canceled    += instance.OnRoll;
         Item.started     += instance.OnItem;
         Item.performed   += instance.OnItem;
         Item.canceled    += instance.OnItem;
     }
 }
Ejemplo n.º 18
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Movement.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Movement.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMovement;
         @Jump.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Dash.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Dash.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @Dash.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDash;
         @CrouchDown.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCrouchDown;
         @CrouchDown.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCrouchDown;
         @CrouchDown.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCrouchDown;
         @CrouchUp.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCrouchUp;
         @CrouchUp.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCrouchUp;
         @CrouchUp.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCrouchUp;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started     += instance.OnMovement;
         @Movement.performed   += instance.OnMovement;
         @Movement.canceled    += instance.OnMovement;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
         @Dash.started         += instance.OnDash;
         @Dash.performed       += instance.OnDash;
         @Dash.canceled        += instance.OnDash;
         @CrouchDown.started   += instance.OnCrouchDown;
         @CrouchDown.performed += instance.OnCrouchDown;
         @CrouchDown.canceled  += instance.OnCrouchDown;
         @CrouchUp.started     += instance.OnCrouchUp;
         @CrouchUp.performed   += instance.OnCrouchUp;
         @CrouchUp.canceled    += instance.OnCrouchUp;
     }
 }
Ejemplo n.º 19
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         Accelerate.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAccelerate;
         Accelerate.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAccelerate;
         Accelerate.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnAccelerate;
         RotateShip.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateShip;
         RotateShip.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateShip;
         RotateShip.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateShip;
         RotateLeft.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateLeft;
         RotateLeft.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateLeft;
         RotateLeft.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateLeft;
         RotateRight.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateRight;
         RotateRight.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateRight;
         RotateRight.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateRight;
         Decelerate.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDecelerate;
         Decelerate.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDecelerate;
         Decelerate.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnDecelerate;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         Accelerate.started    += instance.OnAccelerate;
         Accelerate.performed  += instance.OnAccelerate;
         Accelerate.canceled   += instance.OnAccelerate;
         RotateShip.started    += instance.OnRotateShip;
         RotateShip.performed  += instance.OnRotateShip;
         RotateShip.canceled   += instance.OnRotateShip;
         RotateLeft.started    += instance.OnRotateLeft;
         RotateLeft.performed  += instance.OnRotateLeft;
         RotateLeft.canceled   += instance.OnRotateLeft;
         RotateRight.started   += instance.OnRotateRight;
         RotateRight.performed += instance.OnRotateRight;
         RotateRight.canceled  += instance.OnRotateRight;
         Decelerate.started    += instance.OnDecelerate;
         Decelerate.performed  += instance.OnDecelerate;
         Decelerate.canceled   += instance.OnDecelerate;
     }
 }
Ejemplo n.º 20
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @jump.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @jump.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @jump.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJump;
         @Rotate.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotate;
         @Rotate.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotate;
         @Rotate.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotate;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @jump.started     += instance.OnJump;
         @jump.performed   += instance.OnJump;
         @jump.canceled    += instance.OnJump;
         @Rotate.started   += instance.OnRotate;
         @Rotate.performed += instance.OnRotate;
         @Rotate.canceled  += instance.OnRotate;
     }
 }
Ejemplo n.º 21
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Arm.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnArm;
         @Arm.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnArm;
         @Arm.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnArm;
         @Loader.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLoader;
         @Loader.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLoader;
         @Loader.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLoader;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Arm.started      += instance.OnArm;
         @Arm.performed    += instance.OnArm;
         @Arm.canceled     += instance.OnArm;
         @Loader.started   += instance.OnLoader;
         @Loader.performed += instance.OnLoader;
         @Loader.canceled  += instance.OnLoader;
     }
 }
Ejemplo n.º 22
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @MoveY.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveY;
         @MoveY.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveY;
         @MoveY.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveY;
         @MoveX.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveX;
         @MoveX.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveX;
         @MoveX.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveX;
         @Shoot.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Shoot.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Shoot.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnShoot;
         @Pick.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPick;
         @Pick.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPick;
         @Pick.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPick;
         @Throw.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnThrow;
         @Throw.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnThrow;
         @Throw.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnThrow;
         @Test.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTest;
         @Test.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTest;
         @Test.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTest;
         @Pause.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @Pause.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @Pause.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnPause;
         @UI_Up.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Up;
         @UI_Up.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Up;
         @UI_Up.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Up;
         @UI_Down.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Down;
         @UI_Down.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Down;
         @UI_Down.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Down;
         @UI_Left.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Left;
         @UI_Left.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Left;
         @UI_Left.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Left;
         @UI_Right.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Right;
         @UI_Right.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Right;
         @UI_Right.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnUI_Right;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @MoveY.started      += instance.OnMoveY;
         @MoveY.performed    += instance.OnMoveY;
         @MoveY.canceled     += instance.OnMoveY;
         @MoveX.started      += instance.OnMoveX;
         @MoveX.performed    += instance.OnMoveX;
         @MoveX.canceled     += instance.OnMoveX;
         @Shoot.started      += instance.OnShoot;
         @Shoot.performed    += instance.OnShoot;
         @Shoot.canceled     += instance.OnShoot;
         @Pick.started       += instance.OnPick;
         @Pick.performed     += instance.OnPick;
         @Pick.canceled      += instance.OnPick;
         @Throw.started      += instance.OnThrow;
         @Throw.performed    += instance.OnThrow;
         @Throw.canceled     += instance.OnThrow;
         @Test.started       += instance.OnTest;
         @Test.performed     += instance.OnTest;
         @Test.canceled      += instance.OnTest;
         @Pause.started      += instance.OnPause;
         @Pause.performed    += instance.OnPause;
         @Pause.canceled     += instance.OnPause;
         @UI_Up.started      += instance.OnUI_Up;
         @UI_Up.performed    += instance.OnUI_Up;
         @UI_Up.canceled     += instance.OnUI_Up;
         @UI_Down.started    += instance.OnUI_Down;
         @UI_Down.performed  += instance.OnUI_Down;
         @UI_Down.canceled   += instance.OnUI_Down;
         @UI_Left.started    += instance.OnUI_Left;
         @UI_Left.performed  += instance.OnUI_Left;
         @UI_Left.canceled   += instance.OnUI_Left;
         @UI_Right.started   += instance.OnUI_Right;
         @UI_Right.performed += instance.OnUI_Right;
         @UI_Right.canceled  += instance.OnUI_Right;
     }
 }
Ejemplo n.º 23
0
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Move.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Ok.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnOk;
         @Ok.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnOk;
         @Ok.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnOk;
         @Cancel.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCancel;
         @Cancel.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCancel;
         @Cancel.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCancel;
         @Start.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStart;
         @Start.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStart;
         @Start.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStart;
         @MouseDown.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseDown;
         @MouseDown.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseDown;
         @MouseDown.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseDown;
         @MouseUp.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseUp;
         @MouseUp.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseUp;
         @MouseUp.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseUp;
         @MouseDrag.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseDrag;
         @MouseDrag.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseDrag;
         @MouseDrag.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMouseDrag;
         @Submit.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSubmit;
         @Submit.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSubmit;
         @Submit.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSubmit;
         @Select.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSelect;
         @Select.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSelect;
         @Select.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSelect;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started        += instance.OnMove;
         @Move.performed      += instance.OnMove;
         @Move.canceled       += instance.OnMove;
         @Ok.started          += instance.OnOk;
         @Ok.performed        += instance.OnOk;
         @Ok.canceled         += instance.OnOk;
         @Cancel.started      += instance.OnCancel;
         @Cancel.performed    += instance.OnCancel;
         @Cancel.canceled     += instance.OnCancel;
         @Start.started       += instance.OnStart;
         @Start.performed     += instance.OnStart;
         @Start.canceled      += instance.OnStart;
         @MouseDown.started   += instance.OnMouseDown;
         @MouseDown.performed += instance.OnMouseDown;
         @MouseDown.canceled  += instance.OnMouseDown;
         @MouseUp.started     += instance.OnMouseUp;
         @MouseUp.performed   += instance.OnMouseUp;
         @MouseUp.canceled    += instance.OnMouseUp;
         @MouseDrag.started   += instance.OnMouseDrag;
         @MouseDrag.performed += instance.OnMouseDrag;
         @MouseDrag.canceled  += instance.OnMouseDrag;
         @Submit.started      += instance.OnSubmit;
         @Submit.performed    += instance.OnSubmit;
         @Submit.canceled     += instance.OnSubmit;
         @Select.started      += instance.OnSelect;
         @Select.performed    += instance.OnSelect;
         @Select.canceled     += instance.OnSelect;
     }
 }
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @Check.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCheck;
         @Check.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCheck;
         @Check.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCheck;
         @Cancel.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCancel;
         @Cancel.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCancel;
         @Cancel.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCancel;
         @Move.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @Move.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMove;
         @RotateCam.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateCam;
         @RotateCam.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateCam;
         @RotateCam.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRotateCam;
         @Triangle.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTriangle;
         @Triangle.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTriangle;
         @Triangle.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTriangle;
         @Square.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSquare;
         @Square.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSquare;
         @Square.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnSquare;
         @D_Right.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Right;
         @D_Right.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Right;
         @D_Right.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Right;
         @D_Left.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Left;
         @D_Left.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Left;
         @D_Left.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Left;
         @D_Up.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Up;
         @D_Up.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Up;
         @D_Up.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Up;
         @D_Down.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Down;
         @D_Down.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Down;
         @D_Down.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnD_Down;
         @L1.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnL1;
         @L1.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnL1;
         @L1.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnL1;
         @L2.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnL2;
         @L2.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnL2;
         @L2.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnL2;
         @R1.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnR1;
         @R1.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnR1;
         @R1.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnR1;
         @R2.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnR2;
         @R2.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnR2;
         @R2.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnR2;
         @Option.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnOption;
         @Option.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnOption;
         @Option.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnOption;
         @TouchPad.started    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTouchPad;
         @TouchPad.performed  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTouchPad;
         @TouchPad.canceled   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnTouchPad;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Check.started       += instance.OnCheck;
         @Check.performed     += instance.OnCheck;
         @Check.canceled      += instance.OnCheck;
         @Cancel.started      += instance.OnCancel;
         @Cancel.performed    += instance.OnCancel;
         @Cancel.canceled     += instance.OnCancel;
         @Move.started        += instance.OnMove;
         @Move.performed      += instance.OnMove;
         @Move.canceled       += instance.OnMove;
         @RotateCam.started   += instance.OnRotateCam;
         @RotateCam.performed += instance.OnRotateCam;
         @RotateCam.canceled  += instance.OnRotateCam;
         @Triangle.started    += instance.OnTriangle;
         @Triangle.performed  += instance.OnTriangle;
         @Triangle.canceled   += instance.OnTriangle;
         @Square.started      += instance.OnSquare;
         @Square.performed    += instance.OnSquare;
         @Square.canceled     += instance.OnSquare;
         @D_Right.started     += instance.OnD_Right;
         @D_Right.performed   += instance.OnD_Right;
         @D_Right.canceled    += instance.OnD_Right;
         @D_Left.started      += instance.OnD_Left;
         @D_Left.performed    += instance.OnD_Left;
         @D_Left.canceled     += instance.OnD_Left;
         @D_Up.started        += instance.OnD_Up;
         @D_Up.performed      += instance.OnD_Up;
         @D_Up.canceled       += instance.OnD_Up;
         @D_Down.started      += instance.OnD_Down;
         @D_Down.performed    += instance.OnD_Down;
         @D_Down.canceled     += instance.OnD_Down;
         @L1.started          += instance.OnL1;
         @L1.performed        += instance.OnL1;
         @L1.canceled         += instance.OnL1;
         @L2.started          += instance.OnL2;
         @L2.performed        += instance.OnL2;
         @L2.canceled         += instance.OnL2;
         @R1.started          += instance.OnR1;
         @R1.performed        += instance.OnR1;
         @R1.canceled         += instance.OnR1;
         @R2.started          += instance.OnR2;
         @R2.performed        += instance.OnR2;
         @R2.canceled         += instance.OnR2;
         @Option.started      += instance.OnOption;
         @Option.performed    += instance.OnOption;
         @Option.canceled     += instance.OnOption;
         @TouchPad.started    += instance.OnTouchPad;
         @TouchPad.performed  += instance.OnTouchPad;
         @TouchPad.canceled   += instance.OnTouchPad;
     }
 }
 public void SetCallbacks(IGamePlayActions instance)
 {
     if (m_Wrapper.m_GamePlayActionsCallbackInterface != null)
     {
         @MoveLeft.started        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveLeft;
         @MoveLeft.performed      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveLeft;
         @MoveLeft.canceled       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveLeft;
         @MoveRight.started       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveRight;
         @MoveRight.performed     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveRight;
         @MoveRight.canceled      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMoveRight;
         @MenuSelect.started      -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMenuSelect;
         @MenuSelect.performed    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMenuSelect;
         @MenuSelect.canceled     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnMenuSelect;
         @JumpA.started           -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJumpA;
         @JumpA.performed         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJumpA;
         @JumpA.canceled          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnJumpA;
         @BoostRT.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnBoostRT;
         @BoostRT.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnBoostRT;
         @BoostRT.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnBoostRT;
         @BrakeLT.started         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnBrakeLT;
         @BrakeLT.performed       -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnBrakeLT;
         @BrakeLT.canceled        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnBrakeLT;
         @StartSelect.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStartSelect;
         @StartSelect.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStartSelect;
         @StartSelect.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStartSelect;
         @LevelSelect.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLevelSelect;
         @LevelSelect.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLevelSelect;
         @LevelSelect.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnLevelSelect;
         @StoreSelect.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStoreSelect;
         @StoreSelect.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStoreSelect;
         @StoreSelect.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnStoreSelect;
         @CreditsSelect.started   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCreditsSelect;
         @CreditsSelect.performed -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCreditsSelect;
         @CreditsSelect.canceled  -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnCreditsSelect;
         @RetryX.started          -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRetryX;
         @RetryX.performed        -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRetryX;
         @RetryX.canceled         -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnRetryX;
         @NextLevelRB.started     -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNextLevelRB;
         @NextLevelRB.performed   -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNextLevelRB;
         @NextLevelRB.canceled    -= m_Wrapper.m_GamePlayActionsCallbackInterface.OnNextLevelRB;
     }
     m_Wrapper.m_GamePlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @MoveLeft.started        += instance.OnMoveLeft;
         @MoveLeft.performed      += instance.OnMoveLeft;
         @MoveLeft.canceled       += instance.OnMoveLeft;
         @MoveRight.started       += instance.OnMoveRight;
         @MoveRight.performed     += instance.OnMoveRight;
         @MoveRight.canceled      += instance.OnMoveRight;
         @MenuSelect.started      += instance.OnMenuSelect;
         @MenuSelect.performed    += instance.OnMenuSelect;
         @MenuSelect.canceled     += instance.OnMenuSelect;
         @JumpA.started           += instance.OnJumpA;
         @JumpA.performed         += instance.OnJumpA;
         @JumpA.canceled          += instance.OnJumpA;
         @BoostRT.started         += instance.OnBoostRT;
         @BoostRT.performed       += instance.OnBoostRT;
         @BoostRT.canceled        += instance.OnBoostRT;
         @BrakeLT.started         += instance.OnBrakeLT;
         @BrakeLT.performed       += instance.OnBrakeLT;
         @BrakeLT.canceled        += instance.OnBrakeLT;
         @StartSelect.started     += instance.OnStartSelect;
         @StartSelect.performed   += instance.OnStartSelect;
         @StartSelect.canceled    += instance.OnStartSelect;
         @LevelSelect.started     += instance.OnLevelSelect;
         @LevelSelect.performed   += instance.OnLevelSelect;
         @LevelSelect.canceled    += instance.OnLevelSelect;
         @StoreSelect.started     += instance.OnStoreSelect;
         @StoreSelect.performed   += instance.OnStoreSelect;
         @StoreSelect.canceled    += instance.OnStoreSelect;
         @CreditsSelect.started   += instance.OnCreditsSelect;
         @CreditsSelect.performed += instance.OnCreditsSelect;
         @CreditsSelect.canceled  += instance.OnCreditsSelect;
         @RetryX.started          += instance.OnRetryX;
         @RetryX.performed        += instance.OnRetryX;
         @RetryX.canceled         += instance.OnRetryX;
         @NextLevelRB.started     += instance.OnNextLevelRB;
         @NextLevelRB.performed   += instance.OnNextLevelRB;
         @NextLevelRB.canceled    += instance.OnNextLevelRB;
     }
 }