public MainWindow() { InitializeComponent(); isSuspended = false; isToggledSuspended = true; double screenWidth = System.Windows.SystemParameters.PrimaryScreenWidth; double screenHeight = System.Windows.SystemParameters.PrimaryScreenHeight; gamepad = new Xbox360AgarIoGamepad(UserIndex.One); gameInputBridge = new InputBridge_InputSimulator(screenWidth / screenHeight); gamepad.ButtonPressed += new ButtonPressedEventHandler(handleButtonPressed); gamepad.ButtonReleased += new ButtonReleasedEventHandler(handleButtonReleased); gamepad.NewHeading += new NewHeadingEventHandler(handleNewDirection); gamepad.ConnectivityChanged += new GamepadConnectivityChangedHandler(handleNewConnectivityStatus); }
public MainWindow() { InitializeComponent(); isSuspended = false; isToggledSuspended = true; double screenWidth = System.Windows.SystemParameters.PrimaryScreenWidth; double screenHeight = System.Windows.SystemParameters.PrimaryScreenHeight; gamepad = new Xbox360AgarIoGamepad(UserIndex.One); gameInputBridge = new InputBridge_InputSimulator(screenWidth / screenHeight); gamepad.ButtonPressed += new ButtonPressedEventHandler(handleButtonPressed); gamepad.ButtonReleased += new ButtonReleasedEventHandler(handleButtonReleased); gamepad.NewHeading += new NewHeadingEventHandler(handleNewDirection); gamepad.ConnectivityChanged += new GamepadConnectivityChangedHandler(handleNewConnectivityStatus); }