Ejemplo n.º 1
0
        public char[,] GetBoard()
        {
            Console.WriteLine("Entry GetBoard");
            return(_gameBoard.GetBoard());

            Console.WriteLine("Exit GetBoard");
        }
        public BaseGameEngine(List <IGamePlayer> players, IGameBoard board, Guid playerOneId, NoughtCrossToken playerOneToken)
        {
            _players = players;
            _board   = board;
            if (_players.Count != 2)
            {
                throw new ArgumentException("Invalid number of players");
            }

            if (board.GetBoard().Length != 3 ||
                board.GetBoard()[0].Length != 3 ||
                board.GetBoard()[1].Length != 3 ||
                board.GetBoard()[2].Length != 3)
            {
                throw new ArgumentException("Invalid board size");
            }

            if (_players.Find(e => e.Id == playerOneId) == null)
            {
                throw new ArgumentException("Player One not present");
            }

            foreach (var player in _players)
            {
                if (player.Id == playerOneId)
                {
                    player.SetPlayerToken(playerOneToken);
                }
                else
                {
                    if (playerOneToken == NoughtCrossToken.X)
                    {
                        player.SetPlayerToken(NoughtCrossToken.O);
                    }
                    else
                    {
                        player.SetPlayerToken(NoughtCrossToken.X);
                    }
                }
            }

            _gameTurn   = 0;
            _winner     = null;
            _playerTurn = playerOneId;
        }
Ejemplo n.º 3
0
        public void BoardInitialized3By3()
        {
            _board = new GameBoard(_squares);
            Assert.IsNotNull(_board);
            var boardSquares = _board.GetBoard();

            Assert.AreEqual(3, boardSquares.Length);
            Assert.AreEqual(3, boardSquares[0].Length);
        }
        public void DisplayBoardScreen(IGameBoard gameBoard)
        {
            Console.WriteLine("/*/*/*/*/*/*");
            _gameBoard = gameBoard;
            var squares = _gameBoard.GetBoard();

            Console.WriteLine();
            Console.Write("y ");
            for (var i = 0; i < squares[0].Length; i++)
            {
                Console.Write("= ");
            }
            Console.WriteLine(" ");

            for (var i = 0; i < squares.Length; i++)
            {
                var k = (2 - i);
                Console.Write(k.ToString() + "|");
                for (var j = 0; j < squares[i].Length; j++)
                {
                    var l     = (2 - j);
                    var token = _gameBoard.GetSquare(j, k);
                    if (token == null)
                    {
                        Console.Write(" ");
                    }
                    else if (token == NoughtCrossToken.X)
                    {
                        Console.Write("X");
                    }
                    else if (token == NoughtCrossToken.O)
                    {
                        Console.Write("O");
                    }

                    if (j != (squares[i].Length - 1))
                    {
                        Console.Write("|");
                    }
                }
                Console.WriteLine("|");
                if (i != (squares.Length - 1))
                {
                    Console.WriteLine("  = = = ");
                }
            }

            Console.Write("  ");
            for (var i = 0; i < squares[0].Length; i++)
            {
                Console.Write("= ");
            }
            Console.Write(" ");

            Console.WriteLine();
            Console.Write("x ");
            for (var i = 0; i < squares[0].Length; i++)
            {
                Console.Write(i.ToString() + " ");
            }
            Console.WriteLine();
            Console.WriteLine("/*/*/*/*/*/*");
            Console.WriteLine();
        }
Ejemplo n.º 5
0
 public char[,] GetBoard()
 {
     return(_gameBoard.GetBoard());
 }