public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("status", out value)) { this.Status = int.Parse(value); } if (line.TryGetValue("old_rank", out value)) { this.OldRank = int.Parse(value); } if (line.TryGetValue("old_fname", out value)) { this.OldFirstName = value; } if (line.TryGetValue("old_mname", out value)) { this.OldMiddleInitial = value; } if (line.TryGetValue("old_lname", out value)) { this.OldLastName = value; } }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("name", out value)) { this.Name = value; } if (line.TryGetValue("level", out value)) { this.Level = int.Parse(value); } if (line.TryGetValue("side", out value)) { this.Side = int.Parse(value); } if (line.TryGetValue("org_num", out value)) { this.OrganizationNumber = int.Parse(value); } if (line.TryGetValue("state", out value)) { this.State = value; } }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("killed", out value)) { this.Killed = int.Parse(value); } if (line.TryGetValue("wounded", out value)) { this.Wounded = int.Parse(value); } if (line.TryGetValue("missing", out value)) { this.Missing = int.Parse(value); } if (line.TryGetValue("returned", out value)) { this.Returned = int.Parse(value); } if (line.TryGetValue("inflicted", out value)) { this.Inflicted = int.Parse(value); } if (line.TryGetValue("commander_replaced", out value)) { this.CommanderReplaced = value == "1" ? true : false; } if (line.TryGetValue("commander_status", out value)) { this.CommanderStatus = int.Parse(value); } }
private void Save(IGCSVLine line) { line["status"] = this.Status.ToString(); line["old_rank"] = this.OldRank.ToString(); line["old_fname"] = this.OldFirstName; line["old_mname"] = this.OldMiddleInitial; line["old_lname"] = this.OldLastName; }
private void Save(IGCSVLine line) { line["name"] = this.Name; line["level"] = this.Level.ToString(); line["side"] = this.Side.ToString(); line["org_num"] = this.OrganizationNumber.ToString(); line["state"] = this.State; }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("o_r", out value)) this.OldRank = int.Parse( value ); if(line.TryGetValue("n_r", out value)) this.NewRank = int.Parse( value ); }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("men", out value)) { this.Men = int.Parse(value); } if (line.TryGetValue("exp", out value)) { this.Experience = int.Parse(value); } if (line.TryGetValue("name", out value)) { this.Name = value; } if (line.TryGetValue("marksmanship", out value)) { this.Marksmanship = int.Parse(value); } if (line.TryGetValue("close", out value)) { this.Close = int.Parse(value); } if (line.TryGetValue("open", out value)) { this.Open = int.Parse(value); } if (line.TryGetValue("edged", out value)) { this.Edged = int.Parse(value); } if (line.TryGetValue("firearm", out value)) { this.Firearm = int.Parse(value); } if (line.TryGetValue("horsemanship", out value)) { this.Horsemanship = int.Parse(value); } if (line.TryGetValue("weapon_id", out value)) { this.WeaponId = int.Parse(value); } if (line.TryGetValue("class_id", out value)) { this.ClassId = int.Parse(value); } if (line.TryGetValue("flag1", out value)) { this.Flag1 = int.Parse(value); } if (line.TryGetValue("flag2", out value)) { this.Flag2 = int.Parse(value); } }
private void Save(IGCSVLine line) { line["killed"] = this.Killed.ToString(); line["wounded"] = this.Wounded.ToString(); line["missing"] = this.Missing.ToString(); line["returned"] = this.Returned.ToString(); line["inflicted"] = this.Inflicted.ToString(); line["commander_replaced"] = this.CommanderReplaced ? "1" : "0"; line["commander_status"] = this.CommanderStatus.ToString(); }
private void Save(IGCSVLine line) { line["id"] = this.Id.ToString(); line["rank"] = this.Rank.ToString(); line["fn"] = this.FirstName; line["mn"] = this.MiddleInitial; line["ln"] = this.LastName; line["eng"] = this.Engagements.ToString(); line["command_name"] = this.CommandName; line["exp"] = this.Experience.Truncate4(); }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("men_c", out value)) { this.MenChange = int.Parse(value); } if (line.TryGetValue("w_r", out value)) { this.WoundedReturned = int.Parse(value); } if (line.TryGetValue("w_k", out value)) { this.WoundedDied = int.Parse(value); } if (line.TryGetValue("w_d", out value)) { this.WoundedDischarged = int.Parse(value); } if (line.TryGetValue("m_l", out value)) { this.MissingLost = int.Parse(value); } if (line.TryGetValue("m_r", out value)) { this.MissingReturned = int.Parse(value); } if (line.TryGetValue("t_r", out value)) { this.TroopsRecruited = int.Parse(value); } if (line.TryGetValue("t_d", out value)) { this.TroopsDeserted = int.Parse(value); } if (line.TryGetValue("u_r", out value)) { this.UnitReturned = value == "1" ? true : false; } if (line.TryGetValue("m_c", out value)) { this.MoraleChange = int.Parse(value); } if (line.TryGetValue("e_c", out value)) { this.ExperienceChange = double.Parse(value); } if (line.TryGetValue("u_d", out value)) { this.UnitDeleted = value == "1" ? true : false; } }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("o_r", out value)) { this.OldRank = int.Parse(value); } if (line.TryGetValue("n_r", out value)) { this.NewRank = int.Parse(value); } }
private void Save(IGCSVLine line) { line["men_c"] = this.MenChange.ToString(); line["w_r"] = this.WoundedReturned.ToString(); line["w_k"] = this.WoundedDied.ToString(); line["w_d"] = this.WoundedDischarged.ToString(); line["m_l"] = this.MissingLost.ToString(); line["m_r"] = this.MissingReturned.ToString(); line["t_r"] = this.TroopsRecruited.ToString(); line["t_d"] = this.TroopsDeserted.ToString(); line["u_r"] = this.UnitReturned ? "1" : "0"; line["m_c"] = this.MoraleChange.ToString(); line["e_c"] = this.ExperienceChange.Truncate4(); line["u_d"] = this.UnitDeleted ? "1" : "0"; }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("status", out value)) this.Status = int.Parse( value ); if(line.TryGetValue("old_rank", out value)) this.OldRank = int.Parse( value ); if(line.TryGetValue("old_fname", out value)) this.OldFirstName = value ; if(line.TryGetValue("old_mname", out value)) this.OldMiddleInitial = value ; if(line.TryGetValue("old_lname", out value)) this.OldLastName = value ; }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("name", out value)) this.Name = value ; if(line.TryGetValue("level", out value)) this.Level = int.Parse( value ); if(line.TryGetValue("side", out value)) this.Side = int.Parse( value ); if(line.TryGetValue("org_num", out value)) this.OrganizationNumber = int.Parse( value ); if(line.TryGetValue("state", out value)) this.State = value ; }
private void Save(IGCSVLine line) { line["men"] = this.Men.ToString(); line["exp"] = this.Experience.ToString(); line["name"] = this.Name; line["marksmanship"] = this.Marksmanship.ToString(); line["close"] = this.Close.ToString(); line["open"] = this.Open.ToString(); line["edged"] = this.Edged.ToString(); line["firearm"] = this.Firearm.ToString(); line["horsemanship"] = this.Horsemanship.ToString(); line["weapon_id"] = this.WeaponId.ToString(); line["class_id"] = this.ClassId.ToString(); line["flag1"] = this.Flag1.ToString(); line["flag2"] = this.Flag2.ToString(); }
private void Save(IGCSVLine line) { line["id"] = this.Id.ToString(); line["rank"] = this.Rank.ToString(); line["fname"] = this.FirstName; line["mname"] = this.MiddleInitial; line["lname"] = this.LastName; line["engagements"] = this.Engagements.ToString(); line["exp"] = this.Experience.Truncate4(); line["ability"] = this.Ability.Truncate4(); line["command"] = this.Command.Truncate4(); line["control"] = this.Control.Truncate4(); line["leadership"] = this.Leadership.Truncate4(); line["style"] = this.Style.Truncate4(); line["portrait"] = this.Portrait; line["morale"] = this.Morale.ToString(); line["pl"] = this.Politics.Truncate4(); }
private void Save(IGCSVLine line) { line["total_men"] = this.TotalMen.ToString(); line["involved_men"] = this.InvolvedMen.ToString(); line["remaining_men"] = this.RemainingMen.ToString(); line["total_lost"] = this.TotalLost.ToString(); line["captured"] = this.Captured ? "1" : "0"; line["routed"] = this.Routed ? "1" : "0"; line["present"] = this.Present ? "1" : "0"; line["killed"] = this.Killed.ToString(); line["wounded"] = this.Wounded.ToString(); line["missing"] = this.Missing.ToString(); line["returned"] = this.Returned.ToString(); line["inflicted"] = this.Inflicted.ToString(); line["experience_gain"] = this.ExperienceGain.Truncate4(); line["commander_replaced"] = this.CommanderReplaced ? "1" : "0"; line["commander_status"] = this.CommanderStatus.ToString(); }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("killed", out value)) this.Killed = int.Parse( value ); if(line.TryGetValue("wounded", out value)) this.Wounded = int.Parse( value ); if(line.TryGetValue("missing", out value)) this.Missing = int.Parse( value ); if(line.TryGetValue("returned", out value)) this.Returned = int.Parse( value ); if(line.TryGetValue("inflicted", out value)) this.Inflicted = int.Parse( value ); if(line.TryGetValue("commander_replaced", out value)) this.CommanderReplaced = value == "1" ? true : false ; if(line.TryGetValue("commander_status", out value)) this.CommanderStatus = int.Parse( value ); }
private void Save(IGCSVLine line) { line["men"] = this.Men.ToString(); line["engagements"] = this.Engagements.ToString(); line["exp"] = this.Experience.Truncate4(); line["name"] = this.Name; line["state"] = this.State; line["regiment_number"] = this.RegimentNumber.ToString(); line["type"] = this.Type.ToString(); line["marksmanship"] = this.Marksmanship.Truncate4(); line["close"] = this.Close.Truncate4(); line["open"] = this.Open.Truncate4(); line["edged"] = this.Edged.Truncate4(); line["firearm"] = this.Firearm.Truncate4(); line["horsemanship"] = this.Horsemanship.Truncate4(); line["weapon_id"] = this.WeaponId.ToString(); line["class_id"] = this.ClassId.ToString(); line["active"] = this.Active ? "1" : "0"; line["id"] = this.Id.ToString(); line["flag1"] = this.Flag1.ToString(); line["flag2"] = this.Flag2.ToString(); line["t_k"] = this.TotalKills.ToString(); line["i_men"] = this.InitialMen.ToString(); line["i_exp"] = this.InitialExperience.Truncate4(); line["t_w"] = this.TotalWounded.ToString(); line["t_mw"] = this.TotalMWounded.ToString(); line["t_k2"] = this.TotalKilled.ToString(); line["t_m"] = this.TotalMissing.ToString(); line["p_m"] = this.PermanentlyMissing.ToString(); line["t_d"] = this.TotalDischarged.ToString(); line["t_r"] = this.TotalRecruited.ToString(); line["c_w"] = this.CurWounded.ToString(); line["c_m"] = this.CurMissing.ToString(); line["c_s"] = this.CurSick.ToString(); line["e_w"] = this.WoundedExp.Truncate4(); line["e_m"] = this.MissingExp.Truncate4(); line["r_l"] = this.RecruitLimit.ToString(); line["g_m"] = this.UnitMissing ? "1" : "0"; line["turn_m"] = this.TurnMustered.ToString(); line["c_morale"] = this.CurrentMorale.ToString(); line["ly"] = this.Loyalty.ToString(); }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("id", out value)) this.Id = int.Parse( value ); if(line.TryGetValue("rank", out value)) this.Rank = int.Parse( value ); if(line.TryGetValue("fn", out value)) this.FirstName = value ; if(line.TryGetValue("mn", out value)) this.MiddleInitial = value ; if(line.TryGetValue("ln", out value)) this.LastName = value ; if(line.TryGetValue("eng", out value)) this.Engagements = int.Parse( value ); if(line.TryGetValue("command_name", out value)) this.CommandName = value ; if(line.TryGetValue("exp", out value)) this.Experience = double.Parse( value ); }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("id", out value)) { this.Id = int.Parse(value); } if (line.TryGetValue("rank", out value)) { this.Rank = int.Parse(value); } if (line.TryGetValue("fn", out value)) { this.FirstName = value; } if (line.TryGetValue("mn", out value)) { this.MiddleInitial = value; } if (line.TryGetValue("ln", out value)) { this.LastName = value; } if (line.TryGetValue("eng", out value)) { this.Engagements = int.Parse(value); } if (line.TryGetValue("command_name", out value)) { this.CommandName = value; } if (line.TryGetValue("exp", out value)) { this.Experience = double.Parse(value); } }
private void Save(IGCSVLine line) { }
private void Save(IGCSVLine line) { line["id"] = this.Id .ToString(); line["rank"] = this.Rank .ToString(); line["fn"] = this.FirstName ; line["mn"] = this.MiddleInitial ; line["ln"] = this.LastName ; line["eng"] = this.Engagements .ToString(); line["command_name"] = this.CommandName ; line["exp"] = this.Experience .Truncate4(); }
public void Load(IGCSVLine line) { string value = null; }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("men_c", out value)) this.MenChange = int.Parse( value ); if(line.TryGetValue("w_r", out value)) this.WoundedReturned = int.Parse( value ); if(line.TryGetValue("w_k", out value)) this.WoundedDied = int.Parse( value ); if(line.TryGetValue("w_d", out value)) this.WoundedDischarged = int.Parse( value ); if(line.TryGetValue("m_l", out value)) this.MissingLost = int.Parse( value ); if(line.TryGetValue("m_r", out value)) this.MissingReturned = int.Parse( value ); if(line.TryGetValue("t_r", out value)) this.TroopsRecruited = int.Parse( value ); if(line.TryGetValue("t_d", out value)) this.TroopsDeserted = int.Parse( value ); if(line.TryGetValue("u_r", out value)) this.UnitReturned = value == "1" ? true : false ; if(line.TryGetValue("m_c", out value)) this.MoraleChange = int.Parse( value ); if(line.TryGetValue("e_c", out value)) this.ExperienceChange = double.Parse( value ); if(line.TryGetValue("u_d", out value)) this.UnitDeleted = value == "1" ? true : false ; }
private void Save(IGCSVLine line) { line["o_r"] = this.OldRank.ToString(); line["n_r"] = this.NewRank.ToString(); }
private void Save(IGCSVLine line) { line["status"] = this.Status .ToString(); line["old_rank"] = this.OldRank .ToString(); line["old_fname"] = this.OldFirstName ; line["old_mname"] = this.OldMiddleInitial ; line["old_lname"] = this.OldLastName ; }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("total_men", out value)) this.TotalMen = int.Parse( value ); if(line.TryGetValue("involved_men", out value)) this.InvolvedMen = int.Parse( value ); if(line.TryGetValue("remaining_men", out value)) this.RemainingMen = int.Parse( value ); if(line.TryGetValue("total_lost", out value)) this.TotalLost = int.Parse( value ); if(line.TryGetValue("captured", out value)) this.Captured = value == "1" ? true : false ; if(line.TryGetValue("routed", out value)) this.Routed = value == "1" ? true : false ; if(line.TryGetValue("present", out value)) this.Present = value == "1" ? true : false ; if(line.TryGetValue("killed", out value)) this.Killed = int.Parse( value ); if(line.TryGetValue("wounded", out value)) this.Wounded = int.Parse( value ); if(line.TryGetValue("missing", out value)) this.Missing = int.Parse( value ); if(line.TryGetValue("returned", out value)) this.Returned = int.Parse( value ); if(line.TryGetValue("inflicted", out value)) this.Inflicted = int.Parse( value ); if(line.TryGetValue("experience_gain", out value)) this.ExperienceGain = double.Parse( value ); if(line.TryGetValue("commander_replaced", out value)) this.CommanderReplaced = value == "1" ? true : false ; if(line.TryGetValue("commander_status", out value)) this.CommanderStatus = int.Parse( value ); }
private void Save(IGCSVLine line) { line["o_r"] = this.OldRank .ToString(); line["n_r"] = this.NewRank .ToString(); }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("id", out value)) this.Id = int.Parse( value ); if(line.TryGetValue("rank", out value)) this.Rank = int.Parse( value ); if(line.TryGetValue("fname", out value)) this.FirstName = value ; if(line.TryGetValue("mname", out value)) this.MiddleInitial = value ; if(line.TryGetValue("lname", out value)) this.LastName = value ; if(line.TryGetValue("engagements", out value)) this.Engagements = int.Parse( value ); if(line.TryGetValue("exp", out value)) this.Experience = double.Parse( value ); if(line.TryGetValue("ability", out value)) this.Ability = double.Parse( value ); if(line.TryGetValue("command", out value)) this.Command = double.Parse( value ); if(line.TryGetValue("control", out value)) this.Control = double.Parse( value ); if(line.TryGetValue("leadership", out value)) this.Leadership = double.Parse( value ); if(line.TryGetValue("style", out value)) this.Style = double.Parse( value ); if(line.TryGetValue("portrait", out value)) this.Portrait = value ; if(line.TryGetValue("morale", out value)) this.Morale = int.Parse( value ); if(line.TryGetValue("pl", out value)) this.Politics = double.Parse( value ); }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("men", out value)) this.Men = int.Parse( value ); if(line.TryGetValue("engagements", out value)) this.Engagements = int.Parse( value ); if(line.TryGetValue("exp", out value)) this.Experience = double.Parse( value ); if(line.TryGetValue("name", out value)) this.Name = value ; if(line.TryGetValue("state", out value)) this.State = value ; if(line.TryGetValue("regiment_number", out value)) this.RegimentNumber = int.Parse( value ); if(line.TryGetValue("type", out value)) this.Type = int.Parse( value ); if(line.TryGetValue("marksmanship", out value)) this.Marksmanship = double.Parse( value ); if(line.TryGetValue("close", out value)) this.Close = double.Parse( value ); if(line.TryGetValue("open", out value)) this.Open = double.Parse( value ); if(line.TryGetValue("edged", out value)) this.Edged = double.Parse( value ); if(line.TryGetValue("firearm", out value)) this.Firearm = double.Parse( value ); if(line.TryGetValue("horsemanship", out value)) this.Horsemanship = double.Parse( value ); if(line.TryGetValue("weapon_id", out value)) this.WeaponId = int.Parse( value ); if(line.TryGetValue("class_id", out value)) this.ClassId = int.Parse( value ); if(line.TryGetValue("active", out value)) this.Active = value == "1" ? true : false ; if(line.TryGetValue("id", out value)) this.Id = int.Parse( value ); if(line.TryGetValue("flag1", out value)) this.Flag1 = int.Parse( value ); if(line.TryGetValue("flag2", out value)) this.Flag2 = int.Parse( value ); if(line.TryGetValue("t_k", out value)) this.TotalKills = int.Parse( value ); if(line.TryGetValue("i_men", out value)) this.InitialMen = int.Parse( value ); if(line.TryGetValue("i_exp", out value)) this.InitialExperience = double.Parse( value ); if(line.TryGetValue("t_w", out value)) this.TotalWounded = int.Parse( value ); if(line.TryGetValue("t_mw", out value)) this.TotalMWounded = int.Parse( value ); if(line.TryGetValue("t_k2", out value)) this.TotalKilled = int.Parse( value ); if(line.TryGetValue("t_m", out value)) this.TotalMissing = int.Parse( value ); if(line.TryGetValue("p_m", out value)) this.PermanentlyMissing = int.Parse( value ); if(line.TryGetValue("t_d", out value)) this.TotalDischarged = int.Parse( value ); if(line.TryGetValue("t_r", out value)) this.TotalRecruited = int.Parse( value ); if(line.TryGetValue("c_w", out value)) this.CurWounded = int.Parse( value ); if(line.TryGetValue("c_m", out value)) this.CurMissing = int.Parse( value ); if(line.TryGetValue("c_s", out value)) this.CurSick = int.Parse( value ); if(line.TryGetValue("e_w", out value)) this.WoundedExp = double.Parse( value ); if(line.TryGetValue("e_m", out value)) this.MissingExp = double.Parse( value ); if(line.TryGetValue("r_l", out value)) this.RecruitLimit = int.Parse( value ); if(line.TryGetValue("g_m", out value)) this.UnitMissing = value == "1" ? true : false ; if(line.TryGetValue("turn_m", out value)) this.TurnMustered = int.Parse( value ); if(line.TryGetValue("c_morale", out value)) this.CurrentMorale = int.Parse( value ); if(line.TryGetValue("ly", out value)) this.Loyalty = int.Parse( value ); }
public void Load(IGCSVLine line) { string value = null; if(line.TryGetValue("men", out value)) this.Men = int.Parse( value ); if(line.TryGetValue("exp", out value)) this.Experience = int.Parse( value ); if(line.TryGetValue("name", out value)) this.Name = value ; if(line.TryGetValue("marksmanship", out value)) this.Marksmanship = int.Parse( value ); if(line.TryGetValue("close", out value)) this.Close = int.Parse( value ); if(line.TryGetValue("open", out value)) this.Open = int.Parse( value ); if(line.TryGetValue("edged", out value)) this.Edged = int.Parse( value ); if(line.TryGetValue("firearm", out value)) this.Firearm = int.Parse( value ); if(line.TryGetValue("horsemanship", out value)) this.Horsemanship = int.Parse( value ); if(line.TryGetValue("weapon_id", out value)) this.WeaponId = int.Parse( value ); if(line.TryGetValue("class_id", out value)) this.ClassId = int.Parse( value ); if(line.TryGetValue("flag1", out value)) this.Flag1 = int.Parse( value ); if(line.TryGetValue("flag2", out value)) this.Flag2 = int.Parse( value ); }
private void Save(IGCSVLine line) { line["name"] = this.Name ; line["level"] = this.Level .ToString(); line["side"] = this.Side .ToString(); line["org_num"] = this.OrganizationNumber .ToString(); line["state"] = this.State ; }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("total_men", out value)) { this.TotalMen = int.Parse(value); } if (line.TryGetValue("involved_men", out value)) { this.InvolvedMen = int.Parse(value); } if (line.TryGetValue("remaining_men", out value)) { this.RemainingMen = int.Parse(value); } if (line.TryGetValue("total_lost", out value)) { this.TotalLost = int.Parse(value); } if (line.TryGetValue("captured", out value)) { this.Captured = value == "1" ? true : false; } if (line.TryGetValue("routed", out value)) { this.Routed = value == "1" ? true : false; } if (line.TryGetValue("present", out value)) { this.Present = value == "1" ? true : false; } if (line.TryGetValue("killed", out value)) { this.Killed = int.Parse(value); } if (line.TryGetValue("wounded", out value)) { this.Wounded = int.Parse(value); } if (line.TryGetValue("missing", out value)) { this.Missing = int.Parse(value); } if (line.TryGetValue("returned", out value)) { this.Returned = int.Parse(value); } if (line.TryGetValue("inflicted", out value)) { this.Inflicted = int.Parse(value); } if (line.TryGetValue("experience_gain", out value)) { this.ExperienceGain = double.Parse(value); } if (line.TryGetValue("commander_replaced", out value)) { this.CommanderReplaced = value == "1" ? true : false; } if (line.TryGetValue("commander_status", out value)) { this.CommanderStatus = int.Parse(value); } }
private void Save(IGCSVLine line) { line["total_men"] = this.TotalMen .ToString(); line["involved_men"] = this.InvolvedMen .ToString(); line["remaining_men"] = this.RemainingMen .ToString(); line["total_lost"] = this.TotalLost .ToString(); line["captured"] = this.Captured ? "1" : "0" ; line["routed"] = this.Routed ? "1" : "0" ; line["present"] = this.Present ? "1" : "0" ; line["killed"] = this.Killed .ToString(); line["wounded"] = this.Wounded .ToString(); line["missing"] = this.Missing .ToString(); line["returned"] = this.Returned .ToString(); line["inflicted"] = this.Inflicted .ToString(); line["experience_gain"] = this.ExperienceGain .Truncate4(); line["commander_replaced"] = this.CommanderReplaced ? "1" : "0" ; line["commander_status"] = this.CommanderStatus .ToString(); }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("men", out value)) { this.Men = int.Parse(value); } if (line.TryGetValue("engagements", out value)) { this.Engagements = int.Parse(value); } if (line.TryGetValue("exp", out value)) { this.Experience = double.Parse(value); } if (line.TryGetValue("name", out value)) { this.Name = value; } if (line.TryGetValue("state", out value)) { this.State = value; } if (line.TryGetValue("regiment_number", out value)) { this.RegimentNumber = int.Parse(value); } if (line.TryGetValue("type", out value)) { this.Type = int.Parse(value); } if (line.TryGetValue("marksmanship", out value)) { this.Marksmanship = double.Parse(value); } if (line.TryGetValue("close", out value)) { this.Close = double.Parse(value); } if (line.TryGetValue("open", out value)) { this.Open = double.Parse(value); } if (line.TryGetValue("edged", out value)) { this.Edged = double.Parse(value); } if (line.TryGetValue("firearm", out value)) { this.Firearm = double.Parse(value); } if (line.TryGetValue("horsemanship", out value)) { this.Horsemanship = double.Parse(value); } if (line.TryGetValue("weapon_id", out value)) { this.WeaponId = int.Parse(value); } if (line.TryGetValue("class_id", out value)) { this.ClassId = int.Parse(value); } if (line.TryGetValue("active", out value)) { this.Active = value == "1" ? true : false; } if (line.TryGetValue("id", out value)) { this.Id = int.Parse(value); } if (line.TryGetValue("flag1", out value)) { this.Flag1 = int.Parse(value); } if (line.TryGetValue("flag2", out value)) { this.Flag2 = int.Parse(value); } if (line.TryGetValue("t_k", out value)) { this.TotalKills = int.Parse(value); } if (line.TryGetValue("i_men", out value)) { this.InitialMen = int.Parse(value); } if (line.TryGetValue("i_exp", out value)) { this.InitialExperience = double.Parse(value); } if (line.TryGetValue("t_w", out value)) { this.TotalWounded = int.Parse(value); } if (line.TryGetValue("t_mw", out value)) { this.TotalMWounded = int.Parse(value); } if (line.TryGetValue("t_k2", out value)) { this.TotalKilled = int.Parse(value); } if (line.TryGetValue("t_m", out value)) { this.TotalMissing = int.Parse(value); } if (line.TryGetValue("p_m", out value)) { this.PermanentlyMissing = int.Parse(value); } if (line.TryGetValue("t_d", out value)) { this.TotalDischarged = int.Parse(value); } if (line.TryGetValue("t_r", out value)) { this.TotalRecruited = int.Parse(value); } if (line.TryGetValue("c_w", out value)) { this.CurWounded = int.Parse(value); } if (line.TryGetValue("c_m", out value)) { this.CurMissing = int.Parse(value); } if (line.TryGetValue("c_s", out value)) { this.CurSick = int.Parse(value); } if (line.TryGetValue("e_w", out value)) { this.WoundedExp = double.Parse(value); } if (line.TryGetValue("e_m", out value)) { this.MissingExp = double.Parse(value); } if (line.TryGetValue("r_l", out value)) { this.RecruitLimit = int.Parse(value); } if (line.TryGetValue("g_m", out value)) { this.UnitMissing = value == "1" ? true : false; } if (line.TryGetValue("turn_m", out value)) { this.TurnMustered = int.Parse(value); } if (line.TryGetValue("c_morale", out value)) { this.CurrentMorale = int.Parse(value); } if (line.TryGetValue("ly", out value)) { this.Loyalty = int.Parse(value); } }
private void Save(IGCSVLine line) { line["men_c"] = this.MenChange .ToString(); line["w_r"] = this.WoundedReturned .ToString(); line["w_k"] = this.WoundedDied .ToString(); line["w_d"] = this.WoundedDischarged .ToString(); line["m_l"] = this.MissingLost .ToString(); line["m_r"] = this.MissingReturned .ToString(); line["t_r"] = this.TroopsRecruited .ToString(); line["t_d"] = this.TroopsDeserted .ToString(); line["u_r"] = this.UnitReturned ? "1" : "0" ; line["m_c"] = this.MoraleChange .ToString(); line["e_c"] = this.ExperienceChange .Truncate4(); line["u_d"] = this.UnitDeleted ? "1" : "0" ; }
private void Save(IGCSVLine line) { line["id"] = this.Id .ToString(); line["rank"] = this.Rank .ToString(); line["fname"] = this.FirstName ; line["mname"] = this.MiddleInitial ; line["lname"] = this.LastName ; line["engagements"] = this.Engagements .ToString(); line["exp"] = this.Experience .Truncate4(); line["ability"] = this.Ability .Truncate4(); line["command"] = this.Command .Truncate4(); line["control"] = this.Control .Truncate4(); line["leadership"] = this.Leadership .Truncate4(); line["style"] = this.Style .Truncate4(); line["portrait"] = this.Portrait ; line["morale"] = this.Morale .ToString(); line["pl"] = this.Politics .Truncate4(); }
private void Save(IGCSVLine line) { line["men"] = this.Men .ToString(); line["exp"] = this.Experience .ToString(); line["name"] = this.Name ; line["marksmanship"] = this.Marksmanship .ToString(); line["close"] = this.Close .ToString(); line["open"] = this.Open .ToString(); line["edged"] = this.Edged .ToString(); line["firearm"] = this.Firearm .ToString(); line["horsemanship"] = this.Horsemanship .ToString(); line["weapon_id"] = this.WeaponId .ToString(); line["class_id"] = this.ClassId .ToString(); line["flag1"] = this.Flag1 .ToString(); line["flag2"] = this.Flag2 .ToString(); }
public void Load(IGCSVLine line) { string value = null; if (line.TryGetValue("id", out value)) { this.Id = int.Parse(value); } if (line.TryGetValue("rank", out value)) { this.Rank = int.Parse(value); } if (line.TryGetValue("fname", out value)) { this.FirstName = value; } if (line.TryGetValue("mname", out value)) { this.MiddleInitial = value; } if (line.TryGetValue("lname", out value)) { this.LastName = value; } if (line.TryGetValue("engagements", out value)) { this.Engagements = int.Parse(value); } if (line.TryGetValue("exp", out value)) { this.Experience = double.Parse(value); } if (line.TryGetValue("ability", out value)) { this.Ability = double.Parse(value); } if (line.TryGetValue("command", out value)) { this.Command = double.Parse(value); } if (line.TryGetValue("control", out value)) { this.Control = double.Parse(value); } if (line.TryGetValue("leadership", out value)) { this.Leadership = double.Parse(value); } if (line.TryGetValue("style", out value)) { this.Style = double.Parse(value); } if (line.TryGetValue("portrait", out value)) { this.Portrait = value; } if (line.TryGetValue("morale", out value)) { this.Morale = int.Parse(value); } if (line.TryGetValue("pl", out value)) { this.Politics = double.Parse(value); } }
private void Save(IGCSVLine line) { line["men"] = this.Men .ToString(); line["engagements"] = this.Engagements .ToString(); line["exp"] = this.Experience .Truncate4(); line["name"] = this.Name ; line["state"] = this.State ; line["regiment_number"] = this.RegimentNumber .ToString(); line["type"] = this.Type .ToString(); line["marksmanship"] = this.Marksmanship .Truncate4(); line["close"] = this.Close .Truncate4(); line["open"] = this.Open .Truncate4(); line["edged"] = this.Edged .Truncate4(); line["firearm"] = this.Firearm .Truncate4(); line["horsemanship"] = this.Horsemanship .Truncate4(); line["weapon_id"] = this.WeaponId .ToString(); line["class_id"] = this.ClassId .ToString(); line["active"] = this.Active ? "1" : "0" ; line["id"] = this.Id .ToString(); line["flag1"] = this.Flag1 .ToString(); line["flag2"] = this.Flag2 .ToString(); line["t_k"] = this.TotalKills .ToString(); line["i_men"] = this.InitialMen .ToString(); line["i_exp"] = this.InitialExperience .Truncate4(); line["t_w"] = this.TotalWounded .ToString(); line["t_mw"] = this.TotalMWounded .ToString(); line["t_k2"] = this.TotalKilled .ToString(); line["t_m"] = this.TotalMissing .ToString(); line["p_m"] = this.PermanentlyMissing .ToString(); line["t_d"] = this.TotalDischarged .ToString(); line["t_r"] = this.TotalRecruited .ToString(); line["c_w"] = this.CurWounded .ToString(); line["c_m"] = this.CurMissing .ToString(); line["c_s"] = this.CurSick .ToString(); line["e_w"] = this.WoundedExp .Truncate4(); line["e_m"] = this.MissingExp .Truncate4(); line["r_l"] = this.RecruitLimit .ToString(); line["g_m"] = this.UnitMissing ? "1" : "0" ; line["turn_m"] = this.TurnMustered .ToString(); line["c_morale"] = this.CurrentMorale .ToString(); line["ly"] = this.Loyalty .ToString(); }
private void Save(IGCSVLine line) { line["killed"] = this.Killed .ToString(); line["wounded"] = this.Wounded .ToString(); line["missing"] = this.Missing .ToString(); line["returned"] = this.Returned .ToString(); line["inflicted"] = this.Inflicted .ToString(); line["commander_replaced"] = this.CommanderReplaced ? "1" : "0" ; line["commander_status"] = this.CommanderStatus .ToString(); }