Ejemplo n.º 1
0
        public void RemoveItemShow(GameEvent e)
        {
            //GoldShow();

            BagItemSizeShow();
            int bagid = (int)(e.data);

            if (bagid == (int)EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_COMMON)
            {
                if (UI_ItemsManage._instance != null)
                {
                    UI_ItemsManage._instance.m_SelectIndex = 0;
                    UI_ItemsManage._instance.RemoveItem();
                    UI_ItemsMassage._instance.useBtn.interactable = true;
                }
            }
            else
            {
                if (UI_RuneMange._instance != null)
                {
                    UI_RuneMange._instance.SelectRune(UI_RuneMange._instance.m_CurType);
                }
            }
            m_TipsController.Refresh();
        }
Ejemplo n.º 2
0
 void OnInterfaceChange()
 {
     if (UI_HomeControler.Inst.GetCanvas2ChildCount() <= 0)
     {
         m_TipsController.Refresh();
     }
 }
Ejemplo n.º 3
0
    public void RefreshController()
    {
        if (m_TipsController == null)
        {
            return;
        }

        m_TipsController.Refresh();
    }
Ejemplo n.º 4
0
 public override void InitUIView()
 {
     base.InitUIView();
     //       ShowMedalReardNewImg();
     OnClickGoldBtn();
     ShowMedalCountText();
     //       InitDesTxt();
     m_TipsController = CreateFunctionTipsController();
     m_TipsController.Refresh();
     GameEventDispatcher.Inst.addEventListener(GameEventID.HB_GetSTuJianHeros, m_TipsController.Refresh);
 }
Ejemplo n.º 5
0
        public override void InitUIView()
        {
            base.InitUIView();
            //GoldShow();
            OnAll();
            BagItemSizeShow();

            m_TipsController = CreateFunctionTipsController();
            m_TipsController.Refresh();

            ////设置常驻跑马灯位置
            //UI_CaptionManager cap = UI_CaptionManager.GetInstance();
            //if (cap != null)
            //    cap.AwakeUp(m_captionPoston);
        }
Ejemplo n.º 6
0
    private void RefreshController()
    {
        if (m_TipsController == null)
        {
            return;
        }

        if (FunctionTipsManager.GetInstance().CheckHeroIsInDefaultTeam())
        {
            m_TipsController.Refresh();
        }
        else
        {
            m_TipsController.CloseAllTips();
        }
    }
Ejemplo n.º 7
0
    private void RefreshTipsController()
    {
        if (m_TipsController == null || m_FunctionTipsManager == null)
        {
            CloseAllTips();
            return;
        }

        if (m_FunctionTipsManager.CheckHeroIsInDefaultTeam())
        {
            m_TipsController.Refresh();
        }
        else
        {
            CloseAllTips();
        }
    }
Ejemplo n.º 8
0
    public override void InitUIView()
    {
        base.InitUIView();

        //等级
        UpdateCurrentLevel();
        //名字
        UpdateRoleName();
        //设置玩家经验进度
        UpdateExbar();
        //Vip等级
        UpdateVipLevel();

        UpdateMonthCardImg();

        m_TipsController = CreateFunctionTipsController();
        m_TipsController.Refresh();
        GameEventDispatcher.Inst.addEventListener(GameEventID.UI_InterfaceChange, m_TipsController.Refresh);
    }
Ejemplo n.º 9
0
        //初始化UI数据
        public override void InitUIView()
        {
            if (ObjectSelf.GetInstance().isLimitWindow)
            {
                ObjectSelf.GetInstance().isLimitWindow = false;
                var _ui = UI_HomeControler.Inst.AddUI(UI_TestPanel.GetPath());
                _ui.GetComponent <UI_TestPanel>().GotoLimitWindow();
            }
            if (ObjectSelf.GetInstance().GetChangeLevel())
            {
                ObjectSelf.GetInstance().SetChangeLevel(false);
                OnclickFightBtn();
            }
            if (ObjectSelf.GetInstance().GetPromptTime())
            {
                if (ObjectSelf.GetInstance().GetPromptFome())
                {
                    ObjectSelf.GetInstance().SetPromptFome(false);
                    isPromptFome();
                }
                if (ObjectSelf.GetInstance().GetPromptBttleend())
                {
                    ObjectSelf.GetInstance().SetPromptBttleend(false);
                    isPromptBttleend();
                }
                ObjectSelf.GetInstance().SetPromptTime(false);
            }

            if (ObjectSelf.GetInstance().GetPromoptFight())
            {
                ObjectSelf.GetInstance().SetPromptFight(false);
                OnClickPromptBtn();
            }

            if (ObjectSelf.GetInstance().GetHeroJoin())
            {
                ObjectSelf.GetInstance().SetHeroJoin(false);
                UI_HomeControler.Inst.AddUI(UI_Recruit.UI_ResPath);
            }
            if (ObjectSelf.GetInstance().GetProperty())
            {
                ObjectSelf.GetInstance().SetProperty(false);
                FailButtonClick(2);
            }
            if (ObjectSelf.GetInstance().GetExUp())
            {
                ObjectSelf.GetInstance().SetExUp(false);
                FailButtonClick(0);
            }
            if (ObjectSelf.GetInstance().GetSkillStr())
            {
                ObjectSelf.GetInstance().SetSkillStr(false);
                FailButtonClick(3);
            }


            if (ObjectSelf.GetInstance().GetHandBook())
            {
                ObjectSelf.GetInstance().SetHandBook(false);
                OnclickAtlasBtn();
            }

            UI_HomeControler.NeedShowMedardGotoObj = ShowMedalReardGotoObj();
            //经验
            //uint Ex = ObjectSelf.GetInstance().ExpFruit;
            //Exbar.value = Ex;
            //英雄信息
            ShowMianHeroData();

            if (NeedShowBattlePanel)
            {
                NeedShowBattlePanel = false;
                OnclickFightBtn();
            }


            m_TipsController = CreateFunctionTipsController();
            m_TipsController.Refresh();
            //InvokeRepeating("UpdateMainHeroInfo", 0, 1);

            JudegIsShowNewGuide();
            InitGuide();

            UI_HomeControler.Inst.AddUI(UI_CaptionManager.GetPath());
            UpdateMainHeroInfo();
        }