Ejemplo n.º 1
0
        public void ExecuteInOutFilter(IFilter filter, Action <Entity> callbackIn, Action <Entity> callbackOut, FilterTarget target)
        {
            switch (target)
            {
            case FilterTarget.All:
                for (int i = 0; i < this.Components.Count; i++)
                {
                    if (this.Components[i] is Entity)
                    {
                        if (filter.Contains(this.Components[i] as Entity))
                        {
                            callbackIn(this.Components[i] as Entity);
                        }
                        else
                        {
                            callbackOut(this.Components[i] as Entity);
                        }
                    }
                }
                break;

            case FilterTarget.AlwaysUpdate:
                for (int i = 0; i < this.AlwaysUpdate.Count; i++)
                {
                    if (this.AlwaysUpdate[i] is Entity)
                    {
                        if (filter.Contains(this.AlwaysUpdate[i] as Entity))
                        {
                            callbackIn(this.AlwaysUpdate[i] as Entity);
                        }
                        else
                        {
                            callbackOut(this.AlwaysUpdate[i] as Entity);
                        }
                    }
                }
                break;

            case FilterTarget.OnScreen:
                EntityRenderer r = this.renderer as EntityRenderer;
                if (r != null)
                {
                    foreach (Entity e in this.integrator.GetEntitiesInRect(r.TopLeft, r.BottomRight, true))
                    {
                        if (filter.Contains(e))
                        {
                            callbackIn(e);
                        }
                        else
                        {
                            callbackOut(e);
                        }
                    }
                }
                break;
            }
        }
Ejemplo n.º 2
0
        public IEnumerable <Entity> GetEntitiesByFilter(IFilter filter, FilterTarget target)
        {
            switch (target)
            {
            case FilterTarget.All:
                for (int i = 0; i < this.Components.Count; i++)
                {
                    if (this.Components[i] is Entity && filter.Contains(this.Components[i] as Entity))
                    {
                        yield return(this.Components[i] as Entity);
                    }
                }
                break;

            case FilterTarget.AlwaysUpdate:
                for (int i = 0; i < this.AlwaysUpdate.Count; i++)
                {
                    if (this.AlwaysUpdate[i] is Entity && filter.Contains(this.AlwaysUpdate[i] as Entity))
                    {
                        yield return(this.Components[i] as Entity);
                    }
                }
                break;

            case FilterTarget.OnScreen:
                EntityRenderer r = this.renderer as EntityRenderer;
                if (r != null)
                {
                    foreach (Entity e in this.integrator.GetEntitiesInRect(r.TopLeft, r.BottomRight, true))
                    {
                        if (filter.Contains(e))
                        {
                            yield return(e);
                        }
                    }
                }
                break;
            }
        }