public override void ValidateMove(IFigure figure, IBoard board, Move move)
        {
            var color = figure.Color;
            var from  = move.From;
            var to    = move.To;

            if (color == ChessColor.White &&
                to.Row < from.Row)
            {
                throw new InvalidOperationException(ILLEGAL_PAWN_DIRECTION_MOVE);
            }

            if (color == ChessColor.Black &&
                to.Row > from.Row)
            {
                throw new InvalidOperationException(ILLEGAL_PAWN_DIRECTION_MOVE);
            }

            if (CheckDiagonalMove(figure, board, from, to))
            {
                figure.IncreaseRank();
                return;
            }

            var other = board.GetFigureAtPosition(to);

            if (CheckAnPasseren(figure, other, from, to))
            {
                figure.SetInPassing();
                return;
            }

            if (CheckOneStepMove(figure, from, to, color, other))
            {
                figure.IncreaseRank();
                return;
            }
            ;

            if (CheckPassing(figure, board, to))
            {
                figure.IncreaseRank();
                return;
            }

            throw new InvalidOperationException(string.Format(ILLEGAL_PAWN_DESTINATION, to.Col, to.Row));
        }