public static void Normal(Int32 numberIterations)
 {
     for (int i = 0; i < numberIterations; ++i)
     {
         StandardExpensiveImpl s = new StandardExpensiveImpl();
         s.UnrelatedMethod();
         if (i % InterfaceCallPeriod == 0)
         {
             IExpensive ie = (IExpensive)s; ie.MethodA(); ie.MethodB();
         }
     }
 }
 public static void JIT(Int32 numberIterations)
 {
     for (int i = 0; i < numberIterations; ++i)
     {
         JITInterface t = new JITInterface();
         t.UnrelatedMethod();
         if (i % InterfaceCallPeriod == 0)
         {
             IExpensive ie = (IExpensive)t; ie.MethodA(); ie.MethodB();
         }
     }
 }
Ejemplo n.º 3
0
        static void Main(string[] args)
        {
            Box b = new Box();

            Console.WriteLine(b.isCheap() + " " + b.isExpensive());

            IExpensive <Box> ie = new Box();

            //notice that I cannot add items to the box
            b.Add(1000);

            Console.WriteLine("b value : " + b.Value);
            IExpensive <Box> cb = (IExpensive <Box>)b;

            Console.WriteLine("cb value : " + cb.Value); //notice that cb is a reference to c it just has less properties

            IColorful <Box> cc = (IColorful <Box>)b;     //now this only has the IColor pieces
            //Now I have essentially removed the add field
        }