Ejemplo n.º 1
0
        private void DetectNavigationChange(InternalEntityEntry entry, INavigation navigation, Sidecar snapshot)
        {
            var snapshotValue = snapshot[navigation];
            var currentValue  = entry[navigation];
            var stateManager  = entry.StateManager;

            var added = new HashSet <object>(ReferenceEqualityComparer.Instance);

            if (navigation.IsCollection())
            {
                var snapshotCollection = (IEnumerable)snapshotValue;
                var currentCollection  = (IEnumerable)currentValue;

                var removed = new HashSet <object>(ReferenceEqualityComparer.Instance);
                if (snapshotCollection != null)
                {
                    foreach (var entity in snapshotCollection)
                    {
                        removed.Add(entity);
                    }
                }

                if (currentCollection != null)
                {
                    foreach (var entity in currentCollection)
                    {
                        if (!removed.Remove(entity))
                        {
                            added.Add(entity);
                        }
                    }
                }

                if (added.Any() ||
                    removed.Any())
                {
                    stateManager.Notify.NavigationCollectionChanged(entry, navigation, added, removed);

                    snapshot.TakeSnapshot(navigation);
                }
            }
            else if (!ReferenceEquals(currentValue, snapshotValue))
            {
                stateManager.Notify.NavigationReferenceChanged(entry, navigation, snapshotValue, currentValue);

                if (currentValue != null)
                {
                    added.Add(currentValue);
                }

                snapshot.TakeSnapshot(navigation);
            }

            foreach (var addedEntity in added)
            {
                var addedEntry = stateManager.GetOrCreateEntry(addedEntity);
                if (addedEntry.EntityState == EntityState.Detached)
                {
                    _attacher.AttachGraph(addedEntry, EntityState.Added);
                }
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        ///     This API supports the Entity Framework Core infrastructure and is not intended to be used
        ///     directly from your code. This API may change or be removed in future releases.
        /// </summary>
        public virtual void NavigationReferenceChanged(InternalEntityEntry entry, INavigation navigation, object oldValue, object newValue)
        {
            if (_inFixup)
            {
                return;
            }

            var foreignKey   = navigation.ForeignKey;
            var stateManager = entry.StateManager;
            var inverse      = navigation.FindInverse();

            var oldTargetEntry = oldValue == null ? null : stateManager.TryGetEntry(oldValue);

            if (oldTargetEntry?.EntityState == EntityState.Detached)
            {
                oldTargetEntry = null;
            }

            var newTargetEntry = newValue == null ? null : stateManager.TryGetEntry(newValue);

            if (newTargetEntry?.EntityState == EntityState.Detached)
            {
                newTargetEntry = null;
            }

            try
            {
                _inFixup = true;

                if (navigation.IsDependentToPrincipal())
                {
                    if (newValue != null)
                    {
                        if (newTargetEntry != null)
                        {
                            if (foreignKey.IsUnique)
                            {
                                // Navigation points to principal. Find the dependent that previously pointed to that principal and
                                // null out its FKs and navigation property. A.k.a. reference stealing.
                                // However, if the FK has already been changed or the reference is already set to point
                                // to something else, then don't change it.
                                var victimDependentEntry = stateManager.GetDependents(newTargetEntry, foreignKey).FirstOrDefault();
                                if (victimDependentEntry != null &&
                                    victimDependentEntry != entry)
                                {
                                    ConditionallyNullForeignKeyProperties(victimDependentEntry, newTargetEntry, foreignKey);

                                    if (ReferenceEquals(victimDependentEntry[navigation], newTargetEntry.Entity))
                                    {
                                        SetNavigation(victimDependentEntry, navigation, null);
                                    }
                                }
                            }

                            // Set the FK properties to reflect the change to the navigation.
                            SetForeignKeyProperties(entry, newTargetEntry, foreignKey, setModified: true);
                        }
                    }
                    else
                    {
                        // Null the FK properties to reflect that the navigation has been nulled out.
                        ConditionallyNullForeignKeyProperties(entry, oldTargetEntry, foreignKey);
                    }

                    if (inverse != null)
                    {
                        var collectionAccessor = inverse.IsCollection() ? inverse.GetCollectionAccessor() : null;

                        // Set the inverse reference or add the entity to the inverse collection
                        if (newTargetEntry != null)
                        {
                            SetReferenceOrAddToCollection(newTargetEntry, inverse, collectionAccessor, entry.Entity);
                        }

                        // Remove the entity from the old collection, or null the old inverse unless it was already
                        // changed to point to something else
                        if (oldTargetEntry != null)
                        {
                            if (collectionAccessor != null)
                            {
                                RemoveFromCollection(oldTargetEntry, inverse, collectionAccessor, entry.Entity);
                            }
                            else if (ReferenceEquals(oldTargetEntry[inverse], entry.Entity))
                            {
                                SetNavigation(oldTargetEntry, inverse, null);
                            }
                        }
                    }
                }
                else
                {
                    Debug.Assert(foreignKey.IsUnique);

                    if (newTargetEntry != null)
                    {
                        // Navigation points to dependent and is 1:1. Find the principal that previously pointed to that
                        // dependent and null out its navigation property. A.k.a. reference stealing.
                        // However, if the reference is already set to point to something else, then don't change it.
                        var victimPrincipalEntry = stateManager.GetPrincipal(newTargetEntry, foreignKey);
                        if (victimPrincipalEntry != null &&
                            victimPrincipalEntry != entry &&
                            ReferenceEquals(victimPrincipalEntry[navigation], newTargetEntry.Entity))
                        {
                            SetNavigation(victimPrincipalEntry, navigation, null);
                        }

                        SetForeignKeyProperties(newTargetEntry, entry, foreignKey, setModified: true);

                        SetNavigation(newTargetEntry, inverse, entry.Entity);
                    }

                    if (oldTargetEntry != null)
                    {
                        // Null the FK properties on the old dependent, unless they have already been changed
                        ConditionallyNullForeignKeyProperties(oldTargetEntry, entry, foreignKey);

                        // Clear the inverse reference, unless it has already been changed
                        if (inverse != null &&
                            ReferenceEquals(oldTargetEntry[inverse], entry.Entity))
                        {
                            SetNavigation(oldTargetEntry, inverse, null);
                        }
                    }
                }
            }
            finally
            {
                _inFixup = false;
            }

            if (newValue != null &&
                newTargetEntry == null)
            {
                stateManager.RecordReferencedUntrackedEntity(newValue, navigation, entry);
                entry.SetRelationshipSnapshotValue(navigation, newValue);
                _attacher.AttachGraph(stateManager.GetOrCreateEntry(newValue), EntityState.Added);
            }
        }
Ejemplo n.º 3
0
        /// <summary>
        ///     This is an internal API that supports the Entity Framework Core infrastructure and not subject to
        ///     the same compatibility standards as public APIs. It may be changed or removed without notice in
        ///     any release. You should only use it directly in your code with extreme caution and knowing that
        ///     doing so can result in application failures when updating to a new Entity Framework Core release.
        /// </summary>
        public virtual void NavigationReferenceChanged(InternalEntityEntry entry, INavigation navigation, object oldValue, object newValue)
        {
            if (_inFixup)
            {
                return;
            }

            var foreignKey       = navigation.ForeignKey;
            var stateManager     = entry.StateManager;
            var inverse          = navigation.Inverse;
            var targetEntityType = navigation.TargetEntityType;

            var oldTargetEntry = oldValue == null ? null : stateManager.TryGetEntry(oldValue, targetEntityType);

            if (oldTargetEntry?.EntityState == EntityState.Detached)
            {
                oldTargetEntry = null;
            }

            var newTargetEntry = newValue == null ? null : stateManager.TryGetEntry(newValue, targetEntityType);

            if (newTargetEntry?.EntityState == EntityState.Detached)
            {
                newTargetEntry = null;
            }

            try
            {
                _inFixup = true;

                if (navigation.IsOnDependent)
                {
                    if (newValue != null)
                    {
                        if (newTargetEntry != null)
                        {
                            if (foreignKey.IsUnique)
                            {
                                // Navigation points to principal. Find the dependent that previously pointed to that principal and
                                // null out its FKs and navigation property. A.k.a. reference stealing.
                                // However, if the FK has already been changed or the reference is already set to point
                                // to something else, then don't change it.
                                var victimDependentEntry = stateManager.GetDependents(newTargetEntry, foreignKey).FirstOrDefault();
                                if (victimDependentEntry != null &&
                                    victimDependentEntry != entry)
                                {
                                    ConditionallyNullForeignKeyProperties(victimDependentEntry, newTargetEntry, foreignKey);

                                    if (ReferenceEquals(victimDependentEntry[navigation], newTargetEntry.Entity) &&
                                        victimDependentEntry.StateManager
                                        .TryGetEntry(victimDependentEntry.Entity, navigation.DeclaringEntityType)
                                        != null)
                                    {
                                        SetNavigation(victimDependentEntry, navigation, null, fromQuery: false);
                                    }
                                }
                            }

                            // Set the FK properties to reflect the change to the navigation.
                            SetForeignKeyProperties(entry, newTargetEntry, foreignKey, setModified: true, fromQuery: false);
                        }
                    }
                    else
                    {
                        // Null the FK properties to reflect that the navigation has been nulled out.
                        ConditionallyNullForeignKeyProperties(entry, oldTargetEntry, foreignKey);
                        entry.SetRelationshipSnapshotValue(navigation, null);
                    }

                    if (inverse != null)
                    {
                        // Set the inverse reference or add the entity to the inverse collection
                        if (newTargetEntry != null)
                        {
                            SetReferenceOrAddToCollection(newTargetEntry, inverse, entry, fromQuery: false);
                        }

                        // Remove the entity from the old collection, or null the old inverse unless it was already
                        // changed to point to something else
                        if (oldTargetEntry != null &&
                            oldTargetEntry.EntityState != EntityState.Deleted)
                        {
                            ResetReferenceOrRemoveCollection(oldTargetEntry, inverse, entry, fromQuery: false);
                        }
                    }
                }
                else
                {
                    Check.DebugAssert(foreignKey.IsUnique, $"foreignKey {foreignKey} is not unique");

                    if (oldTargetEntry != null)
                    {
                        // Null the FK properties on the old dependent, unless they have already been changed
                        ConditionallyNullForeignKeyProperties(oldTargetEntry, entry, foreignKey);

                        // Clear the inverse reference, unless it has already been changed
                        if (inverse != null &&
                            ReferenceEquals(oldTargetEntry[inverse], entry.Entity) &&
                            (!oldTargetEntry.EntityType.HasDefiningNavigation() ||
                             entry.EntityType.GetNavigations().All(
                                 n => n == navigation ||
                                 !ReferenceEquals(oldTargetEntry.Entity, entry[n]))))
                        {
                            SetNavigation(oldTargetEntry, inverse, null, fromQuery: false);
                        }
                    }

                    if (newTargetEntry != null)
                    {
                        // Navigation points to dependent and is 1:1. Find the principal that previously pointed to that
                        // dependent and null out its navigation property. A.k.a. reference stealing.
                        // However, if the reference is already set to point to something else, then don't change it.
                        var victimPrincipalEntry = stateManager.FindPrincipal(newTargetEntry, foreignKey);
                        if (victimPrincipalEntry != null &&
                            victimPrincipalEntry != entry &&
                            ReferenceEquals(victimPrincipalEntry[navigation], newTargetEntry.Entity))
                        {
                            SetNavigation(victimPrincipalEntry, navigation, null, fromQuery: false);
                        }

                        SetForeignKeyProperties(newTargetEntry, entry, foreignKey, setModified: true, fromQuery: false);

                        SetNavigation(newTargetEntry, inverse, entry, fromQuery: false);
                    }
                }

                if (newValue == null)
                {
                    entry.SetIsLoaded(navigation, loaded: false);
                }
            }
            finally
            {
                _inFixup = false;
            }

            if (newValue != null &&
                newTargetEntry == null)
            {
                stateManager.RecordReferencedUntrackedEntity(newValue, navigation, entry);
                entry.SetRelationshipSnapshotValue(navigation, newValue);

                newTargetEntry = stateManager.GetOrCreateEntry(newValue, targetEntityType);

                _attacher.AttachGraph(
                    newTargetEntry,
                    EntityState.Added,
                    EntityState.Modified,
                    forceStateWhenUnknownKey: false);
            }
        }
Ejemplo n.º 4
0
        /// <summary>
        ///     This API supports the Entity Framework Core infrastructure and is not intended to be used
        ///     directly from your code. This API may change or be removed in future releases.
        /// </summary>
        public virtual void NavigationCollectionChanged(
            InternalEntityEntry entry,
            INavigation navigation,
            IEnumerable<object> added,
            IEnumerable<object> removed)
        {
            if (_inFixup)
            {
                return;
            }

            var foreignKey = navigation.ForeignKey;
            var stateManager = entry.StateManager;
            var inverse = navigation.FindInverse();

            foreach (var oldValue in removed)
            {
                var oldTargetEntry = stateManager.TryGetEntry(oldValue);

                if (oldTargetEntry != null
                    && oldTargetEntry.EntityState != EntityState.Detached)
                {
                    try
                    {
                        _inFixup = true;

                        // Null FKs and navigations of dependents that have been removed, unless they
                        // have already been changed.
                        ConditionallyNullForeignKeyProperties(oldTargetEntry, entry, foreignKey);

                        if (inverse != null
                            && ReferenceEquals(oldTargetEntry[inverse], entry.Entity)
                            && oldTargetEntry.StateManager.TryGetEntry(oldTargetEntry.Entity, throwOnNonUniqueness: false) != null)
                        {
                            SetNavigation(oldTargetEntry, inverse, null);
                        }

                        entry.RemoveFromCollectionSnapshot(navigation, oldValue);
                    }
                    finally
                    {
                        _inFixup = false;
                    }
                }
            }

            foreach (var newValue in added)
            {
                var newTargetEntry = stateManager.GetOrCreateEntry(newValue);

                if (newTargetEntry.EntityState != EntityState.Detached)
                {
                    try
                    {
                        _inFixup = true;

                        // For a dependent added to the collection, remove it from the collection of
                        // the principal entity that it was previously part of
                        var oldPrincipalEntry = stateManager.GetPrincipalUsingRelationshipSnapshot(newTargetEntry, foreignKey);
                        if (oldPrincipalEntry != null
                            && oldPrincipalEntry != entry)
                        {
                            RemoveFromCollection(oldPrincipalEntry, navigation, newTargetEntry);
                        }

                        // Set the FK properties on added dependents to match this principal
                        SetForeignKeyProperties(newTargetEntry, entry, foreignKey, setModified: true);

                        // Set the inverse navigation to point to this principal
                        SetNavigation(newTargetEntry, inverse, entry);
                    }
                    finally
                    {
                        _inFixup = false;
                    }
                }
                else
                {
                    stateManager.RecordReferencedUntrackedEntity(newValue, navigation, entry);
                    _attacher.AttachGraph(newTargetEntry, EntityState.Added, forceStateWhenUnknownKey: false);
                }

                entry.AddToCollectionSnapshot(navigation, newValue);
            }
        }