private void clearAgents_Click(object sender, EventArgs e) { snapEnvironment.ClearSnapAgents(); //refresh this window RefreshDisplay(); }
public void RefreshSnapAgent(List <SnapAgent> pSnapAgents, bool pSnapTip) { IEngineSnapEnvironment environment = this._editor as IEngineSnapEnvironment; environment.ClearSnapAgents(); this._snapLayers.Clear(); foreach (SnapAgent agent in pSnapAgents) { try { esriGeometryHitPartType esriGeometryPartNone = esriGeometryHitPartType.esriGeometryPartNone; if (agent.Vertex) { esriGeometryPartNone ^= esriGeometryHitPartType.esriGeometryPartVertex; } if (agent.Edge) { esriGeometryPartNone ^= esriGeometryHitPartType.esriGeometryPartBoundary; } if (agent.EndPoint) { esriGeometryPartNone ^= esriGeometryHitPartType.esriGeometryPartEndpoint; } if (esriGeometryPartNone != esriGeometryHitPartType.esriGeometryPartNone) { IEngineFeatureSnapAgent snapAgent = new EngineFeatureSnapClass { FeatureClass = agent.FeatureLayer.FeatureClass, HitType = esriGeometryPartNone }; environment.AddSnapAgent(snapAgent); this._snapLayers.Add(agent.FeatureLayer); } } catch { } } ((IEngineEditProperties2)this._editor).SnapTips = pSnapTip; }