public Simulator( ISectorGenerator sectorGenerator, ISimulationRepository simulationRepository, IEmpireGenerator empireGenerator, IEconomicSimulator economicSimulator, IMilitarySimulator militarySimulator, IDiplomacySimulator diplomacySimulator, IDeltaApplier deltaApplier) { _sectorGenerator = sectorGenerator; _simulationRepository = simulationRepository; _empireGenerator = empireGenerator; _economicSimulator = economicSimulator; _militarySimulator = militarySimulator; _diplomacySimulator = diplomacySimulator; _deltaApplier = deltaApplier; }
public CreatePerSystem() { _empireGenerator = new EmpireGenerator(_random.Object, _empireRepository.Object); }