protected StoryFlowchartNodeGizmoComponent(IEmbeddedResources embeddedResources, IViewService viewService)
        {
            this.viewService = viewService;

            GlobalRectangle = new AaRectangle2(Vector2.Zero, 1, 1);

            var squareModel = embeddedResources.SimplePlaneXyModel();

            var material = StandardMaterial.New(this)
                           .SetDiffuseColor(x => x.DiffuseColorToUse())
                           .SetDiffuseMap(x => x.DiffuseMapToUse())
                           .SetIgnoreLighting(true)
                           .SetHighlightEffect(x =>
                                               x.viewService.SelectedNode == ReferencedNode ? HighlightEffect.RainbowBorder :
                                               x.viewService.ClosestStoryNode == ReferencedNode ? HighlightEffect.Pulsating :
                                               HighlightEffect.None);

            visualElement = new ModelVisualElement <StoryFlowchartNodeGizmoComponent>(this)
                            .SetModel(squareModel)
                            .SetMaterial(material)
                            .SetTransform(x => Transform.Translation(new Vector3(x.GlobalRectangle.Center, x.Depth * 0.1f)))
                            .SetNonUniformScale(x => new Vector3(x.GlobalRectangle.HalfWidth, -/*todo: correct text-coords*/ x.GlobalRectangle.HalfHeight, 1));

            hittable = new RectangleHittable <StoryFlowchartNodeGizmoComponent>(this,
                                                                                Transform.Identity,
                                                                                x => new AaRectangle2(Vector2.Zero, x.GlobalRectangle.HalfWidth, x.GlobalRectangle.HalfHeight),
                                                                                x => - x.Depth);
        }
        protected UserQuerySceneComponent(IUserQueryService queryService, IEmbeddedResources embeddedResources, IRtImageBuilder textImageBuilder)
        {
            this.queryService     = queryService;
            this.textImageBuilder = textImageBuilder;
            planeModel            = embeddedResources.SimplePlaneXyModel();

            optionRects    = new List <AaRectangle2>();
            visualElements = new List <IVisualElement>();
            hittable       = new RectangleHittable <UserQuerySceneComponent>(this,
                                                                             Transform.Identity, x => new AaRectangle2(Vector2.Zero, 1f, 1f), x => 0);
        }
        protected ImageRectangleComponent(IEmbeddedResources embeddedResources)
        {
            var material = StandardMaterial.New(this)
                           .SetDiffuseMap(x => x.Image)
                           .SetIgnoreLighting(true);

            visualElement = new ModelVisualElement <ImageRectangleComponent>(this)
                            .SetModel(embeddedResources.SimplePlaneXyModel())
                            .SetMaterial(material)
                            .SetTransform(x => Transform.Translation(new Vector3(x.Rectangle.Center, 0)))
                            .SetNonUniformScale(x => new Vector3(x.Rectangle.HalfWidth, x.Rectangle.HalfHeight, 1));
        }
Ejemplo n.º 4
0
        public SimpleStoryLayout(IKeyboardInputProvider keyboardInputProvider, IEmbeddedResources embeddedResources)
        {
            this.keyboardInputProvider = keyboardInputProvider;

            planeModel     = embeddedResources.SimplePlaneXyModel();
            planeMaterials = new[]
            {
                new Color4(120, 222, 44),
                new Color4(222, 120, 44),
                new Color4(44, 120, 222),
                new Color4(222, 44, 120),
                new Color4(64, 222, 160),
                new Color4(120, 44, 222),
            }.Select(x => StandardMaterial.New(x).FromGlobalCache())
            .Select(x => (IStandardMaterial)x)
            .ToArray();
        }
        protected CirclePackingAutoComponent(IEmbeddedResources embeddedResources, IViewService viewService, ICoroutineService coroutineService)
        {
            this.embeddedResources = embeddedResources;
            this.coroutineService  = coroutineService;

            solver = new CirclePackingSolver();
            Reset();

            borderModel = new ExplicitModel(ResourceVolatility.Stable)
            {
                IndexSubranges = new ExplicitModelIndexSubrange[1],
                Topology       = ExplicitModelPrimitiveTopology.LineStrip
            };
            backgroundVisualElement = ModelVisualElement.New(this)
                                      .SetModel(embeddedResources.SimplePlaneXyModel())
                                      .SetMaterial(StandardMaterial.New()
                                                   .SetIgnoreLighting(true)
                                                   .SetDiffuseColor(Color4.Black)
                                                   .FromGlobalCache())
                                      .SetRenderState(StandardRenderState.New()
                                                      .SetZOffset(-GraphicsHelper.MinZOffset))
                                      .SetTransform(x => Transform.Translation(new Vector3(x.border.BoundingRect.Center, 0)))
                                      .SetNonUniformScale(x => new Vector3(
                                                              x.border.BoundingRect.HalfWidth,
                                                              x.border.BoundingRect.HalfHeight,
                                                              1));
            borderVisualElement = ModelVisualElement.New(this)
                                  .SetModel(x => x.GetRelevantBorderModel())
                                  .SetMaterial(StandardMaterial.New()
                                               .SetDiffuseColor(Color4.Yellow)
                                               .SetIgnoreLighting(true)
                                               .FromGlobalCache());
            circleVisualElements           = new List <IVisualElement>();
            selectOnClickInterationElement = new SelectOnClickInteractionElement(this, viewService);
            // todo: make precise
            hittable = new RectangleHittable <CirclePackingAutoComponent>(this, Transform.Identity,
                                                                          x => x.border.BoundingRect,
                                                                          x => 0);
        }
        private void Reset()
        {
            simulationRunning   = false;
            simulationTimestamp = 0;
            prevQueue           = new Queue <FluidSimulationFrame>();
            var size     = new IntSize3(Width, Height, 1);
            var cellSize = CellSize;

            fluidSimulation.Reset(CreateConfig());
            model             = CreateModel(size, cellSize, fluidSimulation.Particles.Length);
            levelSetImageData = new byte[fluidSimulation.LevelSet.Size.Width * fluidSimulation.LevelSet.Size.Height * 4];
            levelSetImage     = new RawImage(ResourceVolatility.Volatile, new IntSize2(fluidSimulation.LevelSet.Size.Width, fluidSimulation.LevelSet.Size.Height), true, levelSetImageData);
            squareModel       = embeddedResources.SimplePlaneXyModel();
            visualElements.Clear();
            visualElements.Add(ModelVisualElement.New()
                               .SetModel(model)
                               .SetMaterial(StandardMaterial.New()
                                            .SetDiffuseColor(Color4.Yellow)
                                            .SetIgnoreLighting(true)
                                            .FromGlobalCache()));
            visualElements.Add(ModelVisualElement.New()
                               .SetModel(model)
                               .SetModelPartIndex(1)
                               .SetMaterial(StandardMaterial.New()
                                            .SetDiffuseColor(Color4.White)
                                            .SetIgnoreLighting(true)
                                            .FromGlobalCache())
                               .SetRenderState(StandardRenderState.New()
                                               .SetPointSize(3)
                                               .FromGlobalCache()));
            visualElements.Add(ModelVisualElement.New()
                               .SetModel(squareModel)
                               .SetMaterial(StandardMaterial.New()
                                            .SetDiffuseMap(levelSetImage)
                                            .SetIgnoreLighting(true)
                                            .FromGlobalCache())
                               .SetTransform(new Transform(cellSize * size.Width / 2, Quaternion.Identity, new Vector3(cellSize * size.Width / 2, cellSize * size.Height / 2, -0.1f))));
        }
 public NestedCirclesStoryLayout(IEmbeddedResources embeddedResources, ICoroutineService coroutineService)
 {
     this.coroutineService = coroutineService;
     planeModel            = embeddedResources.SimplePlaneXyModel();
     circleModel           = embeddedResources.CircleModel(64);
     lineModel             = embeddedResources.LineModel();
     circleMaterials       = new IMaterial[]
     {
         StandardMaterial.New().SetDiffuseColor(new Color4(new Color3(1f, 0f, 0f) * 0.5f, 1.0f)).SetIgnoreLighting(true).FromGlobalCache(),
         StandardMaterial.New().SetDiffuseColor(new Color4(new Color3(0f, 1f, 0f) * 0.5f, 1.0f)).SetIgnoreLighting(true).FromGlobalCache(),
         StandardMaterial.New().SetDiffuseColor(new Color4(new Color3(0f, 0f, 1f) * 0.5f, 1.0f)).SetIgnoreLighting(true).FromGlobalCache(),
         StandardMaterial.New().SetDiffuseColor(new Color4(new Color3(1f, 1f, 0f) * 0.5f, 1.0f)).SetIgnoreLighting(true).FromGlobalCache(),
         StandardMaterial.New().SetDiffuseColor(new Color4(new Color3(1f, 0f, 1f) * 0.5f, 1.0f)).SetIgnoreLighting(true).FromGlobalCache(),
         StandardMaterial.New().SetDiffuseColor(new Color4(new Color3(0f, 1f, 1f) * 0.5f, 1.0f)).SetIgnoreLighting(true).FromGlobalCache()
     };
     lineMaterial         = StandardMaterial.New().SetDiffuseColor(Color4.Blue).FromGlobalCache();
     lineMaterialExternal = StandardMaterial.New().SetDiffuseColor(0.7f * Color4.White).FromGlobalCache();
     circleRenderState    = StandardRenderState.New()
                            .SetLineWidth(2)
                            .SetCullFace(CullFace.Front)
                            .FromGlobalCache();
     lineRenderState = StandardRenderState.New().SetLineWidth(3).FromGlobalCache();
 }
Ejemplo n.º 8
0
        protected MovieRectangleComponent(Lazy <IMoviePlayer> moviePlayerLazy, Lazy <IAppModeService> appModeServiceLazy,
                                          IEmbeddedResources embeddedResources, IViewService viewService)
        {
            this.moviePlayerLazy    = moviePlayerLazy;
            this.appModeServiceLazy = appModeServiceLazy;

            var model        = embeddedResources.SimplePlaneXyModel();
            var mainMaterial = StandardMaterial.New(this)
                               .SetDiffuseColor(x => x.moviePlayback?.FrameImage != null ? Color4.White : Color4.Black)
                               .SetDiffuseMap(x => x.moviePlayback?.FrameImage)
                               .SetIgnoreLighting(true);

            visualElem = new ModelVisualElement <MovieRectangleComponent>(this)
                         .SetModel(model)
                         .SetMaterial(mainMaterial)
                         .SetTransform(x => Transform.Translation(new Vector3(x.Rectangle.Center, 0)))
                         .SetNonUniformScale(x => new Vector3(x.Rectangle.HalfWidth, x.Rectangle.HalfHeight, 1));

            progressBar = new ModelVisualElement <MovieRectangleComponent>(this)
                          .SetModel(model)
                          .SetMaterial(StandardMaterial.New()
                                       .SetDiffuseColor(Color4.Red)
                                       .SetIgnoreLighting(true)
                                       .FromGlobalCache())
                          .SetRenderState(StandardRenderState.New()
                                          .SetZOffset(GraphicsHelper.MinZOffset)
                                          .FromGlobalCache())
                          .SetTransform(x => Transform.Translation(new Vector3(
                                                                       x.Rectangle.MinX + x.Rectangle.HalfWidth * MovieRelativeLocation(),
                                                                       x.Rectangle.MinY + x.Rectangle.HalfHeight / BarHeightFactor, 0)))
                          .SetNonUniformScale(x => new Vector3(
                                                  x.Rectangle.HalfWidth * MovieRelativeLocation(),
                                                  x.Rectangle.HalfHeight / BarHeightFactor, 1))
                          .SetHide(x => !x.showMovieGui);

            var movieButtonTextures = AllButtonTextureNames
                                      .Select(x => embeddedResources.Image(GetMovieButtonTextureFileName(x.ToString())))
                                      .ToArray();

            movieButtonsMaterials = AllButtonTextureNames.Select(x =>
                                                                 StandardMaterial.New()
                                                                 .SetDiffuseMap(movieButtonTextures[(int)x])
                                                                 .SetIgnoreLighting(true))
                                    .Cast <IStandardMaterial>()
                                    .ToArray();

            movieButtonVisualElems = AllMovieButtons.Select(b => new ModelVisualElement <MovieRectangleComponent>(this)
                                                            .SetModel(model)
                                                            .SetMaterial(x => x.movieButtonsMaterials[(int)GetButtonTextureName(b)])
                                                            .SetRenderState(StandardRenderState.New()
                                                                            .SetZOffset(GraphicsHelper.MinZOffset)
                                                                            .FromGlobalCache())
                                                            .SetTransform(x => GetMovieButtonTransform((int)b, x.Rectangle))
                                                            .SetHide(x => !x.showMovieGui));

            movieSpeedTextures = StandardMoviePlayback.MovieSpeeds.Select(x =>
                                                                          embeddedResources.Image(GetMovieSpeedTextureFileName(x))).ToArray();

            movieSpeedVisualElem = new ModelVisualElement <MovieRectangleComponent>(this)
                                   .SetModel(model)
                                   .SetMaterial(StandardMaterial.New(this)
                                                .SetDiffuseMap(x => x.movieSpeedTextures[GetSpeedIndex(moviePlayback.GetVideoSpeed())]))
                                   .SetRenderState(StandardRenderState.New()
                                                   .SetZOffset(GraphicsHelper.MinZOffset))
                                   .SetTransform(x => GetMovieSpeedTransform(x.Rectangle))
                                   .SetHide(x => !x.showMovieGui);

            presentationInteractionElems = new IInteractionElement[]
            {
                new MoviePlaybackInteractionElement <MovieRectangleComponent>(this, x => x.moviePlayback),
                new LambdaInteractionElement(args =>
                {
                    if (!(args is MouseEvent mouseArgs))
                    {
                        return(true);
                    }
                    lastMouseEventTime = lastUpdateTime;

                    if (!mouseArgs.IsLeftClickEvent())
                    {
                        return(true);
                    }
                    if (!TryGetButton(mouseArgs, out var button))
                    {
                        return(true);
                    }
                    switch (button)
                    {
                    case MovieButton.Start:
                        moviePlayback.GoToStart();
                        break;

                    case MovieButton.FBwrd:
                        moviePlayback.PlaySlower();
                        break;

                    case MovieButton.Bwrd:
                        moviePlayback.ReverseDirection();
                        break;

                    case MovieButton.Play:
                        moviePlayback.UpdatePlayStatus();
                        break;

                    case MovieButton.FFrwd:
                        moviePlayback.PlayFaster();
                        break;

                    case MovieButton.End:
                        moviePlayback.GoToEnd();
                        break;

                    default:
                        throw new ArgumentOutOfRangeException();
                    }

                    // Process button click
                    return(true);
                })
            };

            hittable = new RectangleHittable <MovieRectangleComponent>(this, Transform.Identity,
                                                                       c => c.GetHittableRectangle(), c => 0);

            visualElems = new List <IVisualElement> {
                visualElem
            };
        }