Ejemplo n.º 1
0
        public void Run(IEffectPluginContext context)
        {
            var frequency = context.GetInput <int>("Frequency (Hz)");

            if (frequency <= 0)
            {
                return;
            }

            var color = Color.FromArgb(
                context.GetInput <int>("RGB Value - R"),
                context.GetInput <int>("RGB Value - G"),
                context.GetInput <int>("RGB Value - B"));

            var period = 1000 / frequency;

            var numberOfHalfPeriodsPassed = Math.Round((double)context.ElapsedMilliseconds / (double)2 / (double)period, 0);

            var on = numberOfHalfPeriodsPassed % 2 == 0;

            foreach (var point in context.PointsCollection)
            {
                context.PointsCollection.ChangeColorOfPoint(point, on ? color : Color.Transparent);
            }
        }
Ejemplo n.º 2
0
        public void Run(IEffectPluginContext context)
        {
            var durationInMilliseconds = context.GetInput <int>("Duration in seconds") * 1000;

            var angle = context.GetInput <int>("Angle in degrees");

            var sin = Math.Sin(angle * (Math.PI / 180));
            var cos = Math.Cos(angle * (Math.PI / 180));

            var fractionalMove = (double)((double)context.ElapsedMilliseconds / (double)durationInMilliseconds);

            var xMove = (int)Math.Round(context.PointsCollection.XCount * fractionalMove * sin, 0);
            var yMove = (int)Math.Round(context.PointsCollection.YCount * fractionalMove * cos, 0);

            foreach (var point in context.PointsCollection)
            {
                context.PointsCollection.AddXToPoint(point, xMove);
                context.PointsCollection.AddYToPoint(point, yMove);
            }

            //var loopingX = context.GetInput<bool>("Looping horizontal boundary");
            //var loopingY = context.GetInput<bool>("Looping vertical boundary");

            //foreach (var point in context.PointsCollection)
            //{
            //    if (loopingX && point.X + xMove > context.PointsCollection.XCount)
            //    {
            //        xMove = xMove - context.PointsCollection.XCount;
            //    }

            //    if (loopingY && point.Y + yMove > context.PointsCollection.YCount)
            //    {
            //        yMove = yMove - context.PointsCollection.YCount;
            //    }

            //    context.PointsCollection.AddXToPoint(point, (int)xMove);
            //    context.PointsCollection.AddYToPoint(point, (int)yMove);

            //    if (point.Color == Color.White)
            //    {
            //        context.WriteToLog((double)(context.ElapsedMilliseconds / 1000) + ", " + xMove + ", " + yMove);
            //    }
            //}
        }
Ejemplo n.º 3
0
 internal Effect(IEffectPlugin plugin, IEffectPluginContext context)
 {
     Plugin  = plugin;
     Context = context;
 }