public void Should_Add_Created_Controller_To_List()
        {
            // Arrange
            var expectedControllers = new List <IController>();

            for (var i = 0; i < 10; i++)
            {
                var fixture = _fixture
                              .Build <Controller>()
                              .Create();
                var controller = _sut.SetPosition(fixture.Rover.PosX, fixture.Rover.PosY, fixture.Rover.Bearing);
                expectedControllers.Add(controller);
            }

            // Act
            var result = _sut.GetAll();

            // Assert
            result.Should().BeEquivalentTo(expectedControllers);
        }