Ejemplo n.º 1
0
        public void NormalDamageVersusShips()
        {
            attackerDesign.AddComponent(mod.ComponentTemplates.FindByName("Depleted Uranium Cannon I"));
            attacker = attackerDesign.Instantiate();

            // armor should get hit before hull
            defenderDesign.AddComponent(mod.ComponentTemplates.FindByName("Armor I"));
            SetupDefender();
            TestDamage(attacker, defender, 1, expectedArmorDmg: 1);

            // phased shields should get hit before normal shields
            defenderDesign.AddComponent(mod.ComponentTemplates.FindByName("Shield Generator I"));
            defenderDesign.AddComponent(mod.ComponentTemplates.FindByName("Phased - Shield Generator I"));
            SetupDefender();
            TestDamage(attacker, defender, 1, expectedNormalShieldDmg: 1);

            // make sure our ship can be destroyed
            SetupDefender();
            TestDamage(attacker, defender, 99999, defender.HullHitpoints, defender.ArmorHitpoints, defender.PhasedShields, defender.NormalShields);
        }
Ejemplo n.º 2
0
 private void SetupDefender()
 {
     defender = defenderDesign.Instantiate();
     Heal(defender);
 }