public static GameDebugger AttachTo(Game game, IDebugMultiCanvasHost debugMultiCanvasHost) { var debugger = new GameDebugger(game, debugMultiCanvasHost); game.Debuggers.Add(debugger); return(debugger); }
public GameDebugger(Game game, IDebugMultiCanvasHost debugMultiCanvasHost) { Game = game; DebugMultiCanvasHost = debugMultiCanvasHost; }