Ejemplo n.º 1
0
        private Basic()
        {
            LoadAppConfig();

            LoadLevelState.AddState((s) => { assetManager.HandleEvent(new EventArgs <IState <string> >("Load", LoadLevelState, s)); });
            LoadLevelState.AddState((s) => { scriptManager.HandleEvent(new EventArgs <IState <string> >("Load", LoadLevelState, s)); });
            LoadLevelState.AddState((s) => { gameObjectManager.HandleEvent(new EventArgs <IState <string> >("Load", LoadLevelState, s)); });
        }