Ejemplo n.º 1
0
        private async Task ProcessAwards()
        {
            Log.Message(LogLevel.Info, "[ProcessAwards] - ProcessAwards started...");

            var games  = new List <GameModel>();
            var clicks = new List <ClickModel>();
            var pixels = new List <PixelModel>();
            var awards = new List <AwardHistoryModel>();

            Log.Message(LogLevel.Info, "[ProcessAwards] - Get process data started...");
            using (var context = DataContextFactory.CreateReadOnlyContext())
            {
                pixels = await context.PixelHistory
                         //.Where(x => x.Game.Status == GameStatus.Started)
                         .Select(x => new PixelModel
                {
                    Id        = x.Id,
                    Type      = PixelType.User,
                    UserId    = x.UserId,
                    GameId    = x.GameId,
                    X         = x.Pixel.X,
                    Y         = x.Pixel.Y,
                    Color     = x.Color,
                    Points    = x.Points,
                    Timestamp = x.Timestamp
                }).ToListAsync();

                pixels.AddRange
                (
                    await context.Pixel
                    .Where(x => x.Type == PixelType.Fixed)
                    .Select(x => new PixelModel
                {
                    Id        = x.Id,
                    Type      = PixelType.Fixed,
                    UserId    = 0,
                    GameId    = x.GameId,
                    X         = x.X,
                    Y         = x.Y,
                    Color     = x.Color,
                    Points    = x.Points,
                    Timestamp = x.LastUpdate
                }).ToListAsync()
                );

                clicks = await context.Click
                         //.Where(x => x.Game.Status == GameStatus.Started)
                         .Select(x => new ClickModel
                {
                    Id        = x.Id,
                    UserId    = x.UserId,
                    GameId    = x.GameId,
                    ClickType = x.Type,
                    X         = x.X,
                    Y         = x.Y,
                    Timestamp = x.Timestamp
                }).ToListAsync();

                awards = await context.AwardHistory
                         .Where(x => x.Award.Type.HasValue)
                         .Select(x => new AwardHistoryModel
                {
                    Id          = x.Id,
                    AwardId     = x.AwardId,
                    UserId      = x.UserId,
                    GameId      = x.GameId,
                    Version     = x.Version,
                    VersionData = x.VersionData,
                    AwardType   = x.Award.Type.Value,
                    ClickType   = x.Award.ClickType
                }).ToListAsync();

                games = await context.Games
                        .Where(x => x.Status == GameStatus.Started)
                        .Select(x => new GameModel
                {
                    Id      = x.Id,
                    Width   = x.Width,
                    Height  = x.Height,
                    EndType = x.EndType,
                    EndTime = x.EndTime,
                    Status  = x.Status
                }).ToListAsync();
            }
            Log.Message(LogLevel.Info, "[ProcessAwards] - Get process data complete.");

            await ClickAwardProcessor.ProcessClicks(games, clicks, awards);

            await PixelAwardProcessor.ProcessPixels(games, pixels, awards);

            await CheckGameEnd(games);

            Log.Message(LogLevel.Info, "[ProcessAwards] - ProcessAwards complete.");
        }