Ejemplo n.º 1
0
        private void OnTriggerEnter2D(Collider2D other)
        {
            if (other.tag == m_ExcludedTag)
                return;

            //Check if the object that we hit was a damagedealer
            IDamageDealer damageDealer = other.gameObject.GetComponent<IDamageDealer>();

            if (damageDealer != null)
            {
                int damage = damageDealer.GetDamage();
                Damage(damage);
                damageDealer.HadContact(gameObject);
            }
        }