public void Init() { #if UNITY_EDITOR || UNITY_STANDALONE appDBPath = Application.streamingAssetsPath + "/DB/" + DBName; #elif UNITY_ANDROID appDBPath = Application.persistentDataPath + "/" + DBName; WWW loadDB = new WWW("jar:file://" + Application.dataPath + "!/assets/" + DBName); while (loadDB.isDone) { File.WriteAllBytes(appDBPath, loadDB.bytes); } #endif OpenDB("URI=file:" + appDBPath); m_DBTableManager = new DBTableManager(); m_UserTable = CreateDBTable <DBUser>(userTableName); }