Ejemplo n.º 1
0
 public int FillMesh(ID2D1Mesh *mesh, ID2D1Brush *brush)
 {
     return(((delegate * unmanaged <ID2D1CommandSink1 *, ID2D1Mesh *, ID2D1Brush *, int>)(lpVtbl[20]))((ID2D1CommandSink1 *)Unsafe.AsPointer(ref this), mesh, brush));
 }
 public void FillMesh(ID2D1Mesh *mesh, ID2D1Brush *brush)
 {
     ((delegate * unmanaged <ID2D1BitmapRenderTarget *, ID2D1Mesh *, ID2D1Brush *, void>)(lpVtbl[24]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), mesh, brush);
 }
 public void FillMesh([NativeTypeName("ID2D1Mesh *")] ID2D1Mesh *mesh, [NativeTypeName("ID2D1Brush *")] ID2D1Brush *brush)
 {
     ((delegate * stdcall <ID2D1BitmapRenderTarget *, ID2D1Mesh *, ID2D1Brush *, void>)(lpVtbl[24]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), mesh, brush);
 }
 public int FillMesh([NativeTypeName("ID2D1Mesh *")] ID2D1Mesh *mesh, [NativeTypeName("ID2D1Brush *")] ID2D1Brush *brush)
 {
     return(((delegate * stdcall <ID2D1CommandSink1 *, ID2D1Mesh *, ID2D1Brush *, int>)(lpVtbl[20]))((ID2D1CommandSink1 *)Unsafe.AsPointer(ref this), mesh, brush));
 }