public int CreateMesh([NativeTypeName("ID2D1Mesh **")] ID2D1Mesh **mesh)
 {
     return(((delegate * stdcall <ID2D1BitmapRenderTarget *, ID2D1Mesh **, int>)(lpVtbl[14]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), mesh));
 }
 public int CreateMesh(ID2D1Mesh **mesh)
 {
     return(((delegate * unmanaged <ID2D1BitmapRenderTarget *, ID2D1Mesh **, int>)(lpVtbl[14]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), mesh));
 }