public DungeonLoader(ILoadingScreenPM i_loadingPM, IBackendManager i_backend, ICurrentDungeonGameManager i_currentDungeon, ISceneManager i_sceneManager) { mLoadingPM = i_loadingPM; mBackendManager = i_backend; mCurrentDungeonData = i_currentDungeon; mSceneManager = i_sceneManager; }
public void CommonInstall() { MockDungeonManager = Substitute.For <ICurrentDungeonGameManager>(); }
public CurrentGauntletManager(ICurrentDungeonGameManager i_dungeonManager) { mDungeonManager = i_dungeonManager; }