Ejemplo n.º 1
0
        public override bool performUseAction(Vector2 tileLocation, GameLocation location)
        {
            if (Game1.soundBank != null)
            {
                Random random = new Random((int)((float)Game1.uniqueIDForThisGame + tileLocation.X * 7f + tileLocation.Y * 11f + (float)Game1.CurrentMineLevel));
                ICue   c      = Game1.soundBank.GetCue("crystal");
                int    pitch  = random.Next(2400);
                pitch -= pitch % 100;
                c.SetVariable("Pitch", pitch);
                c.Play();
            }
            glow.Value = 0.7f;
            Color glowColor = ((glow.Value > 0f) ? new Color(color.R + (int)(glow.Value * 50f), color.G + (int)(glow.Value * 50f), color.B + (int)(glow.Value * 50f)) : ((Color)color));

            glowColor *= 0.3f + glow.Value;
            Utility.removeLightSource((int)(tileLocation.X * 1000f + tileLocation.Y));
            if ((int)bigness < 2)
            {
                Game1.currentLightSources.Add(new LightSource(4, new Vector2(tileLocation.X * 64f + 32f, tileLocation.Y * 64f + 32f), 1f, Utility.getOppositeColor(glowColor), (int)(tileLocation.X * 1000f + tileLocation.Y), LightSource.LightContext.None, 0L));
            }
            else if ((int)bigness >= 2)
            {
                Game1.currentLightSources.Add(new LightSource(4, new Vector2(tileLocation.X * 64f + 32f, tileLocation.Y * 64f + 32f), 1f, Utility.getOppositeColor(glowColor), (int)(tileLocation.X * 1000f + tileLocation.Y), LightSource.LightContext.None, 0L));
            }
            return(false);
        }
Ejemplo n.º 2
0
 public static void InitShared()
 {
     if (Game1.soundBank != null)
     {
         if (babblingBrook == null)
         {
             babblingBrook = Game1.soundBank.GetCue("babblingBrook");
             babblingBrook.Play();
             babblingBrook.Pause();
         }
         if (cracklingFire == null)
         {
             cracklingFire = Game1.soundBank.GetCue("cracklingFire");
             cracklingFire.Play();
             cracklingFire.Pause();
         }
         if (engine == null)
         {
             engine = Game1.soundBank.GetCue("heavyEngine");
             engine.Play();
             engine.Pause();
         }
         if (cricket == null)
         {
             cricket = Game1.soundBank.GetCue("cricketsAmbient");
             cricket.Play();
             cricket.Pause();
         }
     }
     shortestDistanceForCue = new float[4];
 }
Ejemplo n.º 3
0
 public override void doCollisionAction(Rectangle positionOfCollider, int speedOfCollision, Vector2 tileLocation, Character who, GameLocation location)
 {
     if (location != Game1.currentLocation)
     {
         return;
     }
     if (speedOfCollision > 0 && maxShake == 0f && positionOfCollider.Intersects(getBoundingBox(tileLocation)))
     {
         if ((who == null || !(who is FarmAnimal)) && grassSound != null && !grassSound.IsPlaying && Utility.isOnScreen(new Point((int)tileLocation.X, (int)tileLocation.Y), 2, location) && Game1.soundBank != null)
         {
             grassSound = Game1.soundBank.GetCue("grassyStep");
             grassSound.Play();
         }
         shake((float)Math.PI / 8f / (float)((5 + Game1.player.addedSpeed) / speedOfCollision), (float)Math.PI / 80f / (float)((5 + Game1.player.addedSpeed) / speedOfCollision), (float)positionOfCollider.Center.X > tileLocation.X * 64f + 32f);
     }
     if (who is Farmer && Game1.player.CurrentTool != null && Game1.player.CurrentTool is MeleeWeapon && ((MeleeWeapon)Game1.player.CurrentTool).isOnSpecial && (int)((MeleeWeapon)Game1.player.CurrentTool).type == 0 && Math.Abs(shakeRotation) < 0.001f && performToolAction(Game1.player.CurrentTool, -1, tileLocation, location))
     {
         Game1.currentLocation.terrainFeatures.Remove(tileLocation);
     }
     if (who is Farmer)
     {
         (who as Farmer).temporarySpeedBuff = -1f;
         if ((byte)grassType == 6)
         {
             (who as Farmer).temporarySpeedBuff = -3f;
         }
     }
 }
Ejemplo n.º 4
0
 public override bool update(GameTime time)
 {
     if (light != null)
     {
         Utility.repositionLightSource(id, position);
     }
     yVelocity += 0.3f;
     position  += new Vector2(xVelocity, yVelocity);
     rotation  += rotationSpeed;
     if (position.Y >= (float)groundYLevel)
     {
         position.Y     = groundYLevel - 1;
         yVelocity      = 0f - yVelocity;
         yVelocity     *= 0.45f;
         xVelocity     *= 0.45f;
         rotationSpeed *= 0.225f;
         if (Game1.soundBank != null && !tapSound.IsPlaying)
         {
             tapSound = Game1.soundBank.GetCue(tapSound.Name);
             tapSound.Play();
         }
         disappearTimer--;
     }
     if (disappearTimer < timeToDisappearAfterReachingGround)
     {
         disappearTimer -= time.ElapsedGameTime.Milliseconds;
         if (disappearTimer <= 0)
         {
             Utility.removeLightSource(id);
             return(true);
         }
     }
     return(false);
 }
Ejemplo n.º 5
0
        public static bool prefix_playTrainApproach()
        {
            if (!Game1.currentLocation.isOutdoors || Game1.isFestival())
            {
                return(false);
            }

            if (BetterTrainLootMod.Instance.config.enableMod)
            {
                if ((BetterTrainLootMod.Instance.config.showTrainIsComingMessage && Game1.player.currentLocation.Name != "Desert") ||
                    (BetterTrainLootMod.Instance.config.showDesertTrainIsComingMessage && Game1.player.currentLocation.Name == "Desert"))
                {
                    Game1.showGlobalMessage(Game1.content.LoadString("Strings\\Locations:Railroad_TrainComing"));
                }

                if (Game1.soundBank == null)
                {
                    return(false);
                }

                if ((BetterTrainLootMod.Instance.config.enableTrainWhistle && Game1.player.currentLocation.Name != "Desert") ||
                    (BetterTrainLootMod.Instance.config.enableDesertTrainWhistle && Game1.player.currentLocation.Name == "Desert"))
                {
                    ICue cue = Game1.soundBank.GetCue("distantTrain");
                    cue.SetVariable("Volume", 100f);
                    cue.Play();
                }
                return(false);
            }
            return(true);
        }
Ejemplo n.º 6
0
 private void jump()
 {
     if (!(minecartDY < 1f) || respawnCounter > 0)
     {
         return;
     }
     if (!isJumping)
     {
         movingOnSlope = 0;
         minecartPositionBeforeJump = mineCartYPosition;
         isJumping = true;
         if (minecartLoop != null)
         {
             minecartLoop.Stop(AudioStopOptions.Immediate);
         }
         if (Game1.soundBank != null)
         {
             ICue cue = Game1.soundBank.GetCue("pickUpItem");
             cue.SetVariable("Pitch", 200);
             cue.Play();
         }
     }
     if (!reachedJumpApex)
     {
         minecartDY = Math.Max(-4.5f, minecartDY - 0.6f);
         if (minecartDY <= -4.5f)
         {
             reachedJumpApex = true;
         }
     }
 }
Ejemplo n.º 7
0
        public static bool playSoundPitched_prePatch_GekoX_ShutUp(string cueName, int pitch)
        {
            try {
                if (ModEntry.config.sounds.Contains(cueName))
                {
                    if (ModEntry.config.showDebugSpam)
                    {
                        ModEntry.monitor.Log($"Shutting {cueName} up", LogLevel.Info);
                    }

                    return(false);
                }

                if (Game1.soundBank != null)
                {
                    try {
                        ICue cue = Game1.soundBank.GetCue(cueName);
                        cue.SetVariable("Pitch", pitch);
                        cue.Play();
                    } catch (Exception ex) {
                        Game1.debugOutput = Game1.parseText(ex.Message);
                        Console.WriteLine(ex);
                    }
                }

                return(false);
            }

            catch (Exception e) {
                ModEntry.monitor.Log($"Failed in {nameof(playSoundPitched_prePatch_GekoX_ShutUp)}:\n{e}", LogLevel.Error);
                return(true);
            }
        }
Ejemplo n.º 8
0
 public virtual void SetGameState(GameState new_state)
 {
     if (currentGameState == GameState.Scoring)
     {
         previousPoints      = points;
         shakeScore          = false;
         alternateTextString = "";
     }
     if (currentGameState == GameState.Charging && chargeSound != null)
     {
         chargeSound.Stop(AudioStopOptions.Immediate);
         chargeSound = null;
     }
     currentGameState = new_state;
     if (currentGameState == GameState.Aiming)
     {
         dartTime = -1f;
         if (Game1.options.gamepadControls)
         {
             Game1.setMousePosition(Utility.Vector2ToPoint(TransformDraw(new Vector2(screenWidth / 2, screenHeight / 2))));
         }
     }
     else if (currentGameState == GameState.Charging)
     {
         if (chargeSound == null && Game1.soundBank != null)
         {
             chargeSound = Game1.soundBank.GetCue("SinWave");
             chargeSound.Play();
         }
         chargeTime      = 1f;
         chargeDirection = -1f;
         canCancelShot   = true;
     }
     else if (currentGameState == GameState.Firing)
     {
         throwStartPosition = dartBoardCenter + new Vector2(Utility.RandomFloat(-64f, 64f), 200f);
         Game1.playSound("FishHit");
         hangTime = 0.25f;
     }
     else if (currentGameState == GameState.ShowScore)
     {
         stateTimer = 1f;
     }
     else if (currentGameState == GameState.GameOver)
     {
         if (points == 0)
         {
             gameOverString = Game1.content.LoadString("Strings\\StringsFromCSFiles:CalicoJack.cs.11943");
             Game1.playSound("yoba");
         }
         else
         {
             gameOverString = Game1.content.LoadString("Strings\\StringsFromCSFiles:CalicoJack.cs.11946");
             Game1.playSound("slimedead");
         }
         stateTimer = 3f;
     }
 }
Ejemplo n.º 9
0
 // Tries to play a sound cue, but intercepts and discards
 // InvalidOperationException in case it was already playing but somehow
 // didn't register as IsPlaying, which can apparently happen.
 public static void TryPlayCue(ICue cue)
 {
     try
     {
         cue.Play();
     }
     catch (InvalidOperationException)
     {}
 }
Ejemplo n.º 10
0
 public override void updateEvenIfFarmerIsntHere(GameTime time, bool skipWasUpdatedFlush = false)
 {
     base.updateEvenIfFarmerIsntHere(time, skipWasUpdatedFlush);
     if (train.Value != null && train.Value.Update(time, this) && Game1.IsMasterGame)
     {
         train.Value = null;
     }
     if (!Game1.IsMasterGame)
     {
         return;
     }
     if (Game1.timeOfDay == trainTime - trainTime % 10 && (int)trainTimer == 0 && !Game1.isFestival() && train.Value == null)
     {
         setTrainComing(15000);
     }
     if ((int)trainTimer > 0)
     {
         trainTimer.Value -= time.ElapsedGameTime.Milliseconds;
         if ((int)trainTimer <= 0)
         {
             train.Value = new Train();
             playSound("trainWhistle");
         }
         if ((int)trainTimer < 3500 && Game1.currentLocation == this && Game1.soundBank != null && (trainLoop == null || !trainLoop.IsPlaying))
         {
             trainLoop = Game1.soundBank.GetCue("trainLoop");
             trainLoop.SetVariable("Volume", 0f);
             trainLoop.Play();
         }
     }
     if (train.Value != null)
     {
         if (Game1.currentLocation == this && Game1.soundBank != null && (trainLoop == null || !trainLoop.IsPlaying))
         {
             trainLoop = Game1.soundBank.GetCue("trainLoop");
             trainLoop.SetVariable("Volume", 0f);
             trainLoop.Play();
         }
         if (trainLoop != null && trainLoop.GetVariable("Volume") < 100f)
         {
             trainLoop.SetVariable("Volume", trainLoop.GetVariable("Volume") + 0.5f);
         }
     }
     else if (trainLoop != null && (int)trainTimer <= 0)
     {
         trainLoop.SetVariable("Volume", trainLoop.GetVariable("Volume") - 0.15f);
         if (trainLoop.GetVariable("Volume") <= 0f)
         {
             trainLoop.Stop(AudioStopOptions.Immediate);
             trainLoop = null;
         }
     }
     else if ((int)trainTimer > 0 && trainLoop != null)
     {
         trainLoop.SetVariable("Volume", trainLoop.GetVariable("Volume") + 0.15f);
     }
 }
Ejemplo n.º 11
0
            public void activate()
            {
                glowTimer  = 1000f;
                shakeTimer = 100f;
                ICue cue = Game1.soundBank.GetCue("crystal");

                cue.SetVariable("Pitch", pitch);
                cue.Play();
                currentColor = color;
            }
Ejemplo n.º 12
0
 protected override void updateAnimation(GameTime time)
 {
     if (base.focusedOnFarmers || withinPlayerThreshold(6) || (bool)seenPlayer || magmaSprite.Value)
     {
         Sprite.Animate(time, 0, 4, 80f);
         if (Sprite.currentFrame % 3 == 0 && Utility.isOnScreen(base.Position, 512) && (batFlap == null || !batFlap.IsPlaying) && Game1.soundBank != null && base.currentLocation == Game1.currentLocation && !cursedDoll)
         {
             batFlap = Game1.soundBank.GetCue("batFlap");
             batFlap.Play();
         }
         if (cursedDoll.Value)
         {
             shakeTimer -= time.ElapsedGameTime.Milliseconds;
             if (shakeTimer < 0)
             {
                 shakeTimer = 50;
                 if (magmaSprite.Value)
                 {
                     shakeTimer = ((lungeTimer > 0) ? 50 : 100);
                     base.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite("Characters\\Monsters\\Magma Sprite", new Rectangle(0, 64, 8, 8), position + new Vector2(Game1.random.Next(32), -16 - Game1.random.Next(32)), flipped: false, 0f, Color.White)
                     {
                         scale              = 4f,
                         scaleChange        = -0.05f,
                         motion             = new Vector2((lungeTimer > 0) ? ((float)Game1.random.Next(-30, 31) / 10f) : 0f, (0f - maxSpeed) / ((lungeTimer > 0) ? 2f : 8f)),
                         layerDepth         = 0.9f,
                         animationLength    = 6,
                         totalNumberOfLoops = 1,
                         interval           = 50f,
                         xPeriodic          = (lungeTimer <= 0),
                         xPeriodicLoopTime  = Game1.random.Next(500, 800),
                         xPeriodicRange     = 4 * ((lungeTimer <= 0) ? 1 : 2)
                     });
                 }
                 else if (!hauntedSkull.Value)
                 {
                     base.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite("Maps\\springobjects", Game1.getSourceRectForStandardTileSheet(Game1.objectSpriteSheet, 103, 16, 16), position + new Vector2(0f, -32f), flipped: false, 0.1f, new Color(255, 50, 255) * 0.8f)
                     {
                         scale = 4f
                     });
                 }
             }
             previousPositions.Add(base.Position);
             if (previousPositions.Count > 8)
             {
                 previousPositions.RemoveAt(0);
             }
         }
     }
     else
     {
         Sprite.currentFrame = 4;
         Halt();
     }
     resetAnimationSpeed();
 }
        public static void PlaySingingStone(SObject @object)
        {
            if (Game1.soundBank is not null)
            {
                @object.shakeTimer = 100;

                ICue cue   = Game1.soundBank.GetCue("crystal");
                int  pitch = Game1.random.Next(2400);
                pitch -= pitch % 100;
                cue.SetVariable("Pitch", pitch);
                cue.Play();
            }
        }
Ejemplo n.º 14
0
 public void PlayTrainApproach()
 {
     if ((bool)Game1.currentLocation.isOutdoors && !Game1.isFestival() && Game1.currentLocation.GetLocationContext() == LocationContext.Default)
     {
         Game1.showGlobalMessage(Game1.content.LoadString("Strings\\Locations:Railroad_TrainComing"));
         if (Game1.soundBank != null)
         {
             ICue cue = Game1.soundBank.GetCue("distantTrain");
             cue.SetVariable("Volume", 100f);
             cue.Play();
         }
     }
 }
Ejemplo n.º 15
0
 protected override void updateAnimation(GameTime time)
 {
     Sprite.AnimateDown(time);
     if (yJumpOffset == 0)
     {
         jumpWithoutSound();
         yJumpVelocity = (float)Game1.random.Next(50, 70) / 10f;
         if (Game1.random.NextDouble() < 0.1 && (meep == null || !meep.IsPlaying) && Utility.isOnScreen(base.Position, 64) && Game1.soundBank != null && Game1.currentLocation == base.currentLocation)
         {
             meep = Game1.soundBank.GetCue("dustMeep");
             meep.SetVariable("Pitch", voice * 100 + Game1.random.Next(-100, 100));
             meep.Play();
         }
     }
     resetAnimationSpeed();
 }
Ejemplo n.º 16
0
 public OldMineCart(int whichTheme, int mode)
 {
     changeScreenSize();
     maxJumpHeight = (float)(64 / pixelScale) * 5f;
     texture       = Game1.content.Load <Texture2D>("Minigames\\MineCart");
     if (Game1.soundBank != null)
     {
         minecartLoop = Game1.soundBank.GetCue("minecartLoop");
         minecartLoop.Play();
     }
     ytileOffset = screenHeight / 2 / tileSize;
     gameMode    = mode;
     setGameModeParameters();
     setUpTheme(whichTheme);
     createBeginningOfLevel();
     screenDarkness = 1f;
 }
Ejemplo n.º 17
0
        private void AttemptToWarp(TrainStop stop)
        {
            if (!TryToChargeMoney(stop.Cost))
            {
                Game1.drawObjectDialogue(Helper.Translation.Get("NotEnoughMoney", new { DestinationName = stop.TranslatedName }));
                return;
            }
            LocationRequest request = Game1.getLocationRequest(stop.TargetMapName);

            request.OnWarp    += Request_OnWarp;
            destinationMessage = Helper.Translation.Get("ArrivalMessage", new { DestinationName = stop.TranslatedName });

            Game1.warpFarmer(request, stop.TargetX, stop.TargetY, stop.FacingDirectionAfterWarp);

            cue = Game1.soundBank.GetCue("trainLoop");
            cue.SetVariable("Volume", 100f);
            cue.Play();
        }
Ejemplo n.º 18
0
        /// <summary>Raised after the game state is updated (≈60 times per second).</summary>
        /// <param name="sender">The event sender.</param>
        /// <param name="e">The event arguments.</param>
        private void OnUpdateTicked(object sender, UpdateTickedEventArgs e)
        {
            if (this.Cue != null)
            {
                ICue sound = this.Cue;
                sound.SetVariable("Volume", 100);
                sound.SetVariable("Frequency", this.Frequency);
                sound.SetVariable("Pitch", this.Pitch);
                if (!sound.IsPlaying)
                {
                    sound.Play();
                }

                if (e.IsMultipleOf(30))
                {
                    this.Monitor.Log($"Playing {sound.Name} from {this.Source} @ freq: {sound.GetVariable("Frequency")}, vol: {sound.GetVariable("Volume")}, pitch: {sound.GetVariable("Pitch")}, state: {this.GetPlaybackState(sound)}");
                }
            }
        }
Ejemplo n.º 19
0
 protected override void updateAnimation(GameTime time)
 {
     if (base.focusedOnFarmers || withinPlayerThreshold(6) || (bool)seenPlayer)
     {
         Sprite.Animate(time, 0, 4, 80f);
         if (Sprite.currentFrame % 3 == 0 && Utility.isOnScreen(base.Position, 512) && (batFlap == null || !batFlap.IsPlaying) && Game1.soundBank != null && base.currentLocation == Game1.currentLocation && !cursedDoll)
         {
             batFlap = Game1.soundBank.GetCue("batFlap");
             batFlap.Play();
         }
         if (cursedDoll.Value)
         {
             shakeTimer -= time.ElapsedGameTime.Milliseconds;
             if (shakeTimer < 0)
             {
                 if (!hauntedSkull.Value)
                 {
                     base.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite("Maps\\springobjects", Game1.getSourceRectForStandardTileSheet(Game1.objectSpriteSheet, 103, 16, 16), position + new Vector2(0f, -32f), flipped: false, 0.1f, new Color(255, 50, 255) * 0.8f)
                     {
                         scale = 4f
                     });
                 }
                 shakeTimer = 50;
             }
             previousPositions.Add(base.Position);
             if (previousPositions.Count > 8)
             {
                 previousPositions.RemoveAt(0);
             }
         }
     }
     else
     {
         Sprite.currentFrame = 4;
         Halt();
     }
     resetAnimationSpeed();
 }
Ejemplo n.º 20
0
        public Beam(Farmer who, Vector2 aim)
        {
            shooter = who;
            basePos = shooter.getStandingPosition();
            sound   = Game1.soundBank.GetCue("throwDownITem");
            sound.Play();

            switch (who.FacingDirection)
            {
            case 2: basePos.X += 44; basePos.Y += 12; break;

            case 0: basePos.X += -26; basePos.Y += -100; break;

            case 3: basePos.X += -40; basePos.Y += -90; break;

            case 1: basePos.X += 40; basePos.Y += -90; break;
            }

            angle = (float)Math.Atan2(basePos.Y - aim.Y, basePos.X - aim.X);

            Mod.instance.Helper.Events.GameLoop.UpdateTicked += update;
            Mod.instance.Helper.Events.Display.RenderedWorld += render;
        }
Ejemplo n.º 21
0
        public void run(TV tv, Channel channel)
        {
            currentTV      = tv;
            currentChannel = channel;

            if (beforeAction != null)
            {
                beforeAction.Invoke();
            }

            Game1.changeMusicTrack(musicTrack ?? "none", false,
                                   Game1.MusicContext.Event);

            if (soundAsset != null &&
                Constants.TargetPlatform != GamePlatform.Android)
            {
                playCustomSound($"{soundAsset}.wav");
            }
            else if (soundCue != null)
            {
                ICue cue = Game1.soundBank.GetCue(soundCue);
                if (soundCue == "distantTrain")
                {
                    cue.SetVariable("Volume", 100f);
                }
                cue.Play();
            }


            Helper.Reflection.GetField <TemporaryAnimatedSprite> (tv, "screen")
            .SetValue(background);
            Helper.Reflection.GetField <TemporaryAnimatedSprite> (tv, "screenOverlay")
            .SetValue(overlay);
            Game1.drawObjectDialogue(Game1.parseText(message));

            Game1.afterDialogues = end;
        }
Ejemplo n.º 22
0
 public AnimalQueryMenu(FarmAnimal animal)
     : base(Game1.uiViewport.Width / 2 - width / 2, Game1.uiViewport.Height / 2 - height / 2, width, height)
 {
     Game1.player.Halt();
     Game1.player.faceGeneralDirection(animal.Position, 0, opposite: false, useTileCalculations: false);
     width          = 384;
     height         = 512;
     this.animal    = animal;
     textBox        = new TextBox(null, null, Game1.dialogueFont, Game1.textColor);
     textBox.X      = Game1.uiViewport.Width / 2 - 128 - 12;
     textBox.Y      = yPositionOnScreen - 4 + 128;
     textBox.Width  = 256;
     textBox.Height = 192;
     textBoxCC      = new ClickableComponent(new Microsoft.Xna.Framework.Rectangle(textBox.X, textBox.Y, textBox.Width, 64), "")
     {
         myID           = 110,
         downNeighborID = 104
     };
     textBox.Text = animal.displayName;
     Game1.keyboardDispatcher.Subscriber = textBox;
     textBox.Selected = false;
     if ((long)animal.parentId != -1)
     {
         FarmAnimal parent = Utility.getAnimal(animal.parentId);
         if (parent != null)
         {
             parentName = parent.displayName;
         }
     }
     if (animal.sound.Value != null && Game1.soundBank != null && !Game1.options.muteAnimalSounds)
     {
         ICue cue = Game1.soundBank.GetCue(animal.sound.Value);
         cue.SetVariable("Pitch", 1200 + Game1.random.Next(-200, 201));
         cue.Play();
     }
     okButton = new ClickableTextureComponent(new Microsoft.Xna.Framework.Rectangle(xPositionOnScreen + width + 4, yPositionOnScreen + height - 64 - IClickableMenu.borderWidth, 64, 64), Game1.mouseCursors, Game1.getSourceRectForStandardTileSheet(Game1.mouseCursors, 46), 1f)
     {
         myID         = 101,
         upNeighborID = -99998
     };
     sellButton = new ClickableTextureComponent(new Microsoft.Xna.Framework.Rectangle(xPositionOnScreen + width + 4, yPositionOnScreen + height - 192 - IClickableMenu.borderWidth, 64, 64), Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(0, 384, 16, 16), 4f)
     {
         myID           = 103,
         downNeighborID = -99998,
         upNeighborID   = 104
     };
     moveHomeButton = new ClickableTextureComponent(new Microsoft.Xna.Framework.Rectangle(xPositionOnScreen + width + 4, yPositionOnScreen + height - 256 - IClickableMenu.borderWidth, 64, 64), Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(16, 384, 16, 16), 4f)
     {
         myID           = 104,
         downNeighborID = 103,
         upNeighborID   = 110
     };
     if (!animal.isBaby() && !animal.isCoopDweller() && animal.CanHavePregnancy())
     {
         allowReproductionButton = new ClickableTextureComponent(new Microsoft.Xna.Framework.Rectangle(xPositionOnScreen + width + 16, yPositionOnScreen + height - 128 - IClickableMenu.borderWidth + 8, 36, 36), Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(animal.allowReproduction ? 128 : 137, 393, 9, 9), 4f)
         {
             myID           = 106,
             downNeighborID = 101,
             upNeighborID   = 103
         };
     }
     love = new ClickableTextureComponent(Math.Round((double)(int)animal.friendshipTowardFarmer, 0) / 10.0 + "<", new Microsoft.Xna.Framework.Rectangle(xPositionOnScreen + IClickableMenu.spaceToClearSideBorder + 32 + 16, yPositionOnScreen - 32 + IClickableMenu.spaceToClearTopBorder + 256 - 32, width - 128, 64), null, "Friendship", Game1.mouseCursors, new Microsoft.Xna.Framework.Rectangle(172, 512, 16, 16), 4f)
     {
         myID = 102
     };
     loveHover = new ClickableComponent(new Microsoft.Xna.Framework.Rectangle(xPositionOnScreen + IClickableMenu.spaceToClearSideBorder, yPositionOnScreen + IClickableMenu.spaceToClearTopBorder + 192 - 32, width, 64), "Friendship")
     {
         myID = 109
     };
     fullnessLevel = (float)(int)(byte)animal.fullness / 255f;
     if (animal.home != null && animal.home.indoors.Value != null)
     {
         int piecesHay = animal.home.indoors.Value.numberOfObjectsWithName("Hay");
         if (piecesHay > 0)
         {
             int numAnimals = (animal.home.indoors.Value as AnimalHouse).animalsThatLiveHere.Count;
             fullnessLevel = Math.Min(1.0, fullnessLevel + (double)piecesHay / (double)numAnimals);
         }
     }
     else
     {
         Utility.fixAllAnimals();
     }
     happinessLevel = (float)(int)(byte)animal.happiness / 255f;
     loveLevel      = (float)(int)animal.friendshipTowardFarmer / 1000f;
     if (Game1.options.SnappyMenus)
     {
         populateClickableComponentList();
         snapToDefaultClickableComponent();
     }
 }
Ejemplo n.º 23
0
        public static bool beginUsing(MilkPail __instance, GameLocation location, int x, int y, StardewValley.Farmer who, ref bool __result)
        {
            if (!IsInseminationSyringe(__instance))
            {
                return(true);
            }

            string inseminationSyringeId = __instance.modData[InseminationSyringeKey];

            x = (int)who.GetToolLocation(false).X;
            y = (int)who.GetToolLocation(false).Y;
            Rectangle rectangle = new Rectangle(x - Game1.tileSize / 2, y - Game1.tileSize / 2, Game1.tileSize, Game1.tileSize);

            if (!DataLoader.ModConfig.DisablePregnancy)
            {
                if (location is Farm)
                {
                    foreach (FarmAnimal farmAnimal in (location as Farm).animals.Values)
                    {
                        if (farmAnimal.GetBoundingBox().Intersects(rectangle))
                        {
                            Animals[inseminationSyringeId] = farmAnimal;
                            break;
                        }
                    }
                }
                else if (location is AnimalHouse)
                {
                    foreach (FarmAnimal farmAnimal in (location as AnimalHouse).animals.Values)
                    {
                        if (farmAnimal.GetBoundingBox().Intersects(rectangle))
                        {
                            Animals[inseminationSyringeId] = farmAnimal;
                            break;
                        }
                    }
                }
            }

            Animals.TryGetValue(inseminationSyringeId, out FarmAnimal animal);
            if (animal != null)
            {
                string dialogue = "";
                if (__instance.attachments[0] == null)
                {
                    Game1.showRedMessage(DataLoader.i18n.Get("Tool.InseminationSyringe.Empty"));
                    Animals[inseminationSyringeId] = null;
                }
                else if (AnimalExtension.GetAnimalFromType(animal.type.Value) == null)
                {
                    dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.CantBeInseminated", new { animalName = animal.displayName });
                }
                else if (IsEggAnimal(animal))
                {
                    dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.EggAnimal", new { animalName = animal.displayName });
                }
                else if (!((ImpregnatableAnimalItem)DataLoader.AnimalData.GetAnimalItem(animal)).MinimumDaysUtillBirth.HasValue)
                {
                    dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.CantBeInseminated", new { animalName = animal.displayName });
                }
                else if (animal.isBaby())
                {
                    dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.TooYoung", new { animalName = animal.displayName });
                }
                else if (PregnancyController.IsAnimalPregnant(animal))
                {
                    int daysUntilBirth = animal.GetDaysUntilBirth().Value;
                    if (daysUntilBirth > 1)
                    {
                        dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.AlreadyPregnant", new { animalName = animal.displayName, numberOfDays = daysUntilBirth });
                    }
                    else
                    {
                        dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.ReadyForBirth", new { animalName = animal.displayName });
                    }
                }
                else if (!CheckCorrectProduct(animal, __instance.attachments[0]))
                {
                    var    data        = DataLoader.Helper.Content.Load <Dictionary <int, string> >(@"Data\ObjectInformation.xnb", ContentSource.GameContent);
                    string produceName = data[animal.defaultProduceIndex.Value].Split('/')[4];
                    dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.CorrectItem", new { itemName = produceName });
                }
                else if (PregnancyController.CheckBuildingLimit(animal))
                {
                    dialogue = DataLoader.i18n.Get("Tool.InseminationSyringe.BuildingLimit", new { buildingType = animal.displayHouse });
                }
                else
                {
                    animal.doEmote(16, true);
                    if (who != null && Game1.player.Equals(who))
                    {
                        if (animal.sound.Value != null)
                        {
                            ICue animalSound = Game1.soundBank.GetCue(animal.sound.Value);
                            animalSound.Play();
                        }

                        DelayedAction.playSoundAfterDelay("fishingRodBend", 300, location);
                        DelayedAction.playSoundAfterDelay("fishingRodBend", 1200, location);
                    }
                    animal.pauseTimer = 1500;
                }
                if (dialogue.Length > 0)
                {
                    if (who != null && Game1.player.Equals(who))
                    {
                        DelayedAction.showDialogueAfterDelay(dialogue, 150);
                    }
                    Animals[inseminationSyringeId] = null;
                }
            }

            who.Halt();
            int currentFrame = who.FarmerSprite.currentFrame;

            if (animal != null)
            {
                who.FarmerSprite.animateOnce(287 + who.FacingDirection, 50f, 4);
            }
            else
            {
                who.FarmerSprite.animateOnce(new FarmerSprite.AnimationFrame[1] {
                    new FarmerSprite.AnimationFrame(currentFrame, 0, false, who.FacingDirection == 3, new AnimatedSprite.endOfAnimationBehavior(StardewValley.Farmer.useTool), true)
                });
            }
            who.FarmerSprite.oldFrame = currentFrame;
            who.UsingTool             = true;
            who.CanMove = false;

            __result = true;
            return(false);
        }
Ejemplo n.º 24
0
        public static bool DoFunction(Axe __instance, GameLocation location, int x, int y, int power, StardewValley.Farmer who)
        {
            if (!IsMeatCleaver(__instance))
            {
                return(true);
            }

            string meatCleaverId = __instance.modData[MeatCleaverKey];

            BaseToolDoFunction(__instance, location, x, y, power, who);

            if (!__instance.IsEfficient)
            {
                who.Stamina -= ((float)4f - (float)who.FarmingLevel * 0.2f);
            }
            if (!Animals.ContainsKey(meatCleaverId))
            {
                return(false);
            }
            FarmAnimal farmAnimal = Animals[meatCleaverId];

            if (farmAnimal == null ||
                !MeatController.CanGetMeatFrom(Animals[meatCleaverId]) ||
                farmAnimal.age.Value < (int)farmAnimal.ageWhenMature.Value)
            {
                return(false);
            }

            (farmAnimal.home.indoors.Value as AnimalHouse)?.animalsThatLiveHere.Remove(farmAnimal.myID.Value);
            farmAnimal.health.Value = -1;
            int numClouds   = farmAnimal.frontBackSourceRect.Width / 2;
            int cloudSprite = !DataLoader.ModConfig.Softmode ? 5 : 10;

            for (int i = 0; i < numClouds; i++)
            {
                int   nonRedness = Game1.random.Next(0, 80);
                Color cloudColor = new Color(255, 255 - nonRedness, 255 - nonRedness);

                location.temporarySprites.Add(
                    new TemporaryAnimatedSprite
                    (
                        cloudSprite
                        , farmAnimal.position + new Vector2(Game1.random.Next(-Game1.tileSize / 2, farmAnimal.frontBackSourceRect.Width * 3), Game1.random.Next(-Game1.tileSize / 2, farmAnimal.frontBackSourceRect.Height * 3))
                        , cloudColor
                        , 8
                        , false,
                        Game1.random.NextDouble() < .5 ? 50 : Game1.random.Next(30, 200), 0, Game1.tileSize
                        , -1
                        , Game1.tileSize, Game1.random.NextDouble() < .5 ? 0 : Game1.random.Next(0, 600)
                    )
                {
                    scale  = Game1.random.Next(2, 5) * .25f,
                    alpha  = Game1.random.Next(2, 5) * .25f,
                    motion = new Vector2(0, (float)-Game1.random.NextDouble())
                }
                    );
            }

            Color animalColor;
            float alfaFade;

            if (!DataLoader.ModConfig.Softmode)
            {
                animalColor = Color.LightPink;
                alfaFade    = .025f;
            }
            else
            {
                animalColor = Color.White;
                alfaFade    = .050f;
            }

            location.temporarySprites.Add(
                new TemporaryAnimatedSprite
                (
                    farmAnimal.Sprite.textureName.Value
                    , farmAnimal.Sprite.SourceRect
                    , farmAnimal.position
                    , farmAnimal.FacingDirection == Game1.left
                    , alfaFade
                    , animalColor
                )
            {
                scale = 4f
            }
                );
            if (!DataLoader.ModConfig.Softmode)
            {
                location.playSound("killAnimal");
            }
            else
            {
                ICue warptSound = Game1.soundBank.GetCue("wand");
                warptSound.SetVariable("Pitch", 1800);
                warptSound.Play();
            }

            MeatController.ThrowItem(MeatController.CreateMeat(farmAnimal), farmAnimal);
            who.gainExperience(0, 5);
            Animals[meatCleaverId]     = (FarmAnimal)null;
            TempAnimals[meatCleaverId] = (FarmAnimal)null;
            return(false);
        }
 public override void receiveLeftClick(int x, int y, bool playSound = true)
 {
     if (Game1.globalFade || this.freeze)
     {
         return;
     }
     if (this.okButton != null && this.okButton.containsPoint(x, y) && this.readyToClose())
     {
         if (this.onFarm)
         {
             Game1.globalFadeToBlack(new Game1.afterFadeFunction(this.setUpForReturnToShopMenu), 0.02f);
             Game1.playSound("smallSelect");
         }
         else
         {
             Game1.exitActiveMenu();
             Game1.playSound("bigDeSelect");
         }
     }
     if (this.onFarm)
     {
         Vector2  tile       = new Vector2((float)((x + Game1.viewport.X) / Game1.tileSize), (float)((y + Game1.viewport.Y) / Game1.tileSize));
         Building buildingAt = currentFarm.getBuildingAt(tile);
         if (buildingAt != null && !this.namingAnimal)
         {
             if (buildingAt.buildingType.Contains(this.animalBeingPurchased.buildingTypeILiveIn.Value))
             {
                 if ((buildingAt.indoors.Value as AnimalHouse).isFull())
                 {
                     Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11321", new object[0]));
                 }
                 else if (this.animalBeingPurchased.harvestType.Value != 2)
                 {
                     this.namingAnimal  = true;
                     this.newAnimalHome = buildingAt;
                     if (this.animalBeingPurchased.sound.Value != null && Game1.soundBank != null)
                     {
                         ICue expr_15B = Game1.soundBank.GetCue(this.animalBeingPurchased.sound.Value);
                         expr_15B.SetVariable("Pitch", (float)(1200 + Game1.random.Next(-200, 201)));
                         expr_15B.Play();
                     }
                     this.textBox.OnEnterPressed        += this.e;
                     this.textBox.Text                   = this.animalBeingPurchased.displayName;
                     Game1.keyboardDispatcher.Subscriber = this.textBox;
                     if (Game1.options.SnappyMenus)
                     {
                         this.currentlySnappedComponent = base.getComponentWithID(104);
                         this.snapCursorToCurrentSnappedComponent();
                     }
                 }
                 else if (Game1.player.Money >= this.priceOfAnimal)
                 {
                     this.newAnimalHome             = buildingAt;
                     this.animalBeingPurchased.home = this.newAnimalHome;
                     this.animalBeingPurchased.homeLocation.Value = new Vector2((float)this.newAnimalHome.tileX.Value, (float)this.newAnimalHome.tileY.Value);
                     this.animalBeingPurchased.setRandomPosition(this.animalBeingPurchased.home.indoors.Value);
                     (this.newAnimalHome.indoors.Value as AnimalHouse).animals.Add(this.animalBeingPurchased.myID.Value, this.animalBeingPurchased);
                     (this.newAnimalHome.indoors.Value as AnimalHouse).animalsThatLiveHere.Add(this.animalBeingPurchased.myID.Value);
                     this.newAnimalHome = null;
                     this.namingAnimal  = false;
                     if (this.animalBeingPurchased.sound.Value != null && Game1.soundBank != null)
                     {
                         ICue expr_2DC = Game1.soundBank.GetCue(this.animalBeingPurchased.sound.Value);
                         expr_2DC.SetVariable("Pitch", (float)(1200 + Game1.random.Next(-200, 201)));
                         expr_2DC.Play();
                     }
                     Game1.player.Money -= this.priceOfAnimal;
                     Game1.addHUDMessage(new HUDMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11324", new object[]
                     {
                         this.animalBeingPurchased.displayType
                     }), Color.LimeGreen, 3500f));
                     this.animalBeingPurchased = new FarmAnimal(this.animalBeingPurchased.type.Value, ModEntry.ModHelper.Multiplayer.GetNewID(), Game1.player.UniqueMultiplayerID);
                 }
                 else if (Game1.player.Money < this.priceOfAnimal)
                 {
                     Game1.dayTimeMoneyBox.moneyShakeTimer = 1000;
                 }
             }
             else
             {
                 Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11326", new object[]
                 {
                     this.animalBeingPurchased.displayType
                 }));
             }
         }
         if (this.namingAnimal)
         {
             if (this.doneNamingButton.containsPoint(x, y))
             {
                 this.textBoxEnter(this.textBox);
                 Game1.playSound("smallSelect");
             }
             else if (this.namingAnimal && this.randomButton.containsPoint(x, y))
             {
                 this.animalBeingPurchased.Name        = Dialogue.randomName();
                 this.animalBeingPurchased.displayName = this.animalBeingPurchased.Name;
                 this.textBox.Text       = this.animalBeingPurchased.displayName;
                 this.randomButton.scale = this.randomButton.baseScale;
                 Game1.playSound("drumkit6");
             }
             this.textBox.Update();
             return;
         }
     }
     else
     {
         if (this.previousFarmButton.containsPoint(x, y))
         {
             currentFarm = framework.swapFarm(currentFarm);
             this.populateAnimalStock();
             this.previousFarmButton.scale = this.previousFarmButton.baseScale;
         }
         if (this.nextFarmButton.containsPoint(x, y))
         {
             currentFarm = framework.swapFarm(currentFarm);
             this.populateAnimalStock();
             this.nextFarmButton.scale = this.nextFarmButton.baseScale;
         }
         foreach (ClickableTextureComponent current in this.animalsToPurchase)
         {
             if (current.containsPoint(x, y) && (current.item as Object).Type == null)
             {
                 int num = current.item.salePrice();
                 if (Game1.player.Money >= num)
                 {
                     Game1.globalFadeToBlack(new Game1.afterFadeFunction(this.setUpForAnimalPlacement), 0.02f);
                     Game1.playSound("smallSelect");
                     this.onFarm = true;
                     this.animalBeingPurchased = new FarmAnimal(current.hoverText, ModEntry.ModHelper.Multiplayer.GetNewID(), Game1.player.UniqueMultiplayerID);
                     this.priceOfAnimal        = num;
                 }
                 else
                 {
                     Game1.addHUDMessage(new HUDMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11325", new object[0]), Color.Red, 3500f));
                 }
             }
         }
     }
 }
Ejemplo n.º 26
0
 public override void receiveLeftClick(int x, int y, bool playSound = true)
 {
     if (Game1.globalFade || freeze)
     {
         return;
     }
     if (okButton != null && okButton.containsPoint(x, y) && readyToClose())
     {
         if (onFarm)
         {
             setUpForReturnToShopMenu();
             Game1.playSound("smallSelect");
         }
         else
         {
             Game1.exitActiveMenu();
             Game1.playSound("bigDeSelect");
         }
     }
     if (onFarm)
     {
         Vector2  clickTile = new Vector2((x + Game1.viewport.X) / 64, (y + Game1.viewport.Y) / 64);
         Building selection = (Game1.getLocationFromName("Farm") as Farm).getBuildingAt(clickTile);
         if (selection != null && !namingAnimal)
         {
             if (selection.buildingType.Value.Contains(animalBeingPurchased.buildingTypeILiveIn.Value))
             {
                 if ((selection.indoors.Value as AnimalHouse).isFull())
                 {
                     Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11321"));
                 }
                 else if ((byte)animalBeingPurchased.harvestType != 2)
                 {
                     namingAnimal  = true;
                     newAnimalHome = selection;
                     if (animalBeingPurchased.sound.Value != null && Game1.soundBank != null)
                     {
                         ICue cue = Game1.soundBank.GetCue(animalBeingPurchased.sound.Value);
                         cue.SetVariable("Pitch", 1200 + Game1.random.Next(-200, 201));
                         cue.Play();
                     }
                     textBox.OnEnterPressed += e;
                     textBox.Text            = animalBeingPurchased.displayName;
                     Game1.keyboardDispatcher.Subscriber = textBox;
                     if (Game1.options.SnappyMenus)
                     {
                         currentlySnappedComponent = getComponentWithID(104);
                         snapCursorToCurrentSnappedComponent();
                     }
                 }
                 else if (Game1.player.Money >= priceOfAnimal)
                 {
                     newAnimalHome             = selection;
                     animalBeingPurchased.home = newAnimalHome;
                     animalBeingPurchased.homeLocation.Value = new Vector2((int)newAnimalHome.tileX, (int)newAnimalHome.tileY);
                     animalBeingPurchased.setRandomPosition(animalBeingPurchased.home.indoors);
                     (newAnimalHome.indoors.Value as AnimalHouse).animals.Add(animalBeingPurchased.myID, animalBeingPurchased);
                     (newAnimalHome.indoors.Value as AnimalHouse).animalsThatLiveHere.Add(animalBeingPurchased.myID);
                     newAnimalHome = null;
                     namingAnimal  = false;
                     if (animalBeingPurchased.sound.Value != null && Game1.soundBank != null)
                     {
                         ICue cue2 = Game1.soundBank.GetCue(animalBeingPurchased.sound.Value);
                         cue2.SetVariable("Pitch", 1200 + Game1.random.Next(-200, 201));
                         cue2.Play();
                     }
                     Game1.player.Money -= priceOfAnimal;
                     Game1.addHUDMessage(new HUDMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11324", animalBeingPurchased.displayType), Color.LimeGreen, 3500f));
                     animalBeingPurchased = new FarmAnimal(animalBeingPurchased.type, Game1.multiplayer.getNewID(), Game1.player.uniqueMultiplayerID);
                 }
                 else if (Game1.player.Money < priceOfAnimal)
                 {
                     Game1.dayTimeMoneyBox.moneyShakeTimer = 1000;
                 }
             }
             else
             {
                 Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11326", animalBeingPurchased.displayType));
             }
         }
         if (namingAnimal)
         {
             if (doneNamingButton.containsPoint(x, y))
             {
                 textBoxEnter(textBox);
                 Game1.playSound("smallSelect");
             }
             else if (namingAnimal && randomButton.containsPoint(x, y))
             {
                 animalBeingPurchased.Name        = Dialogue.randomName();
                 animalBeingPurchased.displayName = animalBeingPurchased.Name;
                 textBox.Text       = animalBeingPurchased.displayName;
                 randomButton.scale = randomButton.baseScale;
                 Game1.playSound("drumkit6");
             }
             textBox.Update();
         }
     }
     else
     {
         foreach (ClickableTextureComponent c in animalsToPurchase)
         {
             if (c.containsPoint(x, y) && (c.item as Object).Type == null)
             {
                 int price = c.item.salePrice();
                 if (Game1.player.Money >= price)
                 {
                     Game1.globalFadeToBlack(setUpForAnimalPlacement);
                     Game1.playSound("smallSelect");
                     onFarm = true;
                     animalBeingPurchased = new FarmAnimal(c.hoverText, Game1.multiplayer.getNewID(), Game1.player.UniqueMultiplayerID);
                     priceOfAnimal        = price;
                 }
                 else
                 {
                     Game1.addHUDMessage(new HUDMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:PurchaseAnimalsMenu.cs.11325"), Color.Red, 3500f));
                 }
             }
         }
     }
 }
Ejemplo n.º 27
0
        public bool tick(GameTime time)
        {
            if (hasQuit)
            {
                return(true);
            }
            if (quit && !hasQuit)
            {
                Game1.warpFarmer("BusStop", 12, 11, flip: false);
                if (roadNoise != null)
                {
                    roadNoise.Stop(AudioStopOptions.Immediate);
                }
                Game1.exitActiveMenu();
                hasQuit = true;
                return(true);
            }
            switch (currentState)
            {
            case 0:
                updateUpperClouds(time);
                break;

            case 1:
                globalYPanDY = Math.Min(4f, globalYPanDY + (float)time.ElapsedGameTime.Milliseconds * (speed / 140f));
                globalYPan  -= globalYPanDY;
                updateUpperClouds(time);
                if (globalYPan < -1f)
                {
                    globalYPan                  = screenHeight * 3;
                    currentState                = 2;
                    transformMatrix             = Matrix.CreateScale(3f);
                    transformMatrix.Translation = new Vector3(0f, globalYPan, 0f);
                    if (Game1.soundBank != null && roadNoise != null)
                    {
                        roadNoise.SetVariable("Volume", 0);
                        roadNoise.Play();
                    }
                    Game1.loadForNewGame();
                }
                break;

            case 2:
            {
                int startPanY = screenHeight * 3;
                int endPanY   = -Math.Max(0, 900 - (int)((float)Game1.viewport.Height * Game1.options.zoomLevel));
                globalYPanDY = Math.Max(0.5f, globalYPan / 100f);
                globalYPan  -= globalYPanDY;
                if (globalYPan <= (float)endPanY)
                {
                    globalYPan = endPanY;
                }
                transformMatrix             = Matrix.CreateScale(3f);
                transformMatrix.Translation = new Vector3(0f, globalYPan, 0f);
                updateRoad(time);
                if (Game1.soundBank != null && roadNoise != null)
                {
                    float vol = (globalYPan - (float)startPanY) / (float)(endPanY - startPanY) * 10f + 90f;
                    roadNoise.SetVariable("Volume", vol);
                }
                if (globalYPan <= (float)endPanY)
                {
                    currentState = 3;
                }
                break;
            }

            case 3:
                updateRoad(time);
                drivingTimer += time.ElapsedGameTime.Milliseconds;
                if (drivingTimer > 5700f)
                {
                    drivingTimer = 0f;
                    currentState = 4;
                }
                break;

            case 4:
                updateRoad(time);
                drivingTimer += time.ElapsedGameTime.Milliseconds;
                if (!(drivingTimer > 2000f))
                {
                    break;
                }
                busPosition.X += (float)time.ElapsedGameTime.Milliseconds / 8f;
                if (Game1.soundBank != null && roadNoise != null)
                {
                    roadNoise.SetVariable("Volume", Math.Max(0f, roadNoise.GetVariable("Volume") - 1f));
                }
                speed = Math.Max(0f, speed - (float)time.ElapsedGameTime.Milliseconds / 70000f);
                if (!addedSign)
                {
                    addedSign = true;
                    roadsideObjects.RemoveAt(roadsideObjects.Count - 1);
                    roadsideObjects.Add(5);
                    Game1.playSound("busDriveOff");
                }
                if (speed <= 0f && birdPosition.Equals(Vector2.Zero))
                {
                    int position = 0;
                    for (int i = 0; i < roadsideObjects.Count; i++)
                    {
                        if (roadsideObjects[i] == 5)
                        {
                            position = i;
                            break;
                        }
                    }
                    birdPosition = new Vector2((float)(position * 16) - roadPosition - 32f + 16f, -16f);
                    Game1.playSound("SpringBirds");
                    fadeAlpha = 0f;
                }
                if (!birdPosition.Equals(Vector2.Zero) && birdPosition.Y < 116f)
                {
                    float dy = Math.Max(0.5f, (116f - birdPosition.Y) / 116f * 2f);
                    birdPosition.Y += dy;
                    birdPosition.X += (float)Math.Sin((double)birdXTimer / (Math.PI * 16.0)) * dy / 2f;
                    birdTimer      += time.ElapsedGameTime.Milliseconds;
                    birdXTimer     += time.ElapsedGameTime.Milliseconds;
                    if (birdTimer >= 100)
                    {
                        birdFrame = (birdFrame + 1) % 4;
                        birdTimer = 0;
                    }
                }
                else if (!birdPosition.Equals(Vector2.Zero))
                {
                    birdFrame  = ((birdTimer > 1500) ? 5 : 4);
                    birdTimer += time.ElapsedGameTime.Milliseconds;
                    if (birdTimer > 2400 || (birdTimer > 1800 && Game1.random.NextDouble() < 0.006))
                    {
                        birdTimer = 0;
                        if (Game1.random.NextDouble() < 0.5)
                        {
                            Game1.playSound("SpringBirds");
                            birdPosition.Y -= 4f;
                        }
                    }
                }
                if (!(drivingTimer > 14000f))
                {
                    break;
                }
                fadeAlpha += (float)time.ElapsedGameTime.Milliseconds * 0.1f / 128f;
                if (fadeAlpha >= 1f)
                {
                    Game1.warpFarmer("BusStop", 12, 11, flip: false);
                    if (roadNoise != null)
                    {
                        roadNoise.Stop(AudioStopOptions.Immediate);
                    }
                    Game1.exitActiveMenu();
                    return(true);
                }
                break;
            }
            return(false);
        }
Ejemplo n.º 28
0
 public override void update(GameTime time)
 {
     if (sparkleText != null && sparkleText.update(time))
     {
         sparkleText = null;
     }
     if (everythingShakeTimer > 0f)
     {
         everythingShakeTimer -= time.ElapsedGameTime.Milliseconds;
         everythingShake       = new Vector2((float)Game1.random.Next(-10, 11) / 10f, (float)Game1.random.Next(-10, 11) / 10f);
         if (everythingShakeTimer <= 0f)
         {
             everythingShake = Vector2.Zero;
         }
     }
     if (fadeIn)
     {
         scale += 0.05f;
         if (scale >= 1f)
         {
             scale  = 1f;
             fadeIn = false;
         }
     }
     else if (fadeOut)
     {
         if (everythingShakeTimer > 0f || sparkleText != null)
         {
             return;
         }
         scale -= 0.05f;
         if (scale <= 0f)
         {
             scale   = 0f;
             fadeOut = false;
             int  bait         = (Game1.player.CurrentTool != null && Game1.player.CurrentTool is FishingRod && (Game1.player.CurrentTool as FishingRod).attachments[0] != null) ? ((int)(Game1.player.CurrentTool as FishingRod).attachments[0].parentSheetIndex) : (-1);
             bool caughtDouble = !bossFish && bait == 774 && Game1.random.NextDouble() < 0.25 + Game1.player.DailyLuck / 2.0;
             if (distanceFromCatching > 0.9f && Game1.player.CurrentTool is FishingRod)
             {
                 (Game1.player.CurrentTool as FishingRod).pullFishFromWater(whichFish, fishSize, fishQuality, (int)difficulty, treasureCaught, perfect, fromFishPond, caughtDouble);
             }
             else
             {
                 Game1.player.completelyStopAnimatingOrDoingAction();
                 if (Game1.player.CurrentTool != null && Game1.player.CurrentTool is FishingRod)
                 {
                     (Game1.player.CurrentTool as FishingRod).doneFishing(Game1.player, consumeBaitAndTackle: true);
                 }
             }
             Game1.exitActiveMenu();
             Game1.setRichPresence("location", Game1.currentLocation.Name);
         }
     }
     else
     {
         if (Game1.random.NextDouble() < (double)(difficulty * (float)((motionType != 2) ? 1 : 20) / 4000f) && (motionType != 2 || bobberTargetPosition == -1f))
         {
             float spaceBelow = 548f - bobberPosition;
             float spaceAbove = bobberPosition;
             float percent    = Math.Min(99f, difficulty + (float)Game1.random.Next(10, 45)) / 100f;
             bobberTargetPosition = bobberPosition + (float)Game1.random.Next(-(int)spaceAbove, (int)spaceBelow) * percent;
         }
         if (motionType == 4)
         {
             floaterSinkerAcceleration = Math.Max(floaterSinkerAcceleration - 0.01f, -1.5f);
         }
         else if (motionType == 3)
         {
             floaterSinkerAcceleration = Math.Min(floaterSinkerAcceleration + 0.01f, 1.5f);
         }
         if (Math.Abs(bobberPosition - bobberTargetPosition) > 3f && bobberTargetPosition != -1f)
         {
             bobberAcceleration = (bobberTargetPosition - bobberPosition) / ((float)Game1.random.Next(10, 30) + (100f - Math.Min(100f, difficulty)));
             bobberSpeed       += (bobberAcceleration - bobberSpeed) / 5f;
         }
         else if (motionType != 2 && Game1.random.NextDouble() < (double)(difficulty / 2000f))
         {
             bobberTargetPosition = bobberPosition + (float)((Game1.random.NextDouble() < 0.5) ? Game1.random.Next(-100, -51) : Game1.random.Next(50, 101));
         }
         else
         {
             bobberTargetPosition = -1f;
         }
         if (motionType == 1 && Game1.random.NextDouble() < (double)(difficulty / 1000f))
         {
             bobberTargetPosition = bobberPosition + (float)((Game1.random.NextDouble() < 0.5) ? Game1.random.Next(-100 - (int)difficulty * 2, -51) : Game1.random.Next(50, 101 + (int)difficulty * 2));
         }
         bobberTargetPosition = Math.Max(-1f, Math.Min(bobberTargetPosition, 548f));
         bobberPosition      += bobberSpeed + floaterSinkerAcceleration;
         if (bobberPosition > 532f)
         {
             bobberPosition = 532f;
         }
         else if (bobberPosition < 0f)
         {
             bobberPosition = 0f;
         }
         bobberInBar = (bobberPosition + 12f <= bobberBarPos - 32f + (float)bobberBarHeight && bobberPosition - 16f >= bobberBarPos - 32f);
         if (bobberPosition >= (float)(548 - bobberBarHeight) && bobberBarPos >= (float)(568 - bobberBarHeight - 4))
         {
             bobberInBar = true;
         }
         bool num = buttonPressed;
         buttonPressed = (Game1.oldMouseState.LeftButton == ButtonState.Pressed || Game1.isOneOfTheseKeysDown(Game1.oldKBState, Game1.options.useToolButton) || (Game1.options.gamepadControls && (Game1.oldPadState.IsButtonDown(Buttons.X) || Game1.oldPadState.IsButtonDown(Buttons.A))));
         if (!num && buttonPressed)
         {
             Game1.playSound("fishingRodBend");
         }
         float gravity = buttonPressed ? (-0.25f) : 0.25f;
         if (buttonPressed && gravity < 0f && (bobberBarPos == 0f || bobberBarPos == (float)(568 - bobberBarHeight)))
         {
             bobberBarSpeed = 0f;
         }
         if (bobberInBar)
         {
             gravity *= ((whichBobber == 691) ? 0.3f : 0.6f);
             if (whichBobber == 691)
             {
                 if (bobberPosition + 16f < bobberBarPos + (float)(bobberBarHeight / 2))
                 {
                     bobberBarSpeed -= 0.2f;
                 }
                 else
                 {
                     bobberBarSpeed += 0.2f;
                 }
             }
         }
         float oldPos = bobberBarPos;
         bobberBarSpeed += gravity;
         bobberBarPos   += bobberBarSpeed;
         if (bobberBarPos + (float)bobberBarHeight > 568f)
         {
             bobberBarPos   = 568 - bobberBarHeight;
             bobberBarSpeed = (0f - bobberBarSpeed) * 2f / 3f * ((whichBobber == 692) ? 0.1f : 1f);
             if (oldPos + (float)bobberBarHeight < 568f)
             {
                 Game1.playSound("shiny4");
             }
         }
         else if (bobberBarPos < 0f)
         {
             bobberBarPos   = 0f;
             bobberBarSpeed = (0f - bobberBarSpeed) * 2f / 3f;
             if (oldPos > 0f)
             {
                 Game1.playSound("shiny4");
             }
         }
         bool treasureInBar = false;
         if (treasure)
         {
             float oldTreasureAppearTimer = treasureAppearTimer;
             treasureAppearTimer -= time.ElapsedGameTime.Milliseconds;
             if (treasureAppearTimer <= 0f)
             {
                 if (treasureScale < 1f && !treasureCaught)
                 {
                     if (oldTreasureAppearTimer > 0f)
                     {
                         treasurePosition = ((bobberBarPos > 274f) ? Game1.random.Next(8, (int)bobberBarPos - 20) : Game1.random.Next(Math.Min(528, (int)bobberBarPos + bobberBarHeight), 500));
                         Game1.playSound("dwop");
                     }
                     treasureScale = Math.Min(1f, treasureScale + 0.1f);
                 }
                 treasureInBar = (treasurePosition + 12f <= bobberBarPos - 32f + (float)bobberBarHeight && treasurePosition - 16f >= bobberBarPos - 32f);
                 if (treasureInBar && !treasureCaught)
                 {
                     treasureCatchLevel += 0.0135f;
                     treasureShake       = new Vector2(Game1.random.Next(-2, 3), Game1.random.Next(-2, 3));
                     if (treasureCatchLevel >= 1f)
                     {
                         Game1.playSound("newArtifact");
                         treasureCaught = true;
                     }
                 }
                 else if (treasureCaught)
                 {
                     treasureScale = Math.Max(0f, treasureScale - 0.1f);
                 }
                 else
                 {
                     treasureShake      = Vector2.Zero;
                     treasureCatchLevel = Math.Max(0f, treasureCatchLevel - 0.01f);
                 }
             }
         }
         if (bobberInBar)
         {
             distanceFromCatching += 0.002f;
             reelRotation         += (float)Math.PI / 8f;
             fishShake.X           = (float)Game1.random.Next(-10, 11) / 10f;
             fishShake.Y           = (float)Game1.random.Next(-10, 11) / 10f;
             barShake              = Vector2.Zero;
             Rumble.rumble(0.1f, 1000f);
             if (unReelSound != null)
             {
                 unReelSound.Stop(AudioStopOptions.Immediate);
             }
             if (Game1.soundBank != null && (reelSound == null || reelSound.IsStopped || reelSound.IsStopping))
             {
                 reelSound = Game1.soundBank.GetCue("fastReel");
             }
             if (reelSound != null && !reelSound.IsPlaying && !reelSound.IsStopping)
             {
                 reelSound.Play();
             }
         }
         else if (!treasureInBar || treasureCaught || whichBobber != 693)
         {
             if (!fishShake.Equals(Vector2.Zero))
             {
                 Game1.playSound("tinyWhip");
                 perfect = false;
                 Rumble.stopRumbling();
             }
             fishSizeReductionTimer -= time.ElapsedGameTime.Milliseconds;
             if (fishSizeReductionTimer <= 0)
             {
                 fishSize = Math.Max(minFishSize, fishSize - 1);
                 fishSizeReductionTimer = 800;
             }
             if ((Game1.player.fishCaught != null && Game1.player.fishCaught.Count() != 0) || Game1.currentMinigame != null)
             {
                 distanceFromCatching -= ((whichBobber == 694 || beginnersRod) ? 0.002f : 0.003f);
             }
             float distanceAway = Math.Abs(bobberPosition - (bobberBarPos + (float)(bobberBarHeight / 2)));
             reelRotation -= (float)Math.PI / Math.Max(10f, 200f - distanceAway);
             barShake.X    = (float)Game1.random.Next(-10, 11) / 10f;
             barShake.Y    = (float)Game1.random.Next(-10, 11) / 10f;
             fishShake     = Vector2.Zero;
             if (reelSound != null)
             {
                 reelSound.Stop(AudioStopOptions.Immediate);
             }
             if (Game1.soundBank != null && (unReelSound == null || unReelSound.IsStopped))
             {
                 unReelSound = Game1.soundBank.GetCue("slowReel");
                 unReelSound.SetVariable("Pitch", 600);
             }
             if (unReelSound != null && !unReelSound.IsPlaying && !unReelSound.IsStopping)
             {
                 unReelSound.Play();
             }
         }
         distanceFromCatching = Math.Max(0f, Math.Min(1f, distanceFromCatching));
         if (Game1.player.CurrentTool != null)
         {
             Game1.player.CurrentTool.tickUpdate(time, Game1.player);
         }
         if (distanceFromCatching <= 0f)
         {
             fadeOut = true;
             everythingShakeTimer = 500f;
             Game1.playSound("fishEscape");
             handledFishResult = true;
             if (unReelSound != null)
             {
                 unReelSound.Stop(AudioStopOptions.Immediate);
             }
             if (reelSound != null)
             {
                 reelSound.Stop(AudioStopOptions.Immediate);
             }
         }
         else if (distanceFromCatching >= 1f)
         {
             everythingShakeTimer = 500f;
             Game1.playSound("jingle1");
             fadeOut           = true;
             handledFishResult = true;
             if (unReelSound != null)
             {
                 unReelSound.Stop(AudioStopOptions.Immediate);
             }
             if (reelSound != null)
             {
                 reelSound.Stop(AudioStopOptions.Immediate);
             }
             if (perfect)
             {
                 sparkleText = new SparklingText(Game1.dialogueFont, Game1.content.LoadString("Strings\\UI:BobberBar_Perfect"), Color.Yellow, Color.White, rainbow: false, 0.1, 1500);
                 if (Game1.isFestival())
                 {
                     Game1.CurrentEvent.perfectFishing();
                 }
             }
             else if (fishSize == maxFishSize)
             {
                 fishSize--;
             }
         }
     }
     if (bobberPosition < 0f)
     {
         bobberPosition = 0f;
     }
     if (bobberPosition > 548f)
     {
         bobberPosition = 548f;
     }
 }
Ejemplo n.º 29
0
        public override void receiveLeftClick(int x, int y, bool playSound = true)
        {
            if (Game1.globalFade || this.Freeze)
            {
                return;
            }

            if (this.BackButton != null && this.BackButton.containsPoint(x, y))
            {
                this.BackButton.scale = this.BackButton.baseScale;
                this.BackButtonPressed();
            }

            if (this.OkButton != null && this.OkButton.containsPoint(x, y) && this.readyToClose())
            {
                if (this.OnFarm)
                {
                    Game1.globalFadeToBlack(this.SetUpForReturnToShopMenu);
                    Game1.playSound("smallSelect");
                }
                else
                {
                    Game1.exitActiveMenu();
                    Game1.playSound("bigDeSelect");
                }
            }
            if (this.OnFarm)
            {
                Building building = Game1.getFarm().getBuildingAt(new Vector2((x + Game1.viewport.X) / Game1.tileSize, (y + Game1.viewport.Y) / Game1.tileSize));
                if (building != null && !this.NamingAnimal)
                {
                    if (building.buildingType.Contains(this.AnimalBeingPurchased.buildingTypeILiveIn.Value))
                    {
                        AnimalHouse animalHouse = (AnimalHouse)building.indoors.Value;
                        if (animalHouse.isFull())
                        {
                            Game1.showRedMessage("That Building Is Full");
                        }
                        else if (this.AnimalBeingPurchased.harvestType.Value != 2)
                        {
                            this.NamingAnimal  = true;
                            this.NewAnimalHome = building;
                            if (this.AnimalBeingPurchased.sound.Value != null && Game1.soundBank != null)
                            {
                                ICue cue = Game1.soundBank.GetCue(this.AnimalBeingPurchased.sound.Value);
                                cue.SetVariable("Pitch", 1200 + Game1.random.Next(-200, 201));
                                cue.Play();
                            }
                            this.TextBox.OnEnterPressed        += this.TextBoxEvent;
                            Game1.keyboardDispatcher.Subscriber = this.TextBox;
                            this.TextBox.Text     = this.AnimalBeingPurchased.Name;
                            this.TextBox.Selected = true;
                        }
                        else if (Game1.player.Money >= this.PriceOfAnimal)
                        {
                            this.NewAnimalHome             = building;
                            this.AnimalBeingPurchased.home = this.NewAnimalHome;
                            this.AnimalBeingPurchased.homeLocation.Value = new Vector2(this.NewAnimalHome.tileX.Value, this.NewAnimalHome.tileY.Value);
                            this.AnimalBeingPurchased.setRandomPosition(this.AnimalBeingPurchased.home.indoors.Value);
                            ((AnimalHouse)this.NewAnimalHome.indoors.Value).animals.Add(this.AnimalBeingPurchased.myID.Value, this.AnimalBeingPurchased);
                            ((AnimalHouse)this.NewAnimalHome.indoors.Value).animalsThatLiveHere.Add(this.AnimalBeingPurchased.myID.Value);
                            this.NewAnimalHome = null;
                            this.NamingAnimal  = false;
                            if (this.AnimalBeingPurchased.sound.Value != null && Game1.soundBank != null)
                            {
                                ICue cue = Game1.soundBank.GetCue(this.AnimalBeingPurchased.sound.Value);
                                cue.SetVariable("Pitch", 1200 + Game1.random.Next(-200, 201));
                                cue.Play();
                            }
                            Game1.player.Money -= this.PriceOfAnimal;
                            Game1.addHUDMessage(new HUDMessage("Purchased " + this.AnimalBeingPurchased.type.Value, Color.LimeGreen, 3500f));
                            this.AnimalBeingPurchased = new FarmAnimal(this.AnimalBeingPurchased.type.Value, this.GetNewId(), Game1.player.UniqueMultiplayerID);
                        }
                        else if (Game1.player.Money < this.PriceOfAnimal)
                        {
                            Game1.dayTimeMoneyBox.moneyShakeTimer = 1000;
                        }
                    }
                    else
                    {
                        Game1.showRedMessage(this.AnimalBeingPurchased.type.Value.Split(' ').Last() + "s Can't Live There.");
                    }
                }
                if (this.NamingAnimal && this.DoneNamingButton.containsPoint(x, y))
                {
                    this.TextBoxEnter(this.TextBox);
                    Game1.playSound("smallSelect");
                }
                else
                {
                    if (!this.NamingAnimal || !this.RandomButton.containsPoint(x, y))
                    {
                        return;
                    }
                    this.AnimalBeingPurchased.Name = Dialogue.randomName();
                    this.TextBox.Text       = this.AnimalBeingPurchased.Name;
                    this.RandomButton.scale = this.RandomButton.baseScale;
                    Game1.playSound("drumkit6");
                }
            }
            else
            {
                foreach (ClickableTextureComponent textureComponent in this.AnimalsToPurchase)
                {
                    if (textureComponent.containsPoint(x, y) && ((Object)textureComponent.item).Type == null)
                    {
                        int int32 = Convert.ToInt32(textureComponent.name);
                        if (Game1.player.Money >= int32)
                        {
                            Game1.globalFadeToBlack(this.SetUpForAnimalPlacement);
                            Game1.playSound("smallSelect");
                            this.OnFarm = true;
                            this.AnimalBeingPurchased = new FarmAnimal(textureComponent.hoverText, this.GetNewId(), Game1.player.UniqueMultiplayerID);
                            this.PriceOfAnimal        = int32;
                        }
                        else
                        {
                            Game1.addHUDMessage(new HUDMessage("Not Enough Money", Color.Red, 3500f));
                        }
                    }
                }
            }
        }
Ejemplo n.º 30
0
        public override void DoFunction(GameLocation location, int x, int y, int power, StardewValley.Farmer who)
        {
            base.DoFunction(location, x, y, power, who);
            who.Stamina -= ((float)4f - (float)who.FarmingLevel * 0.2f);
            if (this._animal != null && !MeatController.CanGetMeatFrom(this._animal))
            {
                return;
            }

            if (this._animal != null && this._animal.age.Value >= (int)this._animal.ageWhenMature.Value)
            {
                (this._animal.home.indoors.Value as AnimalHouse)?.animalsThatLiveHere.Remove(this._animal.myID.Value);
                this._animal.health.Value = -1;
                int         numClouds   = this._animal.frontBackSourceRect.Width / 2;
                int         cloudSprite = !DataLoader.ModConfig.Softmode ? 5 : 10;
                Multiplayer multiplayer = DataLoader.Helper.Reflection.GetField <Multiplayer>(typeof(Game1), "multiplayer").GetValue();
                for (int i = 0; i < numClouds; i++)
                {
                    int   nonRedness = Game1.random.Next(0, 80);
                    Color cloudColor = new Color(255, 255 - nonRedness, 255 - nonRedness);;



                    multiplayer.broadcastSprites(
                        Game1.player.currentLocation
                        , new TemporaryAnimatedSprite[1] {
                        new TemporaryAnimatedSprite
                        (
                            cloudSprite
                            , this._animal.position + new Vector2(Game1.random.Next(-Game1.tileSize / 2, this._animal.frontBackSourceRect.Width * 3)
                                                                  , Game1.random.Next(-Game1.tileSize / 2, this._animal.frontBackSourceRect.Height * 3))
                            , cloudColor
                            , 8
                            , false,
                            Game1.random.NextDouble() < .5 ? 50 : Game1.random.Next(30, 200), 0, Game1.tileSize
                            , -1
                            , Game1.tileSize, Game1.random.NextDouble() < .5 ? 0 : Game1.random.Next(0, 600)
                        )
                        {
                            scale  = Game1.random.Next(2, 5) * .25f,
                            alpha  = Game1.random.Next(2, 5) * .25f,
                            motion = new Vector2(0, (float)-Game1.random.NextDouble())
                        }
                    }
                        );
                }
                Color animalColor;
                float alfaFade;
                if (!DataLoader.ModConfig.Softmode)
                {
                    animalColor = Color.LightPink;
                    alfaFade    = .025f;
                }
                else
                {
                    animalColor = Color.White;
                    alfaFade    = .050f;
                }
                multiplayer.broadcastSprites(
                    Game1.player.currentLocation
                    , new TemporaryAnimatedSprite[1] {
                    new TemporaryAnimatedSprite
                    (
                        this._animal.Sprite.textureName.Value
                        , this._animal.Sprite.SourceRect
                        , this._animal.position
                        , this._animal.FacingDirection == Game1.left
                        , alfaFade
                        , animalColor
                    )
                    {
                        scale = 4f
                    }
                }
                    );
                if (!DataLoader.ModConfig.Softmode)
                {
                    Game1.playSound("killAnimal");
                }
                else
                {
                    ICue warptSound = Game1.soundBank.GetCue("wand");
                    warptSound.SetVariable("Pitch", 1800);
                    warptSound.Play();
                }

                MeatController.ThrowItem(MeatController.CreateMeat(this._animal), this._animal);
                who.gainExperience(0, 5);
                this._animal     = (FarmAnimal)null;
                this._tempAnimal = (FarmAnimal)null;
            }
        }