public void Init(IContextMenuItem item, IContextMenuController ContextMenuController)
 {
     Item = item;
     m_DisplayText.text = Item.GetDisplayString();
     if (Item.HasSubMenu())
     {
         m_Button.onClick.AddListener(() => { ContextMenuController.OpenSubMenu(item); });
     }
     else
     {
         m_Button.onClick.AddListener(() => { Item.GetAction()?.Invoke(); ContextMenuController.CloseMenu(); });
     }
 }
    public void CloseMenu()
    {
        if (_Parent != null)
        {
            _Parent.RemoveSubMenu();
        }

        if (_SubMenu != null)
        {
            _SubMenu.CloseMenu();
        }

        Destroy(gameObject);
    }