public TrainingSession(IUserSettings settings, ITimer timer, ITrainer trainer, IMetronome metronome, ISequencer sequencer, IContentCollection content, IContentViewer viewer, IRandomNumberGenerator randomNumberGenerator) { Settings = settings; Trainer = trainer; Metronome = metronome; Sequencer = sequencer; Content = content; Viewer = viewer; Timer = timer; RNG = randomNumberGenerator; }
public TrainingSession(IUserSettings settings, ITimer timer, ITrainer trainer, ITaunter taunter, IMetronome metronome, ISequencer sequencer, IContentCollection content, IContentViewer viewer, IRandomNumberGenerator randomNumberGenerator) { _taunter = taunter; Settings = settings; Trainer = trainer; Taunter = taunter; Metronome = metronome; Sequencer = sequencer; Content = content; Viewer = viewer; Timer = timer; RNG = randomNumberGenerator; }