Ejemplo n.º 1
0
        public void Execute()
        {
            Debug.Assert(this.CanExecute(), "UnbindCommand.Execute should not be called if CanExecute is false");
            Debug.Assert(ThreadHelper.CheckAccess(), "Expected step to be run on the UI thread");

            host.Logger.WriteLine(Strings.Unbind_State_Started);
            try
            {
                host.VisualStateManager.IsBusy = true;

                host.Logger.WriteLine(Strings.Unbind_DeletingBinding);
                configProvider.DeleteConfiguration();

                host.Logger.WriteLine(Strings.Unbind_DisconnectingFromSonarQube);
                host.ActiveSection.DisconnectCommand.Execute(null);

                Debug.Assert(!host.VisualStateManager.HasBoundProject,
                             "Bound project should be null after unbinding");

                Debug.Assert(!host.VisualStateManager.IsConnected,
                             "Should be disconnected from the SQ server after unbinding");

                host.Logger.WriteLine(Strings.Unbind_State_Succeeded);
            }
            catch (Exception ex) when(!ErrorHandler.IsCriticalException(ex))
            {
                host.Logger.WriteLine(ex.Message);
                host.Logger.WriteLine(Strings.Unbind_State_Failed);
            }
            finally
            {
                host.VisualStateManager.IsBusy = false;
            }
        }
Ejemplo n.º 2
0
        public void DeleteConfiguration()
        {
            var mode = this.GetConfiguration().Mode;

            Debug.Assert(mode == SonarLintMode.Connected,
                         "Can only delete a configuration when in new connected mode");

            if (mode != SonarLintMode.LegacyConnected)
            {
                wrappedProvider.DeleteConfiguration();
            }
        }