public static void RenderCylinder(this IChiselHandleRenderer renderer, ChiselAABB bounds, int segments) { renderer.RenderCylinder(new Bounds((bounds.Max + bounds.Min) * 0.5f, bounds.Max - bounds.Min), segments); }
public override void OnPaint(IChiselHandleRenderer renderer, Bounds bounds) { // TODO: render capsule here renderer.RenderCylinder(bounds, sides); renderer.RenderBoxMeasurements(bounds); }
public override void OnPaint(IChiselHandleRenderer renderer, Bounds bounds) { renderer.RenderCylinder(bounds, horizontalSegments); renderer.RenderBoxMeasurements(bounds); }