Ejemplo n.º 1
0
 public void ShowScene(SceneData data)
 {
     DisplayButton(false);
     if (_characterManager.CharacterOnScene && _characterManager.ActiveCharacterKey != data.CharacterKey)
     {
         _dialogManager.Hide();
         _characterManager.Hide(() => { CharacterOutScene(data); });
         return;
     }
     MoveCharacterOnScene(data);
 }