Ejemplo n.º 1
0
 public JumpCommand(ICharacterComponent character)
     : base(character)
 {
     playerMove      = character.CharacterTransform.GetComponent <PlayerMove>();
     playerParameter = character.CharacterTransform.GetComponent <PlayerParameter>();
     playerInput     = character.CharacterTransform.GetComponent <PlayerInput>();
     smokeParticle   = character.CharacterTransform.GetComponentInChildren <ParticleSystem>();
 }
Ejemplo n.º 2
0
 public ShotCommand(ICharacterComponent character)
     : base(character)
 {
     playerShot  = Character.CharacterTransform.GetComponent <PlayerShot>();
     playerInput = Character.CharacterTransform.GetComponent <PlayerInput>();
 }
Ejemplo n.º 3
0
 public RightSideMoveCommand(ICharacterComponent character)
     : base(character)
 {
     playerMove      = Character.CharacterTransform.GetComponent <PlayerMove>();
     playerParameter = Character.CharacterTransform.GetComponent <PlayerParameter>();
 }
Ejemplo n.º 4
0
 public CommandBase(ICharacterComponent character)
 {
     this.Character = character;
     isEnd          = false;
 }