Ejemplo n.º 1
0
        private void Start()
        {
            // Rotate clockwise on reveal instead of anticlockwise
            snapRotationAngles.y += 360.0f;

            animationStartPosition       = transform.position;
            animationStartRotationAngles = transform.eulerAngles;
            animationStartTime           = Time.time;
            animationState = AnimationState.Revealing;

            card.CardShown(Controller);
        }