Ejemplo n.º 1
0
 //  current if player has type of this buff of his status buffs, add false
 public void AddStatusBuff(IBuff _buff)
 {
     //if (!StatusBuffs.Contains(_buff))
     {
         m_StatusBuffs.Add(_buff);
         _buff.BuffOnEnter(gameObject);
         OnStatusBuffAdd.Invoke(_buff);
     }
 }