Ejemplo n.º 1
0
        public GameManager(BoxOptionsApiSettings settings, IGameDatabase database, ICoefficientCalculator calculator,
                           IAssetQuoteSubscriber quoteFeed, IWampHostedRealm wampRealm, IMicrographCache micrographCache, IBoxConfigRepository boxConfigRepository, ILogRepository logRepository, ILog appLog, IHistoryHolder historyHolder)
        {
            this.database              = database;
            this.calculator            = calculator;
            this._assetQuoteSubscriber = quoteFeed;
            this.settings              = settings;
            this.logRepository         = logRepository;
            this.appLog              = appLog;
            this.wampRealm           = wampRealm;
            this.boxConfigRepository = boxConfigRepository;
            this.micrographCache     = micrographCache;
            _historyHolder           = historyHolder;
            _coefficientCache        = new CoefficientCache();

            if (this.settings != null && this.settings != null && this.settings.GameManager != null)
            {
                MaxUserBuffer = this.settings.GameManager.MaxUserBuffer;
            }

            GameManagerId = Guid.NewGuid().ToString();
            userList      = new List <UserState>();
            betCache      = new List <GameBet>();
            assetCache    = new Dictionary <string, PriceCache>();

            this._assetQuoteSubscriber.MessageReceived += QuoteFeed_MessageReceived;

            //calculateBoxConfig = null;
            dbBoxConfig = Task.Run(() => LoadBoxParameters()).Result;
            Console.WriteLine("Db Box Config = [{0}]", string.Join(",", dbBoxConfig.Select(b => b.AssetPair)));

            coefStatus = new Dictionary <string, string>();

            _historyHolder.InitializationFinished += HistoryHolder_InitializationFinished;
        }
Ejemplo n.º 2
0
 public GameController(BoxOptionsApiSettings settings, IGameManager gameManager, IAssetQuoteSubscriber assetQuoteSubscriber, ILog log, IBoxConfigRepository assetConfigRepo)
 {
     _settings                 = settings;
     this.gameManager          = gameManager;
     this.assetQuoteSubscriber = assetQuoteSubscriber;
     this.log             = log;
     this.assetConfigRepo = assetConfigRepo;
 }
        public AssetQuoteSubscriber(BoxOptionsApiSettings settings, ILog log, IAssetDatabase history, IBoxConfigRepository boxRepo)
        {
            _isDisposing = false;
            _primaryStreamLastMessageTimeStamp = _secondaryStreamLastMessageTimeStamp = DateTime.UtcNow;
            _assetCache           = new List <InstrumentPrice>();
            this._settings        = settings;
            this._logger          = log;
            this._history         = history;
            this._boxRepo         = boxRepo;
            _lastPrices           = new Dictionary <string, InstrumentPrice>();
            _checkConnectionTimer = new System.Threading.Timer(CheckConnectionTimerCallback, null, -1, -1);

            _primaryGameInstruments = settings.PricesSettingsBoxOptions.PrimaryFeed.AllowedAssets.ToList();
            if (settings.PricesSettingsBoxOptions.SecondaryFeed != null)
            {
                _secondaryGameInstruments = settings.PricesSettingsBoxOptions.SecondaryFeed.AllowedAssets.ToList();
            }
        }